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  1. (hist) ‎coredump ‎[19 bytes]
  2. (hist) ‎Modding Tutorials ‎[37 bytes]
  3. (hist) ‎DM ‎[39 bytes]
  4. (hist) ‎QSB MULTICONTENT ‎[39 bytes]
  5. (hist) ‎viewthing ‎[42 bytes]
  6. (hist) ‎LordHavoc ‎[49 bytes]
  7. (hist) ‎ambient drip ‎[54 bytes]
  8. (hist) ‎trace plane dist ‎[58 bytes]
  9. (hist) ‎Creating a Dynamically-Sized Bodyque by Sajt ‎[58 bytes]
  10. (hist) ‎DP SPRITE32 ‎[59 bytes]
  11. (hist) ‎ambient drone ‎[63 bytes]
  12. (hist) ‎Coredump ‎[64 bytes]
  13. (hist) ‎Cvars ‎[68 bytes]
  14. (hist) ‎DP QUAKE2 MODEL ‎[73 bytes]
  15. (hist) ‎DP QUAKE2 SPRITE ‎[73 bytes]
  16. (hist) ‎DP QUAKE3 MAP ‎[73 bytes]
  17. (hist) ‎DP QUAKE3 MODEL ‎[73 bytes]
  18. (hist) ‎air bubbles ‎[74 bytes]
  19. (hist) ‎traceoff ‎[81 bytes]
  20. (hist) ‎DP HALFLIFE SPRITE ‎[83 bytes]
  21. (hist) ‎Multiplayer guide ‎[84 bytes]
  22. (hist) ‎BX WAL SUPPORT ‎[84 bytes]
  23. (hist) ‎FTE PEXT ENTITYDBL ‎[85 bytes]
  24. (hist) ‎QCC ‎[89 bytes]
  25. (hist) ‎rint ‎[91 bytes]
  26. (hist) ‎free resources ‎[94 bytes]
  27. (hist) ‎traceon ‎[97 bytes]
  28. (hist) ‎DP EF FLAME ‎[98 bytes]
  29. (hist) ‎NEH CMD PLAY2 ‎[98 bytes]
  30. (hist) ‎Extensions ‎[100 bytes]
  31. (hist) ‎fabs ‎[104 bytes]
  32. (hist) ‎Green Armor ‎[107 bytes]
  33. (hist) ‎DP EF FULLBRIGHT ‎[109 bytes]
  34. (hist) ‎Quakeguy ‎[109 bytes]
  35. (hist) ‎Yellow Armor ‎[110 bytes]
  36. (hist) ‎DP SND DIRECTIONLESSATTNNONE ‎[111 bytes]
  37. (hist) ‎clientcommand ‎[113 bytes]
  38. (hist) ‎DP EF STARDUST ‎[113 bytes]
  39. (hist) ‎List of QuakeC compilers ‎[114 bytes]
  40. (hist) ‎NEH RESTOREGAME ‎[114 bytes]
  41. (hist) ‎DP SND STEREOWAV ‎[116 bytes]
  42. (hist) ‎DP EF RED ‎[118 bytes]
  43. (hist) ‎ceil ‎[119 bytes]
  44. (hist) ‎DP EF ADDITIVE ‎[119 bytes]
  45. (hist) ‎Speedrunning ‎[119 bytes]
  46. (hist) ‎ambient suck wind ‎[119 bytes]
  47. (hist) ‎floor ‎[120 bytes]
  48. (hist) ‎Quake 3 Arena ‎[121 bytes]
  49. (hist) ‎Vondur ‎[121 bytes]
  50. (hist) ‎findfloat ‎[123 bytes]
  51. (hist) ‎func illusionary ‎[123 bytes]
  52. (hist) ‎DP BUTTONCHAT ‎[125 bytes]
  53. (hist) ‎Tei ‎[125 bytes]
  54. (hist) ‎ambient thunder ‎[125 bytes]
  55. (hist) ‎DP EF BLUE ‎[127 bytes]
  56. (hist) ‎eprint ‎[128 bytes]
  57. (hist) ‎Cvar ‎[129 bytes]
  58. (hist) ‎DP SV NODRAWTOCLIENT ‎[131 bytes]
  59. (hist) ‎Spawn ‎[131 bytes]
  60. (hist) ‎ambient swamp1 ‎[132 bytes]
  61. (hist) ‎findentity ‎[133 bytes]
  62. (hist) ‎ambient light buzz ‎[133 bytes]
  63. (hist) ‎DP SV DRAWONLYTOCLIENT ‎[134 bytes]
  64. (hist) ‎DP BUTTONUSE ‎[135 bytes]
