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- 13:29, 27 July 2008 (diff | hist) . . (-223) . . EXT CSQC COPYTOTEXTURE (current)
- 13:25, 27 July 2008 (diff | hist) . . (+1) . . EXT CSQC COPYTOTEXTURE (→Possible Issues)
- 13:21, 27 July 2008 (diff | hist) . . (-28) . . EXT CSQC COPYTOTEXTURE (→Extension Proposal)
- 11:28, 27 July 2008 (diff | hist) . . (+2,050) . . N EXT CSQC COPYTOTEXTURE (New page: ===Extension Proposal=== Suggested extension for copying a portion of the screen to a texture in client side QuakeC. This will essentially be a wrapper for the OpenGL function ''glCopyTexI...)
- 14:18, 29 February 2008 (diff | hist) . . (+393) . . N DP QC STRREPLACE (New page: Builtin definitions: <pre> string(string search, string replace, string subject) strreplace = #484; string(string search, string replace, string subject) strireplace = #485; </pre> strrep...)
- 14:18, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 14:16, 29 February 2008 (diff | hist) . . (+582) . . N FTE STRINGS (New page: Builtin definitions: <pre> float(string str, string sub, float startpos) strstrofs = #221; float(string str, float ofs) str2chr = #222; string(float c, ...) chr2str = #223; string(float cc...) (current)
- 14:13, 29 February 2008 (diff | hist) . . (+188) . . N TW SV STEPCONTROLS (New page: Cvars: <pre> sv_jumpstep (0/1, default 1) sv_stepheight (default 18) </pre> sv_jumpstep allows stepping up onto stairs while airborn, sv_stepheight controls how high a single step can be.) (current)
- 14:12, 29 February 2008 (diff | hist) . . (-43) . . TENEBRAE GFX DLIGHTS (current)
- 14:12, 29 February 2008 (diff | hist) . . (+1,687) . . N TENEBRAE GFX DLIGHTS (New page: Fields: <pre> .float light_lev; // Radius (does not affect brightness), typical value 350 .vector color; // Color (does not affect radius), typical value '1 1 1' // (b...)
- 14:09, 29 February 2008 (diff | hist) . . (+1,449) . . N PRYDON CLIENTCURSOR (New page: Effects bit: <pre> float EF_SELECTABLE = 16384; // allows cursor to highlight entity (brighten) </pre> Field definitions: <pre> .float cursor_active; // True if cl_prydoncursor mod...) (current)
- 14:08, 29 February 2008 (diff | hist) . . (+328) . . N NXQ GFX LETTERBOX (New page: Shows that the engine supports the "r_letterbox" console variable, set to values in the range 0-100 this restricts the view vertically (and turns off sbar and crosshair), value is a 0-100 ...) (current)
- 14:07, 29 February 2008 (diff | hist) . . (+311) . . N NEXUIZ PLAYERMODEL (New page: Console commands: <pre> playermodel <name> - FIXME: EXAMPLE NEEDED playerskin <name> - FIXME: EXAMPLE NEEDED </pre> Field definitions: <pre> .string playermodel; // name of player model s...) (current)
- 14:07, 29 February 2008 (diff | hist) . . (+114) . . N NEH RESTOREGAME (New page: Engine-called QC prototypes: <pre> void() RestoreGame; </pre> When a savegame is loaded, this function is called.) (current)
- 14:06, 29 February 2008 (diff | hist) . . (+98) . . N NEH CMD PLAY2 (New page: Shows that the engine supports the "play2" console command (plays a sound without spatialization).) (current)
- 14:06, 29 February 2008 (diff | hist) . . (+639) . . N KRIMZON SV PARSECLIENTCOMMAND (New page: Engine-called QC prototypes: <pre> void(string s) SV_ParseClientCommand; </pre> Builtin definitions: <pre> void(entity e, string s) clientcommand = #440; float(string s) tokenize = #441; ...)
- 14:05, 29 February 2008 (diff | hist) . . (+1,847) . . N FRIK FILE (New page: Builtin definitions: <pre> float(string s) stof = #81; // get numerical value from a string float(string filename, float mode) fopen = #110; // opens a file inside quake/gamedir/data/ (mod...) (current)
- 14:03, 29 February 2008 (diff | hist) . . (+449) . . N EXT BITSHIFT (New page: Builtin definitions: <pre> float(float number, float quantity) bitshift = #218; </pre> Multiplies number by a power of 2 corresponding to quantity (0 = *1, 1 = *2, 2 = *4, 3 = *8, -1 = /2...) (current)
- 14:03, 29 February 2008 (diff | hist) . . (+155) . . N DP VIEWZOOM (New page: Field definitions: <pre> .float viewzoom; </pre> Scales fov and sensitivity of player, valid range is 0 to 1 (intended for sniper rifle zooming, and such))
- 14:02, 29 February 2008 (diff | hist) . . (+3,606) . . N DP TRACE HITCONTENTSMASK SURFACEINFO (New page: Globals: <pre> .float dphitcontentsmask; // If non-zero on the entity passed to traceline/tracebox/tracetoss // this will override the normal collidable contents ...)
- 14:00, 29 February 2008 (diff | hist) . . (+64) . . QSG extensions
- 13:58, 29 February 2008 (diff | hist) . . (+735) . . N DP TE STANDARDEFFECTBUILTINS (New page: Builtin definitions: <pre> void(vector org) te_gunshot = #418; void(vector org) te_spike = #419; void(vector org) te_superspike = #420; void(vector org) te_explosion = #421; void(vector or...)
- 13:58, 29 February 2008 (diff | hist) . . (+355) . . N DP TE SPARK (New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_spark = #411; </pre> Temp entity definitions: <pre> float TE_SPARK = 51; </pre> Protocol: <pre> vector origin by...)
- 13:57, 29 February 2008 (diff | hist) . . (+228) . . N DP TE SMALLFLASH (New page: Builtin definitions: <pre> void(vector org) te_smallflash = #416; </pre> Temp entity definitions: <pre> float TE_SMALLFLASH = 72; </pre> Protocol: <pre> vector origin </pre> Creates a s...)
