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Difference between revisions of "QuakeSpasm"
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|author=Ozkan Sezer et al. | |author=Ozkan Sezer et al. | ||
|first-release=Feb 20 2010 | |first-release=Feb 20 2010 | ||
− | |newest-release=[http://quakespasm.sourceforge.net/download.htm | + | |newest-release=[http://quakespasm.sourceforge.net/download.htm version 0.94.4 May 2022] |
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net] | |website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net] | ||
}} | }} | ||
− | '''QuakeSpasm''' is a cross-platform Quake engine based on the SDL port of [[Fitzquake]]. | + | '''QuakeSpasm''' is a cross-platform Quake engine based on the SDL port of [[Fitzquake]]. Taking all the previous bugs fixes and features with continued effort to focus on portability, bug fixes, and improvements without breaking backward compatibility. |
− | Binaries for Windows, Linux and Mac OS X are provided. | + | Binaries for Windows, Linux, and Mac OS X are provided. |
+ | |||
+ | |||
+ | Features support for external map TGA texture replacements, bsp2 maps, etc. | ||
{{Engines}} | {{Engines}} | ||
{{GL NetQuake Engines}} | {{GL NetQuake Engines}} |
Revision as of 16:50, 14 May 2022
Author: | Ozkan Sezer et al. |
Based on: | Fitzquake |
First release: | Feb 20 2010 |
Newest release: | version 0.94.4 May 2022 |
Website: | quakespasm.sourceforge.net |
QuakeSpasm is a cross-platform Quake engine based on the SDL port of Fitzquake. Taking all the previous bugs fixes and features with continued effort to focus on portability, bug fixes, and improvements without breaking backward compatibility.
Binaries for Windows, Linux, and Mac OS X are provided.
Features support for external map TGA texture replacements, bsp2 maps, etc.