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Making graphics

From Quake Wiki

Revision as of 07:13, 13 September 2013 by Scar3crow (talk | contribs) (Added another line basically telling people to make something in any image editor, and then using Fimg)

This is about how to make all the various graphics that quake uses, except Textures.

The most contemporary pipeline for graphics other than textures and models is to make use of your preferred image composition program, and then put it through Fimg to make sure it is ready for use in Quake.

File formats

Notable Files