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Editing Light (map compiling)

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'''Light''' is one of the stages of [[map compiling]].  It calculates lighting and shadows for a [[Quake file formats|bsp file]] previously generated by [[QBSP]].
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'''Light''' is one of the stages of [[map compiling]].  It calculates lighting and shadows for a [[bsp file]] previously generated by [[QBSP]].
  
 
==What Light Does==   
 
==What Light Does==   
 
Using the [[light (entity)|light entities]] from the [[entity lump]] of the bsp file, it precalculates the lighting on each [[surface]] in the level, and saves that data as [[lightmap|lightmaps]] in the bsp file.
 
Using the [[light (entity)|light entities]] from the [[entity lump]] of the bsp file, it precalculates the lighting on each [[surface]] in the level, and saves that data as [[lightmap|lightmaps]] in the bsp file.
  
Some modified Light tools can also calculate [[colored lighting]] for the level and save it seperately in a [[Quake file formats|lit file]].
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Some modified Light tools can also calculate [[colored lighting]] for the level and save it seperately in a [[lit file]].
  
 
==Using Light==
 
==Using Light==

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