  65. (hist) ‎ambient comp hum ‎[135 bytes]
  66. (hist) ‎ambient flouro buzz ‎[135 bytes]
  67. (hist) ‎FTEQCC ‎[135 bytes]
  68. (hist) ‎DP HALFLIFE MAP CVAR ‎[137 bytes]
  69. (hist) ‎CODER4 ‎[137 bytes]
  70. (hist) ‎light globe ‎[137 bytes]
  71. (hist) ‎DP SV CLIENTNAME ‎[138 bytes]
  72. (hist) ‎DP MONSTERWALK ‎[139 bytes]
  73. (hist) ‎DP QC CVAR STRING ‎[141 bytes]
  74. (hist) ‎item armorinv ‎[141 bytes]
  75. (hist) ‎item armor2 ‎[142 bytes]
  76. (hist) ‎item armor1 ‎[142 bytes]
  77. (hist) ‎r shadows ‎[143 bytes]
  78. (hist) ‎DP HALFLIFE MAP ‎[146 bytes]
  79. (hist) ‎FTE QC CHECKPVS ‎[146 bytes]
  80. (hist) ‎DP EF NOSHADOW ‎[150 bytes]
  81. (hist) ‎ambient swamp2 ‎[151 bytes]
  82. (hist) ‎DP QC CVAR DEFSTRING ‎[152 bytes]
  83. (hist) ‎Online Resources ‎[154 bytes]
  84. (hist) ‎DP QC COPYENTITY ‎[155 bytes]
  85. (hist) ‎id Software ‎[156 bytes]
  86. (hist) ‎DP QC ETOS ‎[157 bytes]
  87. (hist) ‎void ‎[157 bytes]
  88. (hist) ‎QuakeC Comments ‎[162 bytes]
  89. (hist) ‎random ‎[162 bytes]
  90. (hist) ‎Quake II ‎[164 bytes]
  91. (hist) ‎boomstick ‎[165 bytes]
  92. (hist) ‎Tenebrae ‎[167 bytes]
  93. (hist) ‎e1m5 ‎[168 bytes]
  94. (hist) ‎bacon ‎[170 bytes]
  95. (hist) ‎TomazQuake ‎[171 bytes]
  96. (hist) ‎DP GFX FOG ‎[171 bytes]
  97. (hist) ‎e1m3 ‎[172 bytes]
  98. (hist) ‎e2m7 ‎[172 bytes]
  99. (hist) ‎e4m7 ‎[172 bytes]
  100. (hist) ‎Red Armor ‎[173 bytes]
  101. (hist) ‎e2m1 ‎[174 bytes]
  102. (hist) ‎e2m2 ‎[174 bytes]
  103. (hist) ‎e4m6 ‎[174 bytes]
  104. (hist) ‎e1m4 ‎[175 bytes]
  105. (hist) ‎e2m4 ‎[175 bytes]
  106. (hist) ‎e4m1 ‎[175 bytes]
  107. (hist) ‎e4m5 ‎[175 bytes]
  108. (hist) ‎DP SV PING ‎[176 bytes]
  109. (hist) ‎e2m3 ‎[176 bytes]
  110. (hist) ‎end ‎[176 bytes]
  111. (hist) ‎DP QC FINDCHAIN ‎[177 bytes]
  112. (hist) ‎e3m1 ‎[177 bytes]
  113. (hist) ‎e1m2 ‎[178 bytes]
  114. (hist) ‎e1m6 ‎[178 bytes]
  115. (hist) ‎e1m8 ‎[178 bytes]
  116. (hist) ‎e2m6 ‎[178 bytes]
  117. (hist) ‎e3m2 ‎[178 bytes]
  118. (hist) ‎e3m5 ‎[178 bytes]
  119. (hist) ‎e3m7 ‎[178 bytes]
  120. (hist) ‎Nine Inch Nails ‎[178 bytes]
  121. (hist) ‎DP VIEWZOOM ‎[179 bytes]
  122. (hist) ‎e1m7 ‎[179 bytes]
  123. (hist) ‎e3m3 ‎[179 bytes]
  124. (hist) ‎e4m4 ‎[179 bytes]
  125. (hist) ‎e4m8 ‎[179 bytes]
  126. (hist) ‎DP ENT CUSTOMCOLORMAP ‎[180 bytes]
  127. (hist) ‎e3m4 ‎[181 bytes]
  128. (hist) ‎e4m2 ‎[181 bytes]
  129. (hist) ‎DP QC GETLIGHT ‎[182 bytes]
  130. (hist) ‎e4m3 ‎[182 bytes]
  131. (hist) ‎Trent Reznor ‎[183 bytes]
  132. (hist) ‎DP QC FINDCHAINFLAGS ‎[185 bytes]
  133. (hist) ‎Modding ‎[185 bytes]
  134. (hist) ‎CheapHack ‎[186 bytes]
