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Shotgun

From Quake Wiki

Revision as of 10:59, 27 September 2009 by Sajt (talk | contribs)
Shotgun

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Ammunition type Shells
Ammunition usage: 1 per shot
Shot type: hitscan
Damage per shot: 24, divided amongst 6 pellets
Damage per second (max): 48
Range: 2048 units
Cycle Time: 0.5s
First appearance: {{{1stappearance}}}
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The shotgun (sometimes referred to as the boomstick) is the weapon you start with. It is not very powerful but remains useful throughout the singleplayer campaign for hitting monsters (such as Scrags) at long range, when a slow-moving projectile won't do. For close-range combat its use is completely eclipsed once you pick up the Double-Barrelled Shotgun, which is more efficient in both damage over time and damage per shell used (but has a wider spread).

See Also