- 13:56, 29 February 2008 (diff | hist) . . (+595) . . N DP TE QUADEFFECTS1 (New page: Builtin definitions: <pre> void(vector org) te_gunshotquad = #412; void(vector org) te_spikequad = #413; void(vector org) te_superspikequad = #414; void(vector org) te_explosionquad = #415...)
- 13:55, 29 February 2008 (diff | hist) . . (+248) . . N DP TE PLASMABURN (New page: Builtin definitions: <pre> void(vector org) te_plasmaburn = #433; </pre> Temp entity definitions: <pre> float TE_PLASMABURN = 75; </pre> Protocol: <pre> vector origin </pre> Creates a s...)
- 13:55, 29 February 2008 (diff | hist) . . (+590) . . N DP TE PARTICLESNOW (New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow = #410; </pre> Temp entity definitions: <pre> float TE_PARTICLE...)
- 13:54, 29 February 2008 (diff | hist) . . (+540) . . N DP TE PARTICLERAIN (New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain = #409; </pre> Temp entity definitions: <pre> float TE_PARTICLE...)
- 13:53, 29 February 2008 (diff | hist) . . (+610) . . N DP TE PARTICLECUBE (New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube = #408; </pre> T...)
- 13:52, 29 February 2008 (diff | hist) . . (+331) . . N DP TE FLAMEJET (New page: Builtin definitions: <pre> void(vector org, vector vel, float howmany) te_flamejet = #457; </pre> Temp entity definitions: <pre> float TE_FLAMEJET = 74; </pre> Protocol: <pre> vector ori...)
- 13:51, 29 February 2008 (diff | hist) . . (+365) . . N DP TE EXPLOSIONRGB (New page: Builtin definitions: <pre> void(vector org, vector color) te_explosionrgb = #407; </pre> Temp entity definitions: <pre> float TE_EXPLOSIONRGB = 53; </pre> Protocol: <pre> vector origin b...)
- 13:50, 29 February 2008 (diff | hist) . . (+537) . . N DP TE CUSTOMFLASH (New page: Builtin definitions: <pre> void(vector org, float radius, float lifetime, vector color) te_customflash = #417; </pre> Temp entity definitions: <pre> float TE_CUSTOMFLASH = 73; </pre> pro...)
- 13:49, 29 February 2008 (diff | hist) . . (+498) . . N DP TE BLOODSHOWER (New page: Builtin definitions: <pre> void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower = #406; </pre> Temp entity definitions: <pre> float TE_BLOODSHOWER ...)
- 13:49, 29 February 2008 (diff | hist) . . (+350) . . N DP TE BLOOD (New page: Builtin definitions: <pre> void(vector org, vector velocity, float howmany) te_blood = #405; </pre> Temp entity definitions: <pre> float TE_BLOOD = 50; </pre> Protocol: <pre> vector orig...)
- 13:48, 29 February 2008 (diff | hist) . . (+913) . . N DP SV WRITEUNTERMINATEDSTRING (New page: Builtin definitions: <pre> void(float to, string s) WriteUnterminatedString = #456; </pre> Like WriteString, but does not write a terminating 0 after the string. This means you can includ...)
- 13:47, 29 February 2008 (diff | hist) . . (+320) . . N DP SV SLOWMO (New page: Cvars: <pre> "slowmo" (0+, default 1) </pre> Sets the time scale of the server, mainly intended for use in singleplayer by the player, however potentially useful for mods, so here's an ex...)
- 13:46, 29 February 2008 (diff | hist) . . (+651) . . N DP SV SETCOLOR (New page: Builtin definitions: <pre> void(entity ent, float colors) setcolor = #401; </pre> Engine called QC functions (optional): <pre> void(float color) SV_ChangeTeam; </pre> Setcolor sets the c...)
- 13:45, 29 February 2008 (diff | hist) . . (+684) . . N DP SV ROTATINGBMODEL (New page: This extension merely indicates that MOVETYPE_PUSH supports avelocity, allowing rotating brush models to be created, they rotate around their origin (needs rotation supporting qbsp/light u...)
- 13:44, 29 February 2008 (diff | hist) . . (+391) . . N DP SV PUNCHVECTOR (New page: Field definitions: <pre> .vector punchvector; </pre> Offsets client view in worldspace, similar to view_ofs but all 3 components are used and are sent with at least 8 bits of fraction, th...)
- 13:44, 29 February 2008 (diff | hist) . . (+293) . . N DP SV PRECACHEANYTIME (New page: This extension allows precache_model and precache_sound (and any variants) to be used during the game (with automatic messages to clients to precache the new model/sound indices). Also, se...)
- 13:43, 29 February 2008 (diff | hist) . . (+189) . . N DP SV PRINT (New page: Builtin definitions: <pre> void(string s, ...) print = #339; // same number as in EXT_CSQC </pre> This is identical to dprint except that it always prints regardless of the developer cvar...)
- 13:42, 29 February 2008 (diff | hist) . . (+850) . . N DP SV POINTPARTICLES (New page: Function definitions: <pre> float(string effectname) particleeffectnum = #335; // same as in CSQC void(entity ent, float effectnum, vector start, vector end) trailparticles = #336; // same...)
- 13:41, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:40, 29 February 2008 (diff | hist) . . (+152) . . N DP SV PING (New page: Field definitions: <pre> .float ping; </pre> Continuously updated field indicating client's ping (based on average of last 16 packet time differences).)
- 13:40, 29 February 2008 (diff | hist) . . (+107) . . N DP SV NODRAWTOCLIENT (New page: Field definitions: <pre> .entity nodrawtoclient; </pre> The entity is not visible to the specified client.)
- 13:40, 29 February 2008 (diff | hist) . . (+185) . . N DP SV NETADDRESS (New page: Field definitions: <pre> .string netaddress; </pre> Provides the netaddress of the associated entity (ie. 127.0.0.1) and "null/botclient" if the netconnection of the entity is invalid.)
