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From Quake Wiki
Showing below up to 500 results in range #1 to #500.
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- (hist) dm1 [19 bytes]
- (hist) Tread3D [21 bytes]
- (hist) Modding Tutorials [37 bytes]
- (hist) DM [39 bytes]
- (hist) QSB MULTICONTENT [39 bytes]
- (hist) viewthing [42 bytes]
- (hist) GTKRadiant [45 bytes]
- (hist) GMQCC [49 bytes]
- (hist) ambient drip [54 bytes]
- (hist) start (Dissolution of Eternity) [57 bytes]
- (hist) trace plane dist [58 bytes]
- (hist) Creating a Dynamically-Sized Bodyque by Sajt [58 bytes]
- (hist) DP SPRITE32 [59 bytes]
- (hist) ambient drone [63 bytes]
- (hist) Coredump [64 bytes]
- (hist) E1M1 [68 bytes]
- (hist) DP QUAKE2 MODEL [73 bytes]
- (hist) DP QUAKE2 SPRITE [73 bytes]
- (hist) DP QUAKE3 MAP [73 bytes]
- (hist) DP QUAKE3 MODEL [73 bytes]
- (hist) DP HALFLIFE SPRITE [83 bytes]
- (hist) Multiplayer guide [84 bytes]
- (hist) BX WAL SUPPORT [84 bytes]
- (hist) FTE PEXT ENTITYDBL [85 bytes]
- (hist) QCC [89 bytes]
- (hist) free resources [94 bytes]
- (hist) LadyHavoc [96 bytes]
- (hist) DP EF FLAME [98 bytes]
- (hist) NEH CMD PLAY2 [98 bytes]
- (hist) Extensions [100 bytes]
- (hist) Wally [103 bytes]
- (hist) Green Armor [107 bytes]
- (hist) DP EF FULLBRIGHT [109 bytes]
- (hist) Quakeguy [109 bytes]
- (hist) Yellow Armor [110 bytes]
- (hist) DP SND DIRECTIONLESSATTNNONE [111 bytes]
- (hist) r1m5 [112 bytes]
- (hist) clientcommand [113 bytes]
- (hist) DP EF STARDUST [113 bytes]
- (hist) List of QuakeC compilers [114 bytes]
- (hist) NEH RESTOREGAME [114 bytes]
- (hist) DP SND STEREOWAV [116 bytes]
- (hist) DP EF RED [118 bytes]
- (hist) DP EF ADDITIVE [119 bytes]
- (hist) ambient suck wind [119 bytes]
- (hist) FTEQCC [120 bytes]
- (hist) Quake 3 Arena [121 bytes]
- (hist) Vondur [121 bytes]
- (hist) findfloat [123 bytes]
- (hist) func illusionary [123 bytes]
- (hist) DP BUTTONCHAT [125 bytes]
- (hist) ambient thunder [125 bytes]
- (hist) DP EF BLUE [127 bytes]
- (hist) Cvar [129 bytes]
- (hist) r2m1 [130 bytes]
- (hist) DP SV NODRAWTOCLIENT [131 bytes]
- (hist) Spawn [131 bytes]
- (hist) ambient swamp1 [132 bytes]
- (hist) findentity [133 bytes]
- (hist) ambient light buzz [133 bytes]
- (hist) DP SV DRAWONLYTOCLIENT [134 bytes]
- (hist) DP BUTTONUSE [135 bytes]
- (hist) ambient comp hum [135 bytes]
- (hist) ambient flouro buzz [135 bytes]
- (hist) DP HALFLIFE MAP CVAR [137 bytes]
- (hist) CODER4 [137 bytes]
- (hist) light globe [137 bytes]
- (hist) DP SV CLIENTNAME [138 bytes]
- (hist) DP MONSTERWALK [139 bytes]
- (hist) DP QC CVAR STRING [141 bytes]
- (hist) item armorinv [141 bytes]
- (hist) item armor2 [142 bytes]
- (hist) item armor1 [142 bytes]
- (hist) DP HALFLIFE MAP [146 bytes]
- (hist) FTE QC CHECKPVS [146 bytes]
- (hist) DP EF NOSHADOW [150 bytes]
- (hist) ambient swamp2 [151 bytes]
- (hist) DP QC CVAR DEFSTRING [152 bytes]
- (hist) Online Resources [154 bytes]
- (hist) exec [154 bytes]
- (hist) DP QC COPYENTITY [155 bytes]
- (hist) id Software [156 bytes]
- (hist) DP QC ETOS [157 bytes]
- (hist) void [157 bytes]
- (hist) Quake Arena Arcade [161 bytes]
- (hist) QuakeC Comments [162 bytes]
- (hist) precache file [162 bytes]
- (hist) Quake II [164 bytes]
- (hist) Playing Quake [164 bytes]
- (hist) boomstick [165 bytes]
- (hist) Tenebrae [167 bytes]
- (hist) QuakeC tips [168 bytes]
- (hist) e1m5 [168 bytes]
- (hist) r shadows [170 bytes]
- (hist) TomazQuake [171 bytes]
- (hist) DP GFX FOG [171 bytes]
- (hist) e2m7 [172 bytes]
- (hist) e4m7 [172 bytes]
- (hist) Red Armor [173 bytes]
- (hist) e2m1 [174 bytes]
- (hist) e2m2 [174 bytes]
- (hist) e4m6 [174 bytes]
- (hist) e1m4 [175 bytes]
- (hist) e2m4 [175 bytes]
- (hist) e4m1 [175 bytes]
- (hist) e4m5 [175 bytes]
- (hist) DP SV PING [176 bytes]
- (hist) e2m3 [176 bytes]
- (hist) end [176 bytes]
- (hist) DP QC FINDCHAIN [177 bytes]
- (hist) e3m1 [177 bytes]
- (hist) +mlook [177 bytes]
- (hist) e1m6 [178 bytes]
- (hist) e1m8 [178 bytes]
- (hist) e2m6 [178 bytes]
- (hist) e3m2 [178 bytes]
- (hist) e3m5 [178 bytes]
- (hist) e3m7 [178 bytes]
- (hist) Nine Inch Nails [178 bytes]
- (hist) DP VIEWZOOM [179 bytes]
- (hist) e1m7 [179 bytes]
- (hist) e3m3 [179 bytes]
- (hist) e4m4 [179 bytes]
- (hist) DP ENT CUSTOMCOLORMAP [180 bytes]
- (hist) messagemode [180 bytes]
- (hist) e3m4 [181 bytes]
- (hist) e4m2 [181 bytes]
- (hist) DP QC GETLIGHT [182 bytes]
- (hist) e4m3 [182 bytes]
- (hist) Qtest1 [182 bytes]
- (hist) Trent Reznor [183 bytes]
- (hist) DP QC FINDCHAINFLAGS [185 bytes]
- (hist) Modding [185 bytes]
- (hist) messagemode2 [185 bytes]
- (hist) CheapHack [186 bytes]
- (hist) TW SV STEPCONTROLS [188 bytes]
- (hist) item key2 [189 bytes]
- (hist) DP EF NODRAW [191 bytes]
- (hist) DP SND OGGVORBIS [191 bytes]
- (hist) precache file2 [194 bytes]
- (hist) cl bob [195 bytes]
- (hist) Coop [197 bytes]
- (hist) Nexuiz [198 bytes]
- (hist) e3m6 [198 bytes]
- (hist) DP QC FINDFLAGS [199 bytes]
- (hist) Makaqu [202 bytes]
- (hist) Laser Cannon [204 bytes]
- (hist) The Dragon [204 bytes]
- (hist) DP CON EXPANDCVAR [205 bytes]
- (hist) Glossary [206 bytes]
- (hist) Versus [207 bytes]
- (hist) .dmg take [207 bytes]
- (hist) DP SV NETADDRESS [209 bytes]
- (hist) DP SV PRINT [213 bytes]
- (hist) item cells [213 bytes]
- (hist) .dmg save [213 bytes]
- (hist) DP ENT ALPHA [215 bytes]
- (hist) QSB MOVINGSOUNDS [216 bytes]
- (hist) item artifact invisibility [218 bytes]
- (hist) spawnflags [218 bytes]
- (hist) DP CON SETA [221 bytes]
- (hist) r drawflat [221 bytes]
- (hist) FTE CSQC WINDOWCAPTION [221 bytes]
- (hist) Enhanced engine features [223 bytes]
- (hist) Proximity Bomb [223 bytes]
- (hist) item artifact super damage [224 bytes]
- (hist) Hazards [225 bytes]
- (hist) item artifact envirosuit [225 bytes]
- (hist) ambient level [226 bytes]
- (hist) DP CON SET [227 bytes]
- (hist) misc explobox [228 bytes]
- (hist) misc explobox2 [229 bytes]
- (hist) DP QC RANDOMVEC [231 bytes]
- (hist) DP ENT SCALE [234 bytes]
- (hist) item shells [235 bytes]
- (hist) item rockets [235 bytes]
- (hist) DP EF NODEPTHTEST [237 bytes]
- (hist) DP QC CHANGEPITCH [237 bytes]
- (hist) DP SV EFFECT [237 bytes]
- (hist) DP QC TRACE MOVETYPE WORLDONLY [240 bytes]
- (hist) item artifact invulnerability [240 bytes]
- (hist) showram [242 bytes]
- (hist) Pointcontents [244 bytes]
- (hist) DP EF DOUBLESIDED [245 bytes]
- (hist) sensitivity [246 bytes]
- (hist) DP SND FAKETRACKS [247 bytes]
- (hist) DP QC VECTORVECTORS [251 bytes]
- (hist) DP TE SMALLFLASH [252 bytes]
- (hist) e4m8 [252 bytes]
- (hist) DP MOVETYPEBOUNCEMISSILE [255 bytes]
- (hist) efrags [255 bytes]
- (hist) DP QC FINDCHAINFLOAT [256 bytes]
- (hist) hip3m1 [256 bytes]
- (hist) DP SV DROPCLIENT [257 bytes]
- (hist) item spