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Map based hacks

From Quake Wiki

Revision as of 06:43, 26 March 2013 by Than (talk | contribs) (created a basic stub. Would be good if Preach or Negke could get this one started properly)
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Map based hacks are keys added to entities that add functionality to the entity that it was not originally intended to have. They are possible because of the way Quake C works and allow the level designer to effectively replace functions in entities with other functions from the Quake C code.