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Editing Pentagram of Protection
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− | Evil, evil, evil. You can't be hurt - by anything. The only disadvantage to this is it scares the living bejesus out of anyone within half a mile, which makes it a little difficult to get frags. The best way to avoid being lonely is to avoid being hurt - you will make a loud sound that screams "Run!" to any seasoned Quake player whenever the pentagram is damaged. Use rockets if you can, because they deal the most damage and can't hurt you now. Grenades also tend to become more useful. For laughs, take a dive into a pool with 100 cells and your trusty | + | Evil, evil, evil. You can't be hurt - by anything. The only disadvantage to this is it scares the living bejesus out of anyone within half a mile, which makes it a little difficult to get frags. The best way to avoid being lonely is to avoid being hurt - you will make a loud sound that screams "Run!" to any seasoned Quake player whenever the pentagram is damaged. Use rockets if you can, because they deal the most damage and can't hurt you now. Grenades also tend to become more useful. For laughs, take a dive into a pool with 100 cells and your trusty thunderbolt. |
==Notes== | ==Notes== |