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Editing Rotfish
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Latest revision | Your text | ||
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{{Infobox_entity | {{Infobox_entity | ||
| classname = monster_fish | | classname = monster_fish | ||
− | | commonname = [[ | + | | commonname = [[Fish]] |
| type = point | | type = point | ||
| class = [[Monster (entity class)|monster]] | | class = [[Monster (entity class)|monster]] | ||
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==Entity information== | ==Entity information== | ||
− | '''monster_fish''' is the [[Entity|entity]] for placing ''' | + | '''monster_fish''' is the [[Entity|entity]] for placing '''Fish''' in a level. |
===Usage=== | ===Usage=== | ||
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{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
|- | |- | ||
− | | ! bgcolor="#eeeeee" width="100px" | ''targetname'' || The targetname of the | + | | ! bgcolor="#eeeeee" width="100px" | ''targetname'' || The targetname of the Fish. When triggered, the Fish will wake up if inactive. |
|- | |- | ||
− | | ! bgcolor="#eeeeee" | ''target'' || The targetname of the entity to be triggered when the | + | | ! bgcolor="#eeeeee" | ''target'' || The targetname of the entity to be triggered when the Fish dies. |
|- | |- | ||
− | | ! bgcolor="#eeeeee" | ''killtarget'' || The targetname of the entity to be removed when the | + | | ! bgcolor="#eeeeee" | ''killtarget'' || The targetname of the entity to be removed when the Fish dies. |
|} | |} | ||
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| 1 | | 1 | ||
| Ambush | | Ambush | ||
− | | The | + | | The Fish will not wake up from seeing other monsters wake up or hearing sounds. |
|} | |} | ||
It also supports the standard spawnflags for difficulty and deathmatch presence. | It also supports the standard spawnflags for difficulty and deathmatch presence. | ||
{{Template:Mode_spawnflags | {{Template:Mode_spawnflags | ||
− | | entity = The | + | | entity = The Fish |
}} | }} | ||
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<pre> | <pre> | ||
@PointClass base(Monster) size(-16 -16 -24, 16 16 24) model(":progs/enforcer.mdl") | @PointClass base(Monster) size(-16 -16 -24, 16 16 24) model(":progs/enforcer.mdl") | ||
− | = monster_fish : " | + | = monster_fish : "Fish" [] |
</pre> | </pre> | ||