- 13:39, 29 February 2008 (diff | hist) . . (+1,313) . . N DP SV MODELFLAGS AS EFFECTS (New page: Field definitions: <pre> .float modelflags; </pre> Constant definitions: <pre> float EF_NOMODELFLAGS = 8388608; // ignore any effects in a model file and substitute your own float MF_ROCK...)
- 13:37, 29 February 2008 (diff | hist) . . (+338) . . N DP SV ONENTITYNOSPAWNFUNCTION (New page: Engine-called QC prototypes: <pre> void() SV_OnEntityNoSpawnFunction; </pre> This function is called whenever an entity on the server has no spawn function, and therefore has no defined Q...)
- 13:37, 29 February 2008 (diff | hist) . . (+329) . . N DP SV POINTSOUND (New page: Builtin definitions: <pre> void(vector origin, string sample, float volume, float attenuation) pointsound = #483; </pre> Similar to the standard QC sound function, this function takes an ...)
- 13:34, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:34, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:33, 29 February 2008 (diff | hist) . . (0) . . QSG extensions
- 13:33, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:32, 29 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 13:31, 29 February 2008 (diff | hist) . . (+519) . . N DP SV ENTITYCONTENTSTRANSITION (New page: Field definitions: <pre> .void(float nOriginalContents, float nNewContents) contentstransition; </pre> This field function, when provided, is triggered on an entity when the contents (ie....)
- 13:30, 29 February 2008 (diff | hist) . . (+58) . . QSG extensions
- 13:29, 29 February 2008 (diff | hist) . . (+213) . . N DP SV EFFECT (New page: Builtin definitions: <pre> void(vector org, string modelname, float startframe, float endframe, float framerate) effect = #404; </pre> Clientside playback of simple custom sprite effects ...)
- 13:27, 29 February 2008 (diff | hist) . . (-3) . . m DP SV DROPCLIENT
- 13:27, 29 February 2008 (diff | hist) . . (+236) . . N DP SV DROPCLIENT (New page: Builtin definitions: <pre> void(entity clent) dropclient = #453; </pre> Causes the server to immediately drop the client, more reliable than stuffcmd(clent, "disconnect\ "); which could b...)
- 13:27, 29 February 2008 (diff | hist) . . (+110) . . N DP SV DRAWONLYTOCLIENT (New page: Field definitions: <pre> .entity drawonlytoclient; </pre> The entity is only visible to the specified client.)
- 13:26, 29 February 2008 (diff | hist) . . (+81) . . m DP SV CUSTOMIZEENTITYFORCLIENT
- 13:25, 29 February 2008 (diff | hist) . . (+2,035) . . N DP SV CUSTOMIZEENTITYFORCLIENT (New page: Field definitions: <pre> .float() customizeentityforclient; // self = this entity, other = client entity </pre> Allows qc to modify an entity before it is sent to each client, the functio...)
- 13:22, 29 February 2008 (diff | hist) . . (+58) . . QSG extensions
- 13:21, 29 February 2008 (diff | hist) . . (+114) . . N DP SV CLIENTNAME (New page: Allows qc to modify the client's .netname, and automatically sends out any appropriate network updates if changed.)
- 13:21, 29 February 2008 (diff | hist) . . (+306) . . N DP SV CLIENTCOLORS (New page: Field definitions: <pre> .float clientcolors; // colors of the client (format: pants + shirt * 16) </pre> Allows QuakeC to read and modify the client colors associated with a client entit...)
- 16:57, 28 February 2008 (diff | hist) . . (+1,879) . . N DP SV BOTCLIENT (New page: Constants: <pre> float CLIENTTYPE_DISCONNECTED = 0; float CLIENTTYPE_REAL = 1; float CLIENTTYPE_BOT = 2; float CLIENTTYPE_NOTACLIENT = 3; </pre> Builtin definitions: <pre> entity() spawnc...)
- 16:55, 28 February 2008 (diff | hist) . . (+35) . . N DP SPRITE32 (New page: The engine supports .spr32 sprites.)
- 16:55, 28 February 2008 (diff | hist) . . (+636) . . N DP SOLIDCORPSE (New page: .solid definitions: <pre> float SOLID_CORPSE = 5; </pre> The entity will not collide with SOLID_CORPSE and SOLID_SLIDEBOX entities (and likewise they will not collide with it), this is us...)
- 16:54, 28 February 2008 (diff | hist) . . (+91) . . N DP SND STEREOWAV (New page: The engine supports stereo WAV files. (useful with DP_SND_DIRECTIONLESSATTNNONE for music))
- 16:54, 28 February 2008 (diff | hist) . . (+167) . . N DP SND OGGVORBIS (New page: The engine supports loading Ogg Vorbis sound files. Use either the .ogg filename directly, or a .wav of the same name (will try to load the .wav first and then .ogg).)
- 16:53, 28 February 2008 (diff | hist) . . (+222) . . N DP SND FAKETRACKS (New page: The engine plays sound/cdtracks/track001.wav instead of cd track 1 and so on if found, this allows games and mods to have music tracks without using ambientsound. Note: also plays .ogg wi...)
- 16:53, 28 February 2008 (diff | hist) . . (+87) . . N DP SND DIRECTIONLESSATTNNONE (New page: Make sounds with ATTN_NONE have no spatialization (enabling easy use as music sources).)
- 16:52, 28 February 2008 (diff | hist) . . (+280) . . N DP REGISTERCVAR (New page: Builtin definitions: <pre> float(string name, string value) registercvar = #93; </pre> Adds a new console cvar to the server console (in singleplayer this is the player's console), the cv...)
- 16:52, 28 February 2008 (diff | hist) . . (+49) . . N DP QUAKE3 MODEL (New page: shows that the engine supports Quake3 .md3 files.)
