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Difference between revisions of "QuakeSpasm"
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|author=Ozkan Sezer et al. | |author=Ozkan Sezer et al. | ||
|first-release=Feb 20 2010 | |first-release=Feb 20 2010 | ||
− | |newest-release=[http://quakespasm.sourceforge.net/download.htm version 0.94.1 | + | |newest-release=[http://quakespasm.sourceforge.net/download.htm version 0.94.1 August 2021] |
|website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net] | |website=[http://quakespasm.sourceforge.net/ quakespasm.sourceforge.net] | ||
}} | }} |
Revision as of 08:31, 21 September 2021
Author: | Ozkan Sezer et al. |
Based on: | Fitzquake |
First release: | Feb 20 2010 |
Newest release: | version 0.94.1 August 2021 |
Website: | quakespasm.sourceforge.net |
QuakeSpasm is a cross-platform Quake engine based on the SDL port of Fitzquake. The main focus is on portability, bug fixes, and improvements without breaking backward compatibility.
Binaries for Windows, Linux, and Mac OS X are provided.
It inherits all the fixes and features of Fitzquake, including support for external map TGA texture replacements.