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| deathmessage = Player was fed to the Rotfish
 
| deathmessage = Player was fed to the Rotfish
 
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'''Rotfish''' are slow to medium speed minor monsters that act as a nuisance in bodies of water, most notably in [[e2m3]] and [[e4m4]]. They are not renowned as a meaningful threat and will simply consume a negligent amount of shells to dispose of. Rotfish are erroneously counted twice when assessing the monster population of a level, but only give credit for one kill, resulting in an imperfect Kill score at the level's end if they are present. In rare circumstances a Rotfish's head can be found incorrectly rendered.
 
  
==Tactics==
 
 
If '''Rotfishes''' are even a concern, let them get moderately close and kill them with a shot from the [[Double-Barrelled Shotgun]], that will take care of them most likely.
 
If '''Rotfishes''' are even a concern, let them get moderately close and kill them with a shot from the [[Double-Barrelled Shotgun]], that will take care of them most likely.
  
==Bugs/Issues==
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==Tactics==
Due to a bug Rotfish count twice to the total monster count of a level but only once when killed (as they should).<ref>https://github.com/id-Software/Quake-Tools/blob/c0d1b91c74eb654365ac7755bc837e497caaca73/qcc/v101qc/monsters.qc#L212</ref>. This leads to players not being able to get a 100% monster kill count in levels that contain fish.
 
 
 
Contrary to other monsters the corpse of a killed fish does not turn non-solid immediately, blocking the player from passing through.
 
  
A small mod exists to fix both issues mentioned above: https://www.quaddicted.com/files/mods/q106fishfix.zip
 
  
 
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