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Editing Mapping tools

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===QBSP, Light and Vis===
 
===QBSP, Light and Vis===
* Bengt Jardrup's [http://bjp.fov120.com/ enhanced versions of TxQBSP/TreeQBSP, RVis, Light]
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* Bengt Jardrup's [http://web.comhem.se/bjp/ enhanced versions of TxQBSP/TreeQBSP, RVis, Light]
 
* Ericwa's [https://ericwa.github.io/ericw-tools/ ericw-tools] - Map compile tools for Quake and Hexen 2 based off of Tyrann's quake 1 tools [http://disenchant.net/utils tyrutils]. These feature BSP2 support, a variety of detail brushes, and a focus on adding lighting features. Open-source with code available from the projects [https://github.com/ericwa/ericw-tools GitHub] along with binaries for Linux, Mac, and windows.  
 
* Ericwa's [https://ericwa.github.io/ericw-tools/ ericw-tools] - Map compile tools for Quake and Hexen 2 based off of Tyrann's quake 1 tools [http://disenchant.net/utils tyrutils]. These feature BSP2 support, a variety of detail brushes, and a focus on adding lighting features. Open-source with code available from the projects [https://github.com/ericwa/ericw-tools GitHub] along with binaries for Linux, Mac, and windows.  
 
* [http://voidspark.net/projects/bjptools_xt/ Jury-Rigged BJP Tools], modified version of Bengt Jardrup's tools with BSP2 support, details brushes and several other improvements.
 
* [http://voidspark.net/projects/bjptools_xt/ Jury-Rigged BJP Tools], modified version of Bengt Jardrup's tools with BSP2 support, details brushes and several other improvements.

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