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Difference between revisions of "Main Page"
From Quake Wiki
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===Information for Players=== | ===Information for Players=== | ||
* [[Getting Started]] | * [[Getting Started]] | ||
− | + | * [[Engines]] | |
− | + | * [[Single Player Guide]] | |
− | + | * [[Multiplayer Guide]] | |
− | + | * [[Installing Addons]] | |
− | + | * [[Customizing Quake]] (all the HUD/crosshair/replacement texture/etc. stuff ) | |
− | + | * [[Speed Running]] | |
− | + | * [[Demos]] | |
− | + | * [[Bots]] | |
− | + | === Technical === | |
− | + | * [[Console variables]] | |
− | + | * [[Console commands]] | |
− | * | + | * [[Command line parameters]] |
− | + | * [[Config Files]] | |
− | + | * [[Quake error guide]] | |
− | + | * [[Quake bugs]] | |
− | + | * [[Quake tools]] (dzip, fun name makers, idgamma , front-ends, server browsers...) | |
− | |||
− | |||
− | * [[ | ||
===Information for Developers=== | ===Information for Developers=== |
Revision as of 09:55, 14 November 2008
Welcome to the Quake Wiki.
The old version was at http://wiki.quakesrc.org, so start copying stuff over from archive.org. Notice the GNU Free Document License thingy at the bottom left, I hope you're all OK with that.
Try to be consistent with page styles. If no similar pages exist here yet, use Wikipedia as a base on how to format stuff on your new page (tables, infoboxes, etc.)
If you're too lazy or dim to bother with wiki formatting, but you still have some good information to share, go ahead. It's a wiki, other people can spruce it up later.
Information for Players
- Getting Started
- Engines
- Single Player Guide
- Multiplayer Guide
- Installing Addons
- Customizing Quake (all the HUD/crosshair/replacement texture/etc. stuff )
- Speed Running
- Demos
- Bots
Technical
- Console variables
- Console commands
- Command line parameters
- Config Files
- Quake error guide
- Quake bugs
- Quake tools (dzip, fun name makers, idgamma , front-ends, server browsers...)
Information for Developers
- Developing Content
- Modding
- Modelling (and skinning)
- Mapping
- Making Textures (both wad and tga/etc, and skyboxes?)
- Making Graphics (lmp/wad/spr, but also tga/etc.)
- Making Sounds
- Quake file formats
- Development Tools
- Engine Development
- Tool Development (compilers, file convertes, etc.)