  135. (hist) ‎TW SV STEPCONTROLS ‎[188 bytes]
  136. (hist) ‎item key2 ‎[189 bytes]
  137. (hist) ‎DP EF NODRAW ‎[191 bytes]
  138. (hist) ‎DP SND OGGVORBIS ‎[191 bytes]
  139. (hist) ‎QuakeC tips ‎[193 bytes]
  140. (hist) ‎cl bob ‎[195 bytes]
  141. (hist) ‎Coop ‎[197 bytes]
  142. (hist) ‎vectoangles ‎[197 bytes]
  143. (hist) ‎Nexuiz ‎[198 bytes]
  144. (hist) ‎e3m6 ‎[198 bytes]
  145. (hist) ‎DP QC FINDFLAGS ‎[199 bytes]
  146. (hist) ‎remove ‎[199 bytes]
  147. (hist) ‎Telejano ‎[201 bytes]
  148. (hist) ‎Makaqu ‎[202 bytes]
  149. (hist) ‎Laser Cannon ‎[204 bytes]
  150. (hist) ‎DP CON EXPANDCVAR ‎[205 bytes]
  151. (hist) ‎Versus ‎[207 bytes]
  152. (hist) ‎.dmg take ‎[207 bytes]
  153. (hist) ‎DP SV NETADDRESS ‎[209 bytes]
  154. (hist) ‎DP SV PRINT ‎[213 bytes]
  155. (hist) ‎item cells ‎[213 bytes]
  156. (hist) ‎.dmg save ‎[213 bytes]
  157. (hist) ‎DP ENT ALPHA ‎[215 bytes]
  158. (hist) ‎QSB MOVINGSOUNDS ‎[216 bytes]
  159. (hist) ‎item artifact invisibility ‎[218 bytes]
  160. (hist) ‎spawnflags ‎[218 bytes]
  161. (hist) ‎DP CON SETA ‎[221 bytes]
  162. (hist) ‎r drawflat ‎[221 bytes]
  163. (hist) ‎FTE CSQC WINDOWCAPTION ‎[221 bytes]
  164. (hist) ‎Enhanced engine features ‎[223 bytes]
  165. (hist) ‎Proximity Bomb ‎[223 bytes]
  166. (hist) ‎item artifact super damage ‎[224 bytes]
  167. (hist) ‎Hazards ‎[225 bytes]
  168. (hist) ‎item artifact envirosuit ‎[225 bytes]
  169. (hist) ‎ambient level ‎[226 bytes]
  170. (hist) ‎DP CON SET ‎[227 bytes]
  171. (hist) ‎misc explobox ‎[228 bytes]
  172. (hist) ‎misc explobox2 ‎[229 bytes]
  173. (hist) ‎Glossary ‎[230 bytes]
  174. (hist) ‎objerror ‎[230 bytes]
  175. (hist) ‎DP QC RANDOMVEC ‎[231 bytes]
  176. (hist) ‎error ‎[231 bytes]
  177. (hist) ‎DP ENT SCALE ‎[234 bytes]
  178. (hist) ‎item shells ‎[235 bytes]
  179. (hist) ‎item rockets ‎[235 bytes]
  180. (hist) ‎DP EF NODEPTHTEST ‎[237 bytes]
  181. (hist) ‎DP QC CHANGEPITCH ‎[237 bytes]
  182. (hist) ‎DP SV EFFECT ‎[237 bytes]
  183. (hist) ‎DP QC TRACE MOVETYPE WORLDONLY ‎[240 bytes]
  184. (hist) ‎item artifact invulnerability ‎[240 bytes]
  185. (hist) ‎showram ‎[242 bytes]
  186. (hist) ‎vlen ‎[243 bytes]
  187. (hist) ‎Pointcontents ‎[244 bytes]
  188. (hist) ‎DP EF DOUBLESIDED ‎[245 bytes]
  189. (hist) ‎sensitivity ‎[246 bytes]
  190. (hist) ‎Making sounds ‎[246 bytes]
  191. (hist) ‎DP SND FAKETRACKS ‎[247 bytes]
  192. (hist) ‎DP QC VECTORVECTORS ‎[251 bytes]
  193. (hist) ‎DP TE SMALLFLASH ‎[252 bytes]
  194. (hist) ‎DP MOVETYPEBOUNCEMISSILE ‎[255 bytes]
  195. (hist) ‎efrags ‎[255 bytes]
  196. (hist) ‎DP QC FINDCHAINFLOAT ‎[256 bytes]
  197. (hist) ‎checkbottom ‎[256 bytes]
  198. (hist) ‎DP SV DROPCLIENT ‎[257 bytes]
  199. (hist) ‎item spikes ‎[260 bytes]
  200. (hist) ‎Mapping ‎[260 bytes]
  201. (hist) ‎Map list ‎[264 bytes]
  202. (hist) ‎DP LITSPRITES ‎[265 bytes]
  203. (hist) ‎bgmvolume ‎[266 bytes]
  204. (hist) ‎DP GFX SKYBOX ‎[266 bytes]
  205. (hist) ‎normalize ‎[268 bytes]
  206. (hist) ‎DP TE PLASMABURN ‎[272 bytes]
  207. (hist) ‎DP QC FINDFLOAT ‎[277 bytes]
  208. (hist) ‎spawn (function) ‎[278 bytes]
  209. (hist) ‎DP QC SINCOSSQRTPOW ‎[287 bytes]
  210. (hist) ‎sv nostep ‎[288 bytes]
  211. (hist) ‎Marketing ‎[293 bytes]
  212. (hist) ‎skill ‎[294 bytes]
  213. (hist) ‎vectoyaw ‎[294 bytes]
  214. (hist) ‎DP ENT LOWPRECISION ‎[296 bytes]
  215. (hist) ‎R aliastransadj ‎[297 bytes]
  216. (hist) ‎R aliastransbase ‎[298 bytes]
  217. (hist) ‎teamplay ‎[298 bytes]
  218. (hist) ‎DP QC STRING CASE FUNCTIONS ‎[298 bytes]
  219. (hist) ‎snd show ‎[304 bytes]
  220. (hist) ‎Setmodel ‎[305 bytes]
  221. (hist) ‎DP REGISTERCVAR ‎[305 bytes]
  222. (hist) ‎NEXUIZ PLAYERMODEL ‎[311 bytes]
  223. (hist) ‎vid nopageflip ‎[312 bytes]
  224. (hist) ‎Objerror ‎[313 bytes]
  225. (hist) ‎Singleplayer guide ‎[314 bytes]
  226. (hist) ‎DiezelSun game design ‎[314 bytes]
  227. (hist) ‎DP SV PRECACHEANYTIME ‎[317 bytes]
  228. (hist) ‎DP QC TRACE MOVETYPE HITMODEL ‎[321 bytes]
  229. (hist) ‎DP CON ALIASPARAMETERS ‎[322 bytes]
  230. (hist) ‎Mapping errors ‎[322 bytes]
  231. (hist) ‎Vanilla Quake ‎[325 bytes]
  232. (hist) ‎Makevectors ‎[326 bytes]
  233. (hist) ‎NXQ GFX LETTERBOX ‎[328 bytes]
  234. (hist) ‎DP SV CLIENTCOLORS ‎[330 bytes]
  235. (hist) ‎dprint ‎[330 bytes]
  236. (hist) ‎vid mode ‎[335 bytes]
  237. (hist) ‎setmodel ‎[336 bytes]
  238. (hist) ‎DP SV SLOWMO ‎[344 bytes]
  239. (hist) ‎showturtle ‎[346 bytes]
  240. (hist) ‎jctest.qc ‎[346 bytes]
  241. (hist) ‎DP INPUTBUTTONS ‎[351 bytes]
  242. (hist) ‎DP SV POINTSOUND ‎[353 bytes]
  243. (hist) ‎misc noisemaker ‎[354 bytes]
  244. (hist) ‎DP TE FLAMEJET ‎[355 bytes]
  245. (hist) ‎e2m5 ‎[355 bytes]
  246. (hist) ‎info notnull ‎[356 bytes]
  247. (hist) ‎bprint ‎[358 bytes]
  248. (hist) ‎FTEQW CSAddons ‎[359 bytes]
  249. (hist) ‎DP SV ONENTITYNOSPAWNFUNCTION ‎[362 bytes]
  250. (hist) ‎Gl flashblend ‎[363 bytes]
  251. (hist) ‎Compiling QuakeC ‎[366 bytes]
  252. (hist) ‎Vector ‎[372 bytes]
  253. (hist) ‎r showbboxes ‎[373 bytes]
  254. (hist) ‎DP TE BLOOD ‎[374 bytes]
  255. (hist) ‎localcmd ‎[375 bytes]
  256. (hist) ‎trigger hurt ‎[377 bytes]
  257. (hist) ‎DP TE SPARK ‎[379 bytes]
  258. (hist) ‎Fraglimit ‎[380 bytes]
