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Difference between revisions of "Quake tools"
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− | + | {{todo|todo=need stuff like dzip, fun name makers, idgamma , front-ends, server browsers, etc. Maybe need one page for development tools, and another for player-oriented tools.}} | |
+ | ==PAK Editors== | ||
+ | * [[AdQuedit]] | ||
+ | * [http://tomeofpreach.wordpress.com/2013/06/22/makepak-py makepak.py] is a python script to create a pak file from a directory of files. | ||
+ | * [[PakExplorer]] - Very handy, explorer-like interface. | ||
+ | * [[PakScape]] - An excellent, multigame pak/zip utility with an explorer-like interface. | ||
+ | * [ftp://ibiblio.org/pub/linux/games/quake/par-0.03.01.tar.gz par] is a "archiving tool for Quake pak files (Pak ARchiver)" for Linux. | ||
+ | * [[QuakeForge]] - QuakeForge's tools include a multiplatform, commandline pak utility. | ||
+ | * [[QuArK]] - Mainly a map editor, you can also use it to edit models and PAK files. | ||
+ | * [http://openarena.ws/board/index.php?topic=1710.0 QPakMan] "is an all-singing all-dancing Quake1 pak/mip tool" for Windows and Linux. | ||
+ | * [[QPed]] - Supports long names, explorer-like interface. | ||
+ | * [[WinPak]] | ||
+ | * [[XmPak]] - Old Motif-based GUI to display and export the contents of Quake and Quake 2 PAK files. | ||
+ | * [[XPak]] - Freeware modification/extraction/creation tool. | ||
− | + | ==Graphic & Resource Editors== | |
+ | * [[Fimg]] - [[FrikaC|FrikaC's]] graphical resource editor for Quake formats. | ||
+ | * [[AdQuedit]] | ||
+ | * [[TexMex]] | ||
+ | * [[Wally]] - Quake 2 texture tool which also supports Quake wads. | ||
+ | * [[MipDip]] - Antiquated, not recommended. | ||
+ | * [[qArt]] - Based on MipDip, similarly antiquated. | ||
− | + | ==Model Editors== | |
− | + | * [http://chumbalum.swissquake.ch/ Milkshape3d] | |
− | + | * [http://renep.home.xs4all.nl/quakeme/ Qmle] | |
− | + | * [[QuArK]] | |
− | + | * [http://www.wings3d.com/ Wings3d] | |
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− | + | ==See Also== | |
− | + | * [https://www.quaddicted.com/files/tools/ Quaddicted Quake Tools Archive] | |
− | + | * [[Modding tools]] | |
− | + | * [[Mapping tools]] | |
− | + | * [[Demo tools]] | |
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Revision as of 12:11, 21 October 2017
Unspecified user added a To-Do; need stuff like dzip, fun name makers, idgamma , front-ends, server browsers, etc. Maybe need one page for development tools, and another for player-oriented tools.. |
PAK Editors
- AdQuedit
- makepak.py is a python script to create a pak file from a directory of files.
- PakExplorer - Very handy, explorer-like interface.
- PakScape - An excellent, multigame pak/zip utility with an explorer-like interface.
- par is a "archiving tool for Quake pak files (Pak ARchiver)" for Linux.
- QuakeForge - QuakeForge's tools include a multiplatform, commandline pak utility.
- QuArK - Mainly a map editor, you can also use it to edit models and PAK files.
- QPakMan "is an all-singing all-dancing Quake1 pak/mip tool" for Windows and Linux.
- QPed - Supports long names, explorer-like interface.
- WinPak
- XmPak - Old Motif-based GUI to display and export the contents of Quake and Quake 2 PAK files.
- XPak - Freeware modification/extraction/creation tool.
Graphic & Resource Editors
- Fimg - FrikaC's graphical resource editor for Quake formats.
- AdQuedit
- TexMex
- Wally - Quake 2 texture tool which also supports Quake wads.
- MipDip - Antiquated, not recommended.
- qArt - Based on MipDip, similarly antiquated.