- 16:52, 28 February 2008 (diff | hist) . . (+49) . . N DP QUAKE3 MAP (New page: Shows that the engine supports Quake3 .bsp files.)
- 16:51, 28 February 2008 (diff | hist) . . (+49) . . N DP QUAKE2 SPRITE (New page: Shows that the engine supports Quake2 .sp2 files.)
- 16:51, 28 February 2008 (diff | hist) . . (+49) . . N DP QUAKE2 MODEL (New page: Shows that the engine supports Quake2 .md2 files.)
- 16:51, 28 February 2008 (diff | hist) . . (+434) . . N DP QC VECTOANGLES WITH ROLL (New page: Builtin definitions: <pre> vector(vector forward, vector up) vectoangles2 = #51; // same number as vectoangles </pre> Variant of vectoangles that takes an up vector to calculate roll angl...)
- 16:50, 28 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 16:48, 28 February 2008 (diff | hist) . . (+227) . . N DP QC VECTORVECTORS (New page: Builtin definitions: <pre> void(vector dir) vectorvectors = #432; </pre> Creates v_forward, v_right, and v_up vectors given a forward vector, similar to makevectors except it takes a forw...)
- 16:46, 28 February 2008 (diff | hist) . . (+853) . . N DP QC UNLIMITEDTEMPSTRINGS (New page: This extension alters Quake behavior such that instead of reusing a single tempstring (or multiple) there are an unlimited number of tempstrings, which are removed only when a QC function ...)
- 16:45, 28 February 2008 (diff | hist) . . (+216) . . N DP QC TRACE MOVETYPE WORLDONLY (New page: Constant definitions: <pre> float MOVE_WORLDONLY = 3; </pre> Allows traces to hit only world (ignoring all entities, unlike MOVE_NOMONSTERS which hits all bmodels), use as the nomonsters ...)
- 16:44, 28 February 2008 (diff | hist) . . (+297) . . N DP QC TRACE MOVETYPE HITMODEL (New page: Constant definitions: <pre> float MOVE_HITMODEL = 4; </pre> Allows traces to hit alias models (not sprites!) instead of entity boxes, use as the nomonsters parameter to trace functions, n...)
- 16:44, 28 February 2008 (diff | hist) . . (+384) . . N DP QC TRACETOSS (New page: Builtin definitions: <pre> void(entity ent, entity ignore) tracetoss = #64; </pre> Simulates movement of the entity as if it is MOVETYPE_TOSS and starting with it's current state (locatio...)
- 16:42, 28 February 2008 (diff | hist) . . (+418) . . N DP QC TRACEBOX (New page: Builtin definitions: <pre> void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox = #90; </pre> Similar to traceline but much more useful, traces a b...)
- 16:41, 28 February 2008 (diff | hist) . . (+446) . . N DP QC TOKENIZEBYSEPARATOR (New page: Builtin definitions: <pre> float(string s, string separator1, ...) tokenizebyseparator = #479; </pre> This function returns tokens separated by any of the supplied separator strings, exam...)
- 16:40, 28 February 2008 (diff | hist) . . (+274) . . N DP QC STRING CASE FUNCTIONS (New page: Builtin definitions: <pre> string(string s) strtolower = #480; // returns the passed in string in pure lowercase form string(string s) strtoupper = #481; // returns the passed in string in...)
- 16:40, 28 February 2008 (diff | hist) . . (+361) . . N DP QC STRINGCOLORFUNCTIONS (New page: Builtin definitions: <pre> float(string s) strlennocol = #476; // returns how many characters are in a string, minus color codes string(string s) strdecolorize = #477; // returns a string ...)
- 16:39, 28 February 2008 (diff | hist) . . (+38) . . DP QC STRFTIME
- 16:38, 28 February 2008 (diff | hist) . . (+2,033) . . N DP QC STRFTIME (New page: Builtin definitions: <pre> string(float uselocaltime, string format, ...) strftime = #478; </pre> Provides the ability to get the local (in your timezone) or world (Universal Coordinated ...)
- 16:35, 28 February 2008 (diff | hist) . . (+228) . . QSG extensions
- 16:32, 28 February 2008 (diff | hist) . . (+263) . . N DP QC SINCOSSQRTPOW (New page: Builtin definitions: <pre> float(float val) sin = #60; float(float val) cos = #61; float(float val) sqrt = #62; float(float a, float b) pow = #97; </pre> Useful math functions, sine of va...)
- 16:32, 28 February 2008 (diff | hist) . . (+207) . . N DP QC RANDOMVEC (New page: Builtin definitions: <pre> vector() randomvec = #91; </pre> Returns a vector of length < 1, much quicker version of this QC: do {v_x = random()*2-1;v_y = random()*2-1;v_z = random()*2-1;}...)
- 16:31, 28 February 2008 (diff | hist) . . (+537) . . N DP QC MULTIPLETEMPSTRINGS (New page: This extension makes all builtins returning tempstrings (ftos for example) cycle through a pool of multiple tempstrings (at least 16), allowing multiple ftos results to be gathered before ...)
- 16:30, 28 February 2008 (diff | hist) . . (+1,133) . . N DP QC MINMAXBOUND (New page: Builtin definitions: <pre> float(float a, float b) min = #94; float(float a, float b, float c) min3 = #94; float(float a, float b, float c, float d) min4 = #94; float(float a, float b, flo...)
- 16:29, 28 February 2008 (diff | hist) . . (+770) . . N DP QC GETTAGINFO (New page: Builtin definitions: <pre> float(entity ent, string tagname) gettagindex = #451; vector(entity ent, float tagindex) gettaginfo = #452; </pre> gettagindex returns the number of a tag on an...)
- 16:29, 28 February 2008 (diff | hist) . . (+410) . . N DP QC GETSURFACE (New page: Builtin definitions: <pre> float(entity e, float s) getsurfacenumpoints = #434; vector(entity e, float s, float n) getsurfacepoint = #435; vector(entity e, float s) getsurfacenormal = #436...)
