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Difference between revisions of "Ogre"

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{{Infobox Monster
 
{{Infobox Monster
|name=Ogre
+
| name = Ogre
|entity=monster_ogre
+
| image = monster_quake_ogre.png
|model=ogre.mdl<br />h_ogre.mdl (head gib)
+
| manualtext = What's worse than a cannibal monster eight feet tall? One with a chainsaw. And a sackful of grenades.
|health=200
+
| health = 200
|attacks=Chainsaw, grenade launcher
+
| attacks = Chainsaw, grenade launcher
|drop=2 rockets
+
| drop = 2 rockets
|1stappearance=[[e1m2]]
+
| 1stappearance = [[e1m2]]
|gameversion=Shareware
+
| gameversion = Shareware
 +
| deathmessage = Player was destroyed by an Ogre
 
}}
 
}}
 +
 
[[Image:Ogre.png|left|thumb|Two Ogres in [[e3m3]] (The Tomb of Terror).]]
 
[[Image:Ogre.png|left|thumb|Two Ogres in [[e3m3]] (The Tomb of Terror).]]
''"What's worse than a cannibal monster eight feet tall? One with a chainsaw. And a sackful of grenades."''
 
  
 
'''Ogres''' are the most common foe in the realms of Quake. With a deadly chainsaw for melee fights and a grenade launcher otherwise (though their grenade launcher is weaker than the player's), they can truly pack a punch. If you can, get somewhere higher up than they are, because they are unable to aim upwards and their own grenades might bounce back and hit them. Use a [[Double-Barrelled Shotgun]] at close range, 4 shots should put them down. Otherwise, use a [[Grenade Launcher]] or a [[Rocket Launcher]] for an even return of ammo, as they drop two rockets upon their demise.
 
'''Ogres''' are the most common foe in the realms of Quake. With a deadly chainsaw for melee fights and a grenade launcher otherwise (though their grenade launcher is weaker than the player's), they can truly pack a punch. If you can, get somewhere higher up than they are, because they are unable to aim upwards and their own grenades might bounce back and hit them. Use a [[Double-Barrelled Shotgun]] at close range, 4 shots should put them down. Otherwise, use a [[Grenade Launcher]] or a [[Rocket Launcher]] for an even return of ammo, as they drop two rockets upon their demise.
  
 
The [[monster_ogre_marksman]] entity produces a slightly different ogre (won't make a sound when the player is sighted, won't make chainsaw dragging sounds, won't make a proper obituary message, has a different decision-making process when choosing whether to attack, and will [[Monster infighting|in-fight]] with regular ogres).
 
The [[monster_ogre_marksman]] entity produces a slightly different ogre (won't make a sound when the player is sighted, won't make chainsaw dragging sounds, won't make a proper obituary message, has a different decision-making process when choosing whether to attack, and will [[Monster infighting|in-fight]] with regular ogres).
 
''"Player was destroyed by an Ogre"''
 
  
 
{{Monsters}}
 
{{Monsters}}

Revision as of 14:50, 8 April 2013

Ogre
Ogre

"What's worse than a cannibal monster eight feet tall? One with a chainsaw. And a sackful of grenades."

Health 200
Gib threshold {{{gibthresh}}}
Attacks Chainsaw, grenade launcher
Drop 2 rockets
1st appearance e1m2
Game version Shareware
Death message Player was destroyed by an Ogre
† The data files for monsters that appear only in the registered version of Quake reside in pak1.pak rather than pak0.pak.
Two Ogres in e3m3 (The Tomb of Terror).

Ogres are the most common foe in the realms of Quake. With a deadly chainsaw for melee fights and a grenade launcher otherwise (though their grenade launcher is weaker than the player's), they can truly pack a punch. If you can, get somewhere higher up than they are, because they are unable to aim upwards and their own grenades might bounce back and hit them. Use a Double-Barrelled Shotgun at close range, 4 shots should put them down. Otherwise, use a Grenade Launcher or a Rocket Launcher for an even return of ammo, as they drop two rockets upon their demise.

The monster_ogre_marksman entity produces a slightly different ogre (won't make a sound when the player is sighted, won't make chainsaw dragging sounds, won't make a proper obituary message, has a different decision-making process when choosing whether to attack, and will in-fight with regular ogres).

Monsters from Quake
Chthon | Death Knight | Enforcer | Fiend | Grunt | Knight | Ogre | Rotfish | Rottweiler | Scrag | Shambler | Shub-Niggurath | Spawn | Vore | Zombie