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Difference between revisions of "Making graphics"

From Quake Wiki

(Added another line basically telling people to make something in any image editor, and then using Fimg)
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This is about how to make all the various graphics that quake uses, except [[Making Textures|Textures]].
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This is about how to make all the various graphics that quake uses, except [[Making textures|Textures]].
  
 
The most contemporary pipeline for graphics other than textures and models is to make use of your preferred image composition program, and then put it through [[Fimg]] to make sure it is ready for use in Quake.
 
The most contemporary pipeline for graphics other than textures and models is to make use of your preferred image composition program, and then put it through [[Fimg]] to make sure it is ready for use in Quake.
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* [[Texture_Wad|.wad]]
 
* [[Texture_Wad|.wad]]
 
* [[.lmp]]
 
* [[.lmp]]
* [[.spr]]
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* [[Sprite|.spr]]
  
 
===Notable Files===
 
===Notable Files===

Revision as of 20:26, 24 April 2018

This is about how to make all the various graphics that quake uses, except Textures.

The most contemporary pipeline for graphics other than textures and models is to make use of your preferred image composition program, and then put it through Fimg to make sure it is ready for use in Quake.

File formats

Notable Files