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Difference between revisions of "Quake tools"

From Quake Wiki

(Quaddicted tools repository link added)
m (general clean up, few additions)
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TODO: need stuff like dzip, fun name makers, idgamma , front-ends, server browsers, etc.  Maybe need one page for development tools, and another for player-oriented tools.
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''TODO: need stuff like dzip, fun name makers, idgamma , front-ends, server browsers, etc.  Maybe need one page for development tools, and another for player-oriented tools.''
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==PAK Editors:==
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* [[AdQuedit]]
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* [[PakExplorer]] - Very handy, explorer-like interface.
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* [[PakScape]] - An excellent, multigame pak/zip utility with an explorer-like interface.
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* [[QuArK]]
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* [[qPED]] - Supports long names, explorer-like interface.
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* [[WinPak]]
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* [[XmPak]] - Old Motif-based GUI to display and export the contents of Quake and Quake 2 PAK files.
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* [[XPak]] - Freeware modification/extraction/creation tool.
  
PAK editors
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==Graphic & Resource Editors:==
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* [[Fimg]] - [[FrikaC|FrikaC's]] graphical resource editor for Quake formats.
 +
* [[AdQuedit]]
 +
* [[TexMex]]
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* [[Wally]] - Quake 2 texture tool which also supports Quake wads.
 +
* [[MipDip]] - Antiquated, not recommended.
 +
* [[qArt]] - Based on MipDip, similarly antiquated.
  
    * [[AdQuedit]]
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==Model Editors:==
    * [[PakExplorer]] - very handy, explorer-like interface
+
* [[qME]]
    * [[PakScape]] - an excellent, multigame pak/zip utility with an explorer-like interface
+
* [[QuArK]]
    * [[QuArK]] - crappy python linking (fail somethimes)
 
    * [[qPED]] - support long names, explorer-like interface
 
    * [[WinPak]] - functional
 
    * [[XmPak]] - old Motif-based GUI to display and export the contents of Quake and Quake II PAK files
 
    * [[XPak]] - freeware modification/extraction/creation tool
 
  
Graphic & Resource Editors
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===Third Party Model Editors:===
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* [http://chumbalum.swissquake.ch/ Milkshape3d]
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* [http://www.wings3d.com/ Wings3d]
  
    * [[AdQuedit]]
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==See Also:==
    * [[TexMex]] - solid tool with a few niggling bugs
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* [http://www.quaddicted.com/tools/ Quaddicted Quake Tools Archive]
    * [[Wally]] - q2 texture tool which also supports q1 wads
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* [[Modding tools]]
    * ?MipDip - old, don't use
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* [[Mapping tools]]
    * ?qArt - based on ?MipDip, almost as old, don't use
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* [[Demo tools]]
 
 
Model Editors
 
 
 
    * [[qME]]
 
    * [[QuArK]]
 
    * ?3DS Max - ?How to generate Quake content with 3ds Max
 
    * ?Quake 2 modeler
 
    * [[MilkShape 3D]]
 
    * [[Wings3d]] - include uvw to create correct skins
 
 
 
See Also:
 
 
 
    * [http://www.quaddicted.com/tools/ Quaddicted Quake Tools Archive]
 
    * [[Modding tools]]
 
    * [[Mapping tools]]
 
    * [[Demo tools]]
 

Revision as of 06:12, 24 September 2009

TODO: need stuff like dzip, fun name makers, idgamma , front-ends, server browsers, etc. Maybe need one page for development tools, and another for player-oriented tools.

PAK Editors:

  • AdQuedit
  • PakExplorer - Very handy, explorer-like interface.
  • PakScape - An excellent, multigame pak/zip utility with an explorer-like interface.
  • QuArK
  • qPED - Supports long names, explorer-like interface.
  • WinPak
  • XmPak - Old Motif-based GUI to display and export the contents of Quake and Quake 2 PAK files.
  • XPak - Freeware modification/extraction/creation tool.

Graphic & Resource Editors:

  • Fimg - FrikaC's graphical resource editor for Quake formats.
  • AdQuedit
  • TexMex
  • Wally - Quake 2 texture tool which also supports Quake wads.
  • MipDip - Antiquated, not recommended.
  • qArt - Based on MipDip, similarly antiquated.

Model Editors:

Third Party Model Editors:

See Also: