Editing Quake file formats From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! * [[Quake_BSP_Format|.bsp]] : [[Level]] (suitable for playing) * [[Config files|.cfg]] : Configuration file * [[.dem]] : Quake [[demo]], a recorded gameplay session * [[.lmp]] : 2D HUD/UI graphics, also [[palette.lmp]] and [[colormap.lmp]] (sort of a catch-all extension) * [[Quake_Map_Format|.map]] : Uncompiled level (must be compiled into a .bsp before playing) * [[.mdl]] : [[Model]] (3D asset for in-game entities) * [[.ms2]] : Cached 3D mesh file generated by [[GLQuake]] * [[.pak]] : File archive, contains many files of other types * [[.rc]] : Configuration file * [[.spr]] : [[Sprite]] (2D asset for in-game entities) * [[Texture_Wad|.wad]] : Quake [[Textures]] for map compiling, also [[gfx.wad]] * [[.wav]] : Waveform audio format ===Extended engines File Formats=== * '''.ent''' : [[entity]] definition file (see EntFiles) * '''.jpg''' : JPEG image format file * '''.lights''' : light definition * '''.lit''' : colored lightmap definition * '''.md2''' : Quake II Model format * '''.md3''' : Quake III Model format * '''.pcx''' : PCX image format file * '''.pk3''' : Quake III's pak file (zip-archives) * '''.png''' : Portable Network Graphics image format file * '''.raw''' : heighfield data * '''.rtlights''' : realtime light definition file * '''.skin''' : skin scripts * '''.spr32''' : enhanced sprite files * '''.tga''' : Targa image format file * '''.tpak''' : [[Telejano]] private data files * '''.txt''' : Textfile, used for various scripts * '''.ogg''' : Ogg Vorbis compressed audio file ===Extended engines Reserved File Formats=== * '''.hlit''' : high-resolution colored lightmap definition. No implementation as yet. (incomplete...) Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Quake_file_formats"