- 16:28, 28 February 2008 (diff | hist) . . (+158) . . N DP QC GETLIGHT (New page: Builtin definitions: <pre> vector(vector org) getlight = #92; </pre> Returns the lighting at the requested location (in color), 0-255 range (can exceed 255).)
- 16:28, 28 February 2008 (diff | hist) . . (+752) . . N DP QC FS SEARCH (New page: Builtin definitions: <pre> float(string pattern, float caseinsensitive, float quiet) search_begin = #444; void(float handle) search_end = #445; float(float handle) search_getsize = #446; s...)
- 16:27, 28 February 2008 (diff | hist) . . (+253) . . N DP QC FINDFLOAT (New page: Builtin definitions: <pre> entity(entity start, .entity fld, entity match) findentity = #98; entity(entity start, .float fld, float match) findfloat = #98; </pre> Finds an entity or float...)
- 16:26, 28 February 2008 (diff | hist) . . (+175) . . N DP QC FINDFLAGS (New page: Builtin definitions: <pre> entity(entity start, .float fld, float match) findflags = #449; </pre> Finds an entity with the specified flag set in the field, similar to find().)
- 16:26, 28 February 2008 (diff | hist) . . (+232) . . N DP QC FINDCHAINFLOAT (New page: Builtin definitions: <pre> entity(.entity fld, entity match) findchainentity = #403; entity(.float fld, float match) findchainfloat = #403; </pre> Similar to findentity()/findfloat() but ...)
- 16:25, 28 February 2008 (diff | hist) . . (+161) . . N DP QC FINDCHAINFLAGS (New page: Builtin definitions: <pre> entity(.float fld, float match) findchainflags = #450; </pre> Similar to findflags() but returns a chain of entities like findradius.)
- 16:25, 28 February 2008 (diff | hist) . . (+153) . . N DP QC FINDCHAIN (New page: Builtin definitions: <pre> entity(.string fld, string match) findchain = #402; </pre> Similar to find() but returns a chain of entities like findradius.)
- 16:24, 28 February 2008 (diff | hist) . . (+133) . . N DP QC ETOS (New page: Builtin definitions: <pre> string(entity ent) etos = #65; </pre> Prints "entity 1" or similar into a string. (this was a Q2 builtin))
- 16:24, 28 February 2008 (diff | hist) . . (+128) . . N DP QC CVAR DEFSTRING (New page: Builtin definitions: <pre> string(string s) cvar_defstring = #482; </pre> Returns the default value of a cvar, as a tempstring.)
- 16:23, 28 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 16:23, 28 February 2008 (diff | hist) . . (-11) . . DP QC CVAR STRING
- 16:22, 28 February 2008 (diff | hist) . . (+128) . . N DP QC CVAR STRING (New page: Builtin definitions: <pre> string(string s) cvar_defstring = #482; </pre> Returns the default value of a cvar, as a tempstring.)
- 16:21, 28 February 2008 (diff | hist) . . (+131) . . N DP QC COPYENTITY (New page: Builtin definitions: <pre> void(entity from, entity to) copyentity = #400; </pre> Copies all data in the entity to another entity.)
- 16:20, 28 February 2008 (diff | hist) . . (+213) . . N DP QC CHANGEPITCH (New page: Field definitions: <pre> .float idealpitch; .float pitch_speed; </pre> Builtin definitions: <pre> void(entity ent) changepitch = #63; </pre> Equivilant to changeyaw, ent is normally self...)
- 16:20, 28 February 2008 (diff | hist) . . (+1) . . DP QC DP QC ASINACOSATANATAN2TAN
- 16:19, 28 February 2008 (diff | hist) . . (+1,843) . . N DP QC DP QC ASINACOSATANATAN2TAN (New page: Constant definitions: <pre> float DEG2RAD = 0.0174532925199432957692369076848861271344287188854172545609719144; float RAD2DEG = 57.295779513082320876798154814105170332405472466564321549160...)
- 16:17, 28 February 2008 (diff | hist) . . (+60) . . QSG extensions
- 15:54, 28 February 2008 (diff | hist) . . (+936) . . N DP MOVETYPEFOLLOW (New page: .movetype definitions: <pre> float MOVETYPE_FOLLOW = 12; </pre> MOVETYPE_FOLLOW implemented, this uses existing entity fields in unusual ways: * aiment - the entity this is attached to. *...)
- 15:53, 28 February 2008 (diff | hist) . . (+231) . . N DP MOVETYPEBOUNCEMISSILE (New page: .movetype definitions: <pre> //float MOVETYPE_BOUNCEMISSILE = 11; // already in defs.qc </pre> MOVETYPE_BOUNCE but without gravity, and with full reflection (no speed loss like grenades ha...)
- 15:52, 28 February 2008 (diff | hist) . . (+115) . . N DP MONSTERWALK (New page: MOVETYPE_WALK is permitted on non-clients, so bots can move smoothly, run off ledges, etc, just like a real player.)
- 15:51, 28 February 2008 (diff | hist) . . (+805) . . N DP LITSUPPORT (New page: Indicates this engine loads .lit files for any quake1 format .bsp files it loads to enhance maps with colored lighting. Implementation description: these files begin with the header QLIT ...)
- 15:50, 28 February 2008 (diff | hist) . . (+241) . . N DP LITSPRITES (New page: Indicates this engine supports lighting on sprites, any sprite with ! in its filename (both on disk and in the qc) will be lit rather than having forced EF_FULLBRIGHT (EF_FULLBRIGHT on the...)
- 15:49, 28 February 2008 (diff | hist) . . (+327) . . N DP INPUTBUTTONS (New page: Field definitions: <pre> .float button3; .float button4; .float button5; .float button6; .float button7; .float button8; </pre> Set to the state of the +button3, +button4, +button5, +butt...)
- 15:47, 28 February 2008 (diff | hist) . . (+59) . . N DP HALFLIFE SPRITE (New page: Simply indicates that the engine supports HalfLife sprites.)
