Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!

Difference between revisions of "QuakeSpasm"

From Quake Wiki

(Initial page)
 
(4 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
|author=Ozkan Sezer et al.
 
|author=Ozkan Sezer et al.
 
|first-release=Feb 20 2010
 
|first-release=Feb 20 2010
|newest-release=[http://quakespasm.sourceforge.net/download.htm Oct 7 2012]
+
|newest-release=[http://quakespasm.sourceforge.net/download.htm version 0.94.4 May 2022]
 
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net]
 
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net]
 
}}
 
}}
  
'''QuakeSpasm''' is a cross-platform Quake engine based on the SDL port of [[Fitzquake]]. The main focus is on portability, bug fixes and improvements without breaking backwards compatibility.
+
'''QuakeSpasm''' is a cross-platform Quake engine based on the SDL port of [[Fitzquake]]. Taking all the previous bugs fixes and features with continued effort to focus on portability, bug fixes, and improvements without breaking backward compatibility.
  
Binaries for Windows, Linux and Mac OS X are provided.
+
Binaries for Windows, Linux, and Mac OS X are provided.
 +
 
 +
 
 +
Features support for external map TGA texture replacements, bsp2 maps, etc.
  
 
{{Engines}}
 
{{Engines}}
 
{{GL NetQuake Engines}}
 
{{GL NetQuake Engines}}

Revision as of 16:50, 14 May 2022

QuakeSpasm
Author: Ozkan Sezer et al.
Based on: Fitzquake
First release: Feb 20 2010
Newest release: version 0.94.4 May 2022
Website: quakespasm.sourceforge.net

QuakeSpasm is a cross-platform Quake engine based on the SDL port of Fitzquake. Taking all the previous bugs fixes and features with continued effort to focus on portability, bug fixes, and improvements without breaking backward compatibility.

Binaries for Windows, Linux, and Mac OS X are provided.


Features support for external map TGA texture replacements, bsp2 maps, etc.