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Editing Quake bugs

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* chained radius damage (e.g multiple explo boxes) causes problems, need to add a 0.1 second delay
 
* chained radius damage (e.g multiple explo boxes) causes problems, need to add a 0.1 second delay
 
* hurt_touch is bugged when multiple players are touching it
 
* hurt_touch is bugged when multiple players are touching it
* If a player is damaged by a trigger_hurt and force_retouch is set within one second (such as with a player teleporting or respawning), the trigger_hurt will stop working until force_retouch is set again.
 
 
* corpses of players that die with quad/pent still glow, need to remove .effects field upon death
 
* corpses of players that die with quad/pent still glow, need to remove .effects field upon death
 
* palette shift of player that dies with quad/pent should be removed
 
* palette shift of player that dies with quad/pent should be removed

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