  259. (hist) ‎DP ENT COLORMOD ‎[380 bytes]
  260. (hist) ‎string ‎[382 bytes]
  261. (hist) ‎DP QC STRINGCOLORFUNCTIONS ‎[385 bytes]
  262. (hist) ‎evile ‎[388 bytes]
  263. (hist) ‎DP TE EXPLOSIONRGB ‎[389 bytes]
  264. (hist) ‎trigger setskill ‎[389 bytes]
  265. (hist) ‎Armagon ‎[392 bytes]
  266. (hist) ‎-dedicated ‎[397 bytes]
  267. (hist) ‎windowed mouse ‎[399 bytes]
  268. (hist) ‎trace plane normal ‎[400 bytes]
  269. (hist) ‎Float ‎[402 bytes]
  270. (hist) ‎FTE QC PERSISTENTTEMPSTRINGS ‎[402 bytes]
  271. (hist) ‎aim ‎[404 bytes]
  272. (hist) ‎light fluoro ‎[406 bytes]
  273. (hist) ‎DP ENT VIEWMODEL ‎[408 bytes]
  274. (hist) ‎DP QC TRACETOSS ‎[408 bytes]
  275. (hist) ‎Cl name ‎[412 bytes]
  276. (hist) ‎Mega-Health ‎[412 bytes]
  277. (hist) ‎misc fireball ‎[412 bytes]
  278. (hist) ‎DP SV PUNCHVECTOR ‎[415 bytes]
  279. (hist) ‎Items ‎[416 bytes]
  280. (hist) ‎DP ENT EXTERIORMODELTOCLIENT ‎[416 bytes]
  281. (hist) ‎ATI and corrupted graphics ‎[416 bytes]
  282. (hist) ‎DP QC STRREPLACE ‎[417 bytes]
  283. (hist) ‎light flame small yellow ‎[420 bytes]
  284. (hist) ‎func train ‎[421 bytes]
  285. (hist) ‎light flame large yellow ‎[421 bytes]
  286. (hist) ‎light flame small white ‎[421 bytes]
  287. (hist) ‎-bpp ‎[422 bytes]
  288. (hist) ‎findchain ‎[423 bytes]
  289. (hist) ‎TexMex ‎[423 bytes]
  290. (hist) ‎showpause ‎[424 bytes]
  291. (hist) ‎Sandy Petersen ‎[425 bytes]
  292. (hist) ‎units ‎[426 bytes]
  293. (hist) ‎gl polyblend ‎[431 bytes]
  294. (hist) ‎light fluorospark ‎[433 bytes]
  295. (hist) ‎DP QC GETSURFACE ‎[434 bytes]
  296. (hist) ‎DP QC TRACEBOX ‎[442 bytes]
  297. (hist) ‎timelimit ‎[447 bytes]
  298. (hist) ‎Gl keeptjunctions ‎[448 bytes]
  299. (hist) ‎DP CL LOADSKY ‎[448 bytes]
  300. (hist) ‎DP ENT GLOW ‎[448 bytes]
  301. (hist) ‎Dissolution of Eternity ‎[449 bytes]
  302. (hist) ‎EXT BITSHIFT ‎[449 bytes]
  303. (hist) ‎light ‎[451 bytes]
  304. (hist) ‎checkclient ‎[453 bytes]
  305. (hist) ‎trigger monsterjump ‎[454 bytes]
  306. (hist) ‎developer ‎[458 bytes]
  307. (hist) ‎DP QC VECTOANGLES WITH ROLL ‎[458 bytes]
  308. (hist) ‎John Romero ‎[458 bytes]
  309. (hist) ‎config com irq ‎[460 bytes]
  310. (hist) ‎volume ‎[461 bytes]
  311. (hist) ‎QuakeC Names ‎[467 bytes]
  312. (hist) ‎DP QC TOKENIZEBYSEPARATOR ‎[470 bytes]
  313. (hist) ‎Setorigin ‎[471 bytes]
  314. (hist) ‎JoeQuake ‎[480 bytes]
  315. (hist) ‎setorigin ‎[487 bytes]
  316. (hist) ‎config com baud ‎[489 bytes]
  317. (hist) ‎precache sound ‎[489 bytes]
  318. (hist) ‎Quake Injector in FTEQW ‎[490 bytes]
  319. (hist) ‎vid stretch by 2 ‎[493 bytes]
  320. (hist) ‎scr conspeed ‎[494 bytes]
  321. (hist) ‎History of Quake ‎[494 bytes]
  322. (hist) ‎info player coop ‎[496 bytes]
  323. (hist) ‎GQ ‎[497 bytes]
  324. (hist) ‎Quake font ‎[500 bytes]
  325. (hist) ‎Trivia ‎[501 bytes]
  326. (hist) ‎saved1 ‎[504 bytes]
  327. (hist) ‎saved2 ‎[504 bytes]
  328. (hist) ‎saved3 ‎[504 bytes]
  329. (hist) ‎saved4 ‎[504 bytes]
  330. (hist) ‎savedgamecfg ‎[504 bytes]
  331. (hist) ‎precache model ‎[505 bytes]
  332. (hist) ‎CraFTEr ‎[507 bytes]
  333. (hist) ‎Weapons ‎[508 bytes]
  334. (hist) ‎Laser Arena ‎[508 bytes]
  335. (hist) ‎Bprint ‎[511 bytes]
  336. (hist) ‎item health ‎[512 bytes]
  337. (hist) ‎Gl ztrick ‎[516 bytes]
  338. (hist) ‎trigger changelevel ‎[517 bytes]
  339. (hist) ‎Fatal error: Hunk Alloc: bad size ‎[517 bytes]
  340. (hist) ‎sprint ‎[519 bytes]
  341. (hist) ‎Quore ‎[520 bytes]
  342. (hist) ‎DP TE BLOODSHOWER ‎[522 bytes]
  343. (hist) ‎config modem clear ‎[525 bytes]
  344. (hist) ‎Quotes ‎[527 bytes]
  345. (hist) ‎pointfile ‎[534 bytes]
  346. (hist) ‎light torch small walltorch ‎[535 bytes]
  347. (hist) ‎Ring of Shadows ‎[536 bytes]
  348. (hist) ‎QuakeC basics ‎[538 bytes]
  349. (hist) ‎ftos ‎[539 bytes]
  350. (hist) ‎Sv aim ‎[541 bytes]
  351. (hist) ‎DP SV ENTITYCONTENTSTRANSITION ‎[543 bytes]
  352. (hist) ‎Config com modem ‎[544 bytes]
  353. (hist) ‎DP CON STARTMAP ‎[544 bytes]
  354. (hist) ‎sprites.qc ‎[546 bytes]
  355. (hist) ‎Customizing Quake ‎[549 bytes]
  356. (hist) ‎QuakeSpasm ‎[551 bytes]
  357. (hist) ‎Demo Recording ‎[554 bytes]
  358. (hist) ‎DP QC MULTIPLETEMPSTRINGS ‎[561 bytes]
  359. (hist) ‎DP TE CUSTOMFLASH ‎[561 bytes]
  360. (hist) ‎DP TE PARTICLERAIN ‎[564 bytes]
  361. (hist) ‎find ‎[565 bytes]
  362. (hist) ‎makevectors ‎[568 bytes]
  363. (hist) ‎Quake error guide ‎[570 bytes]
  364. (hist) ‎Monsters ‎[572 bytes]
  365. (hist) ‎setsize ‎[573 bytes]
  366. (hist) ‎Engine tutorials ‎[575 bytes]
  367. (hist) ‎Cl backspeed ‎[576 bytes]
  368. (hist) ‎trap shooter ‎[576 bytes]
  369. (hist) ‎Making graphics ‎[577 bytes]
  370. (hist) ‎vtos ‎[579 bytes]
  371. (hist) ‎FTE STRINGS ‎[582 bytes]
  372. (hist) ‎Tropes ‎[583 bytes]
  373. (hist) ‎MenuQC basics ‎[585 bytes]
  374. (hist) ‎QuakeC Structures and Objects ‎[589 bytes]
  375. (hist) ‎cl color ‎[595 bytes]
  376. (hist) ‎CIA Operative: Solo Missions ‎[595 bytes]
  377. (hist) ‎checkextension ‎[601 bytes]
  378. (hist) ‎trap spikeshooter ‎[606 bytes]
  379. (hist) ‎config modem dialtype ‎[608 bytes]
  380. (hist) ‎Quad Damage ‎[608 bytes]
  381. (hist) ‎DP GFX EXTERNALTEXTURES PERMAPTEXTURES ‎[611 bytes]
  382. (hist) ‎DP TE PARTICLESNOW ‎[614 bytes]
  383. (hist) ‎Engine Standards ‎[614 bytes]
  384. (hist) ‎r showtris ‎[614 bytes]
  385. (hist) ‎FTEQW Wiki ‎[618 bytes]
  386. (hist) ‎DP TE QUADEFFECTS1 ‎[619 bytes]
  387. (hist) ‎config modem hangup ‎[621 bytes]
  388. (hist) ‎FTE QC BASEFRAME ‎[621 bytes]
  389. (hist) ‎DP EF NOGUNBOB ‎[623 bytes]
  390. (hist) ‎droptofloor ‎[623 bytes]
  391. (hist) ‎DP TE PARTICLECUBE ‎[634 bytes]
  392. (hist) ‎DP SV MOVETYPESTEP LANDEVENT ‎[635 bytes]
  393. (hist) ‎crosshair ‎[636 bytes]
  394. (hist) ‎Quake Sourcecode Mailing List ‎[636 bytes]
  395. (hist) ‎vanilla quake ‎[641 bytes]
  396. (hist) ‎Pentagram of Protection ‎[646 bytes]
  397. (hist) ‎Engoo ‎[651 bytes]
  398. (hist) ‎DP SOLIDCORPSE ‎[660 bytes]
  399. (hist) ‎Test:Hacks ‎[663 bytes]
  400. (hist) ‎Adrian Carmack ‎[664 bytes]
  401. (hist) ‎stuffcmd ‎[665 bytes]
  402. (hist) ‎FTEQW Getting Started ‎[672 bytes]
  403. (hist) ‎DP SV SETCOLOR ‎[675 bytes]
  404. (hist) ‎Biosuit ‎[679 bytes]
  405. (hist) ‎temp1 ‎[703 bytes]
  406. (hist) ‎Worldcraft ‎[703 bytes]
  407. (hist) ‎Quake QuakeC source ‎[703 bytes]
  408. (hist) ‎DP SV ROTATINGBMODEL ‎[708 bytes]
  409. (hist) ‎Centroid ‎[711 bytes]
  410. (hist) ‎DirectQ ‎[711 bytes]
  411. (hist) ‎Fimg ‎[711 bytes]
  412. (hist) ‎.lmp ‎[717 bytes]
  413. (hist) ‎scr centertime ‎[721 bytes]
  414. (hist) ‎QPed ‎[726 bytes]
  415. (hist) ‎QSB GAMEPLAYFIXES ‎[726 bytes]
  416. (hist) ‎r fullbright ‎[730 bytes]
  417. (hist) ‎unit ‎[733 bytes]
  418. (hist) ‎Axe ‎[737 bytes]
  419. (hist) ‎walkmove ‎[746 bytes]
  420. (hist) ‎DP TE STANDARDEFFECTBUILTINS ‎[759 bytes]
  421. (hist) ‎info null ‎[761 bytes]
  422. (hist) ‎FTE TE STANDARDEFFECTBUILTINS ‎[762 bytes]
  423. (hist) ‎fov ‎[764 bytes]
  424. (hist) ‎info player start2 ‎[772 bytes]
  425. (hist) ‎DP QC FS SEARCH ‎[776 bytes]
  426. (hist) ‎FTE CALLTIMEOFDAY ‎[776 bytes]
  427. (hist) ‎nextent ‎[778 bytes]
  428. (hist) ‎Urban Mercenary ‎[782 bytes]
  429. (hist) ‎snd mixahead ‎[793 bytes]
  430. (hist) ‎DP QC GETTAGINFO ‎[794 bytes]
  431. (hist) ‎Slipgate ‎[795 bytes]
  432. (hist) ‎Config com port ‎[797 bytes]
  433. (hist) ‎r speeds ‎[797 bytes]
  434. (hist) ‎Open Quartz ‎[807 bytes]
  435. (hist) ‎sys ticrate ‎[823 bytes]
  436. (hist) ‎Nailgun ‎[825 bytes]
  437. (hist) ‎DP LITSUPPORT ‎[829 bytes]
  438. (hist) ‎QuakeC ‎[835 bytes]
  439. (hist) ‎Acknowledgments ‎[850 bytes]
  440. (hist) ‎OQPlus ‎[850 bytes]
  441. (hist) ‎Model ‎[854 bytes]
  442. (hist) ‎QuakeEd ‎[861 bytes]
  443. (hist) ‎item key1 ‎[864 bytes]
  444. (hist) ‎DP SV POINTPARTICLES ‎[874 bytes]
  445. (hist) ‎DP QC UNLIMITEDTEMPSTRINGS ‎[877 bytes]
  446. (hist) ‎Sv gravity ‎[889 bytes]
  447. (hist) ‎Cheats ‎[889 bytes]
  448. (hist) ‎QuakeC Operators ‎[890 bytes]
  449. (hist) ‎Gremlin ‎[909 bytes]
  450. (hist) ‎Modding Links ‎[915 bytes]
  451. (hist) ‎trigger counter ‎[934 bytes]
  452. (hist) ‎DP SV WRITEUNTERMINATEDSTRING ‎[937 bytes]
  453. (hist) ‎Shotgun ‎[939 bytes]
  454. (hist) ‎Multiplayer maps ‎[941 bytes]
  455. (hist) ‎break ‎[958 bytes]
  456. (hist) ‎DP MOVETYPEFOLLOW ‎[960 bytes]
  457. (hist) ‎KrimZon QuakeWorld Client ‎[965 bytes]
  458. (hist) ‎FTEQW Special Features ‎[970 bytes]
  459. (hist) ‎Modding tools ‎[975 bytes]
  460. (hist) ‎W LoadWadFile : couldn't load gfx.wad ‎[993 bytes]
  461. (hist) ‎FrikQCC ‎[995 bytes]
  462. (hist) ‎QSB FOG ‎[999 bytes]
  463. (hist) ‎info teleport destination ‎[1,005 bytes]
  464. (hist) ‎A required .DLL file, Glide2x.dll, was not found ‎[1,020 bytes]
  465. (hist) ‎Rocket Launcher ‎[1,029 bytes]
  466. (hist) ‎Brush ‎[1,030 bytes]
  467. (hist) ‎Mapping links ‎[1,033 bytes]
  468. (hist) ‎Command line parameters ‎[1,034 bytes]
  469. (hist) ‎Find ‎[1,036 bytes]
  470. (hist) ‎Quake network messages ‎[1,050 bytes]
  471. (hist) ‎movetogoal ‎[1,051 bytes]
  472. (hist) ‎Super Nailgun ‎[1,067 bytes]
  473. (hist) ‎Config files ‎[1,084 bytes]
  474. (hist) ‎item armorInv ‎[1,089 bytes]
  475. (hist) ‎FTEQW on Android ‎[1,103 bytes]
  476. (hist) ‎Modelling ‎[1,112 bytes]
  477. (hist) ‎trigger once ‎[1,133 bytes]
  478. (hist) ‎Voice chat in FTEQW ‎[1,139 bytes]
  479. (hist) ‎trigger relay ‎[1,144 bytes]
  480. (hist) ‎Gl texsort ‎[1,152 bytes]
  481. (hist) ‎trigger secret ‎[1,155 bytes]
  482. (hist) ‎DP QC MINMAXBOUND ‎[1,157 bytes]
  483. (hist) ‎Demo tools ‎[1,182 bytes]
  484. (hist) ‎Double-Barrelled Shotgun ‎[1,186 bytes]
  485. (hist) ‎Resource.1 ‎[1,186 bytes]
  486. (hist) ‎WinQuake ‎[1,190 bytes]
  487. (hist) ‎info player start ‎[1,194 bytes]
  488. (hist) ‎trigger onlyregistered ‎[1,198 bytes]
  489. (hist) ‎QuMa ‎[1,201 bytes]
  490. (hist) ‎DP GFX SKINFILES ‎[1,230 bytes]
  491. (hist) ‎Texture Wad ‎[1,233 bytes]
  492. (hist) ‎func bossgate ‎[1,239 bytes]
  493. (hist) ‎Traceline ‎[1,241 bytes]
  494. (hist) ‎DP GFX QUAKE3MODELTAGS ‎[1,250 bytes]
  495. (hist) ‎trigger push ‎[1,266 bytes]
  496. (hist) ‎Hexen II ‎[1,266 bytes]
  497. (hist) ‎Grenade Launcher ‎[1,269 bytes]
  498. (hist) ‎FTE PART NAMESPACE EFFECTINFO ‎[1,288 bytes]
  499. (hist) ‎info player deathmatch ‎[1,293 bytes]
  500. (hist) ‎Fitzquake ‎[1,307 bytes]

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