- 15:47, 28 February 2008 (diff | hist) . . (+113) . . N DP HALFLIFE MAP CVAR (New page: Cvar: halflifebsp 0/1 The engine sets this cvar when loading a map to indicate if it is halflife format or not.)
- 15:47, 28 February 2008 (diff | hist) . . (+122) . . N DP HALFLIFE MAP (New page: Simply indicates that the engine supports HalfLife maps (BSP version 30, NOT the QER RGBA ones which are also version 30).)
- 15:46, 28 February 2008 (diff | hist) . . (+242) . . N DP GFX SKYBOX (New page: Worldspawn fields: "sky" (parameters: "basename", example: "mtnsun_" would load "mtnsun_up.tga" and "mtnsun_rt.tga" and similar names, note: "sky" is also used the same way by Quake2) Gl...)
- 15:45, 28 February 2008 (diff | hist) . . (-4) . . DP GFX SKINFILES
- 15:44, 28 February 2008 (diff | hist) . . (+1,210) . . N DP GFX SKINFILES (New page: Alias models (mdl, md2, md3) can have .skin files to replace conventional texture naming, these have a naming format such as: <pre> progs/test.md3_0.skin progs/test.md3_1.skin ... </pre> ...)
- 15:42, 28 February 2008 (diff | hist) . . (+1,226) . . N DP GFX QUAKE3MODELTAGS (New page: Field definitions: <pre> .entity tag_entity; // Entity this is attached to (call setattachment to set this) .float tag_index; // Which tag on that entity (0 is relative to the entity, > ...)
- 15:40, 28 February 2008 (diff | hist) . . (+147) . . N DP GFX FOG (New page: Worldspawn fields: "fog" (parameters: "density red green blue", example: "0.1 0.3 0.3 0.3") Global fog for the map, can not be changed by QuakeC.)
- 15:39, 28 February 2008 (diff | hist) . . (+587) . . N DP GFX EXTERNALTEXTURES PERMAPTEXTURES (New page: Q1BSP and HLBSP map loading loads external textures found in textures/<mapname>/ as well as textures/. Where mapname is the bsp filename minus the extension (typically .bsp) and minus map...)
- 15:38, 28 February 2008 (diff | hist) . . (+66) . . QSG extensions
- 15:36, 28 February 2008 (diff | hist) . . (+2,663) . . N DP GFX EXTERNALTEXTURES (New page: Loads external textures found in various directories (tenebrae compatible)... In all examples .tga is merely the base texture, it can be any of these: * .tga (base texture) * _glow.tga (f...)
- 15:33, 28 February 2008 (diff | hist) . . (+384) . . N DP ENT VIEWMODEL (New page: Field definition: <pre> .entity viewmodelforclient; </pre> Set an entities .viewmodelforclient to a client (player). This is a very special capability, attachs the entity to the view of t...)
- 15:32, 28 February 2008 (diff | hist) . . (+210) . . N DP ENT SCALE (New page: Field definition: <pre> .float scale; </pre> Controls rendering scale of the object, 0 is forced to be 1, darkplaces uses 1/16th accuracy and a limit of 15.9375, can be used to make an obj...)
- 15:31, 28 February 2008 (diff | hist) . . (+272) . . N DP ENT LOWPRECISION (New page: Implements a new .effects bit: <pre> float EF_LOWPRECISION = 4194304; </pre> Entitites with this bit set use low quality origin coordinates, reducing network traffic compared to the defaul...)
- 15:31, 28 February 2008 (diff | hist) . . (+13) . . DP ENT GLOW
- 15:30, 28 February 2008 (diff | hist) . . (+411) . . N DP ENT GLOW (New page: Field definitions: .float glow_color; .float glow_size; .float glow_trail; Provides customizable glowing light effect on the entity, glow_color is a paletted (8bit) color in the range 0-...)
- 15:27, 28 February 2008 (diff | hist) . . (+392) . . N DP ENT EXTERIORMODELTOCLIENT (New page: New entity field: .entity exteriormodeltoclient; Set an entity's .exteriormodeltoclient to a client (player). The entity is visible to all clients with one exception: if the specified c...)
- 15:24, 28 February 2008 (diff | hist) . . (+156) . . N DP ENT CUSTOMCOLORMAP (New page: If .colormap is set to 1024 + pants + shirt * 16, those colors will be used for colormapping the entity, rather than looking up a colormap by player number.)
- 15:22, 28 February 2008 (diff | hist) . . (+356) . . N DP ENT COLORMOD (New page: New entity field: .vector colormod; colormod controls color of the entity, '0 0 0', is forced to be '1 1 1' (otherwise everything would be black), used for tinting objects, for instance ...)
- 15:21, 28 February 2008 (diff | hist) . . (+215) . . N DP ENT ALPHA (New page: New entity field: .float alpha; .alpha controls opacity of the entity, 0.0 is forced to be 1.0 (otherwise everything would be invisible), use -1 if you want to make something invisible, ...) (current)
- 15:20, 28 February 2008 (diff | hist) . . (+113) . . N DP EF STARDUST (New page: Adds a new .effects bit: float EF_STARDUST = 2048; The entity emits bouncing sparkles in every direction.) (current)
- 15:20, 28 February 2008 (diff | hist) . . (+118) . . N DP EF RED (New page: Implements a new .effects bit: float EF_RED = 128; The entity emits red light (used for invulnerability).) (current)
- 15:19, 28 February 2008 (diff | hist) . . (+150) . . N DP EF NOSHADOW (New page: Implements a new .effects bit: float EF_NOSHADOW = 4096; Realtime lights will not cast shadows from this entity (but can still illuminate it).) (current)
- 15:19, 28 February 2008 (diff | hist) . . (+7) . . DP EF NOGUNBOB (current)
- 15:18, 28 February 2008 (diff | hist) . . (+616) . . N DP EF NOGUNBOB (New page: Implements a new .effects bit: float EF_NOGUNBOB = 256; This has different meanings depending on the entity it is used on: player entity - prevents gun bobbing on player.viewmodel ...)
