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Difference between revisions of "QuakeSpasm"

From Quake Wiki

(updated latest release date)
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|author=Ozkan Sezer et al.
 
|author=Ozkan Sezer et al.
 
|first-release=Feb 20 2010
 
|first-release=Feb 20 2010
|newest-release=[http://quakespasm.sourceforge.net/download.htm June 6 2018]
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|newest-release=[http://quakespasm.sourceforge.net/download.htm version 0.94.1 Auguest 5th 2021]
 
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net]
 
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net]
 
}}
 
}}
  
'''QuakeSpasm''' is a cross-platform Quake engine based on the SDL port of [[Fitzquake]]. The main focus is on portability, bug fixes and improvements without breaking backwards compatibility.
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'''QuakeSpasm''' is a cross-platform Quake engine based on the SDL port of [[Fitzquake]]. The main focus is on portability, bug fixes, and improvements without breaking backward compatibility.
  
Binaries for Windows, Linux and Mac OS X are provided.
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Binaries for Windows, Linux, and Mac OS X are provided.
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 +
 
 +
It inherits all the fixes and features of [[Fitzquake]], including support for external map TGA texture replacements.
  
 
{{Engines}}
 
{{Engines}}
 
{{GL NetQuake Engines}}
 
{{GL NetQuake Engines}}

Revision as of 08:31, 21 September 2021

QuakeSpasm
Author: Ozkan Sezer et al.
Based on: Fitzquake
First release: Feb 20 2010
Newest release: version 0.94.1 Auguest 5th 2021
Website: quakespasm.sourceforge.net

QuakeSpasm is a cross-platform Quake engine based on the SDL port of Fitzquake. The main focus is on portability, bug fixes, and improvements without breaking backward compatibility.

Binaries for Windows, Linux, and Mac OS X are provided.


It inherits all the fixes and features of Fitzquake, including support for external map TGA texture replacements.