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Quake Map Format
From Quake Wiki
The Quake .map Format is a plain text file which contains definitions of brushes and entities to be used by QBSP and it's related compiling tools to create a .bsp file used by Quake as levels. They are generally created by level editing software.
Structure
{ entity { brush (optional) } }
Brush definition
( 128 0 0 ) ( 128 1 0 ) ( 128 0 1 ) GROUND1_6 0 0 0 1.0 1.0
Entity definition
{ "classname" "light" "origin" "0 128 64" "light" "255" }