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Editing Light (map compiling)
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− | '''Light''' is one of the stages of [[map compiling]]. It calculates lighting and shadows for a [[ | + | '''Light''' is one of the stages of [[map compiling]]. It calculates lighting and shadows for a [[bsp file]] previously generated by [[QBSP]]. |
==What Light Does== | ==What Light Does== | ||
Using the [[light (entity)|light entities]] from the [[entity lump]] of the bsp file, it precalculates the lighting on each [[surface]] in the level, and saves that data as [[lightmap|lightmaps]] in the bsp file. | Using the [[light (entity)|light entities]] from the [[entity lump]] of the bsp file, it precalculates the lighting on each [[surface]] in the level, and saves that data as [[lightmap|lightmaps]] in the bsp file. | ||
− | Some modified Light tools can also calculate [[colored lighting]] for the level and save it seperately in a [[ | + | Some modified Light tools can also calculate [[colored lighting]] for the level and save it seperately in a [[lit file]]. |
==Using Light== | ==Using Light== |