- 15:17, 28 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 15:16, 28 February 2008 (diff | hist) . . (+191) . . N DP EF NODRAW (New page: Adds a new .effects bit: float EF_NODRAW = 16; This prevents server from sending entity to client (forced invisible, even if it would have been a light source or other such thing...) (current)
- 15:15, 28 February 2008 (diff | hist) . . (+237) . . N DP EF NODEPTHTEST (New page: Adds a new .effects bit: float EF_NODEPTHTEST = 8192; This makes the entity show up to client even through walls, useful with EF_ADDITIVE for special indicators like where team b...) (current)
- 15:15, 28 February 2008 (diff | hist) . . (+109) . . N DP EF FULLBRIGHT (New page: Adds a new .effects bit: float EF_FULLBRIGHT = 512; An entity with this bit set is always brightly lit.) (current)
- 15:14, 28 February 2008 (diff | hist) . . (+245) . . N DP EF DOUBLESIDED (New page: Implements a new .effects bit: float EF_DOUBLESIDED = 32768; The entity is rendered as double sided (backfaces are visible, I.E. you see the 'interior' of the model, rather than just the...) (current)
- 15:14, 28 February 2008 (diff | hist) . . (0) . . QSG extensions
- 15:13, 28 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 15:12, 28 February 2008 (diff | hist) . . (+98) . . N DP EF FLAME (New page: Adds a new .effects bit: float EF_FLAME = 1024; Entities with this bit set are on fire.) (current)
- 15:10, 28 February 2008 (diff | hist) . . (+127) . . N DP EF BLUE (New page: Provides a new .effects bit: float EF_BLUE = 64; An entity with this bit set emits blue light, often used for quad.) (current)
- 15:07, 28 February 2008 (diff | hist) . . (+119) . . N DP EF ADDITIVE (New page: Adds a new .effects bit: float EF_ADDITIVE = 32; Objects with this bit set are rendered with additive blending.) (current)
- 15:06, 28 February 2008 (diff | hist) . . (+544) . . N DP CON STARTMAP (New page: Adds two engine-called aliases named startmap_sp and startmap_dm which are called when the engine tries to start a singleplayer game from the menu (startmap_sp) or the -listen or -dedicate...) (current)
- 15:06, 28 February 2008 (diff | hist) . . (+205) . . N DP CON EXPANDCVAR (New page: Indicates this engine supports console commandlines containing $cvarname which will expand to the contents of that cvar as a parameter, for instance say my fov is $fov, will say "my fov is...) (current)
- 15:05, 28 February 2008 (diff | hist) . . (+322) . . N DP CON ALIASPARAMETERS (New page: Indicates this engine supports aliases containing $1 through $9 parameter macros (which when called will expand to the parameters passed to the alias, for example alias test "say $2 $1", t...) (current)
- 15:04, 28 February 2008 (diff | hist) . . (+221) . . N DP CON SETA (New page: Indicates this engine supports the "seta" console command which creates or sets an archived cvar (saved to config.cfg on exit). It is recommended that set and seta commands be placed in de...) (current)
- 15:04, 28 February 2008 (diff | hist) . . (+227) . . N DP CON SET (New page: Indicates this engine supports the "set" console command which creates or sets a non-archived cvar (not saved to config.cfg on exit). It is recommended that set and seta commands be placed...) (current)
- 15:03, 28 February 2008 (diff | hist) . . (+2) . . DP CL LOADSKY
- 15:03, 28 February 2008 (diff | hist) . . (+421) . . N DP CL LOADSKY (New page: client console command: loadsky <basename> loadsky mtsun_ would load "mtnsun_up.tga" and "mtnsun_rt.tga" and similar names use "" to revert to quake sky, note: this is the same as Quake2...)
- 14:59, 28 February 2008 (diff | hist) . . (+84) . . N BX WAL SUPPORT (New page: Indicates the engine supports .wal textures for filenames in the textures/ directory) (current)
- 14:49, 10 February 2008 (diff | hist) . . (+297) . . EXT CSQC (→Introduction)
- 14:40, 10 February 2008 (diff | hist) . . (-401) . . EXT CSQC System Globals Fields and Builtins List (→Constants)
- 14:39, 10 February 2008 (diff | hist) . . (+700) . . EXT CSQC System Globals Fields and Builtins List (→Constants)
- 14:28, 10 February 2008 (diff | hist) . . (+1) . . Talk:EXT CSQC
- 14:28, 10 February 2008 (diff | hist) . . (+193) . . Talk:EXT CSQC
- 14:26, 10 February 2008 (diff | hist) . . (+24) . . EXT CSQC (→Entities)
- 14:26, 10 February 2008 (diff | hist) . . (-1) . . EXT CSQC (→Entities)
- 14:25, 10 February 2008 (diff | hist) . . (+18) . . EXT CSQC (→Stats)
- 14:25, 10 February 2008 (diff | hist) . . (+4) . . EXT CSQC (→Entities)
- 14:25, 10 February 2008 (diff | hist) . . (+14) . . EXT CSQC (→Entities)
- 14:24, 10 February 2008 (diff | hist) . . (+845) . . EXT CSQC (→Entities)
- 14:14, 10 February 2008 (diff | hist) . . (+63) . . EXT CSQC (→Entities)
- 14:08, 10 February 2008 (diff | hist) . . (+20) . . EXT CSQC (→Entities)
- 14:07, 10 February 2008 (diff | hist) . . (+25) . . EXT CSQC (→Entities)
- 14:06, 10 February 2008 (diff | hist) . . (+1) . . EXT CSQC (→Entities)
- 14:05, 10 February 2008 (diff | hist) . . (+692) . . EXT CSQC (→Entities)
- 14:22, 19 January 2008 (diff | hist) . . (+8) . . EXT CSQC (→Stats)
- 14:22, 19 January 2008 (diff | hist) . . (+7) . . EXT CSQC (→Stats)
- 15:02, 18 January 2008 (diff | hist) . . (-3) . . EXT CSQC
- 14:40, 18 January 2008 (diff | hist) . . (+18) . . EXT CSQC (→Header Code)
- 14:40, 18 January 2008 (diff | hist) . . (0) . . EXT CSQC (→Header Code)
- 14:37, 18 January 2008 (diff | hist) . . (+19) . . EXT CSQC (→Rendering on the Client)
- 14:37, 18 January 2008 (diff | hist) . . (+16) . . EXT CSQC (→Rendering Entities on the Client)
- 14:33, 18 January 2008 (diff | hist) . . (+39) . . EXT CSQC
- 14:31, 18 January 2008 (diff | hist) . . (+1,097) . . EXT CSQC (→Stats)
- 14:13, 18 January 2008 (diff | hist) . . (+108) . . EXT CSQC (→CSQC_InputEvent)
- 14:10, 18 January 2008 (diff | hist) . . (+1) . . EXT CSQC (→CSQC_ConsoleCommand)
- 14:03, 18 January 2008 (diff | hist) . . (+34) . . EXT CSQC System Globals Fields and Builtins List (→Constants)
- 22:05, 17 January 2008 (diff | hist) . . (+2,414) . . EXT CSQC System Globals Fields and Builtins List
- 21:57, 17 January 2008 (diff | hist) . . (+370) . . EXT CSQC (→CSQC_InputEvent)
- 21:40, 17 January 2008 (diff | hist) . . (+564) . . EXT CSQC (→CSQC_ConsoleCommand)
- 21:30, 17 January 2008 (diff | hist) . . (+246) . . EXT CSQC (→CSQC_Shutdown)
- 21:27, 17 January 2008 (diff | hist) . . (-65) . . EXT CSQC (→CSQC_Init)
- 21:23, 17 January 2008 (diff | hist) . . (+236) . . EXT CSQC (→CSQC_Init)
- 21:20, 17 January 2008 (diff | hist) . . (+12) . . EXT CSQC (→Header Code)
- 21:19, 17 January 2008 (diff | hist) . . (-15) . . EXT CSQC (→Header Code)
- 21:19, 17 January 2008 (diff | hist) . . (+305) . . EXT CSQC
- 19:28, 17 January 2008 (diff | hist) . . (-129) . . Talk:EXT CSQC System Globals Fields and Builtins List (Removing all content from page) (current)
- 19:11, 17 January 2008 (diff | hist) . . (+4) . . EXT CSQC (→CSQC_UpdateView)
- 18:56, 17 January 2008 (diff | hist) . . (-7) . . EXT CSQC (→CSQC_UpdateView)
- 18:56, 17 January 2008 (diff | hist) . . (+8) . . EXT CSQC System Globals Fields and Builtins List (→Builtins)
- 18:53, 17 January 2008 (diff | hist) . . (-24) . . EXT CSQC (→CSQC_UpdateView)
- 18:51, 17 January 2008 (diff | hist) . . (+129) . . N Talk:EXT CSQC System Globals Fields and Builtins List (New page: TODO: Make the function names into links, as per the Builtin Function List. ~~~~)
- 18:50, 17 January 2008 (diff | hist) . . (+59) . . EXT CSQC
- 18:48, 17 January 2008 (diff | hist) . . (+307) . . EXT CSQC (→Client Programs Entry Points)
- 18:35, 17 January 2008 (diff | hist) . . (-4) . . EXT CSQC
- 18:35, 17 January 2008 (diff | hist) . . (+1) . . EXT CSQC (→Overview)
- 18:34, 17 January 2008 (diff | hist) . . (+5) . . EXT CSQC (→Overview)
- 18:33, 17 January 2008 (diff | hist) . . (+886) . . EXT CSQC (→Overview)
- 18:11, 17 January 2008 (diff | hist) . . (+188) . . N Talk:EXT CSQC (New page: I'm currently building and I'm likely to chop and change the sections around a bit as I figure out a good way to order the information ~~~~)
- 18:10, 17 January 2008 (diff | hist) . . (+1,322) . . EXT CSQC
- 18:00, 17 January 2008 (diff | hist) . . (+34) . . EXT CSQC (→Introduction)
- 17:52, 17 January 2008 (diff | hist) . . (+1,431) . . EXT CSQC System Globals Fields and Builtins List (→Builtins)
- 17:43, 17 January 2008 (diff | hist) . . (+1,480) . . EXT CSQC System Globals Fields and Builtins List (→Builtins)
- 17:37, 17 January 2008 (diff | hist) . . (+1,846) . . EXT CSQC System Globals Fields and Builtins List (→Builtins)
- 17:27, 17 January 2008 (diff | hist) . . (-384) . . EXT CSQC System Globals Fields and Builtins List
- 17:25, 17 January 2008 (diff | hist) . . (-4) . . EXT CSQC System Globals Fields and Builtins List
- 17:17, 17 January 2008 (diff | hist) . . (+7) . . EXT CSQC System Globals Fields and Builtins List
- 17:17, 17 January 2008 (diff | hist) . . (+385) . . EXT CSQC System Globals Fields and Builtins List
- 17:13, 17 January 2008 (diff | hist) . . (-30) . . EXT CSQC System Globals Fields and Builtins List
- 17:11, 17 January 2008 (diff | hist) . . (+2,606) . . N EXT CSQC System Globals Fields and Builtins List (New page: ==System Globals== <code> entity self; entity other; entity world; float time; float frametime; float player_localentnum; //the entnum float player_localnum; //the pla...)
- 17:06, 17 January 2008 (diff | hist) . . (+113) . . EXT CSQC
- 17:04, 17 January 2008 (diff | hist) . . (+1,000) . . N EXT CSQC (New page: ==Introduction== QuakeC code is normally run only on the server as a progs.dat file. Engines which support the EXT_CSQC extension run QuakeC code on the client. This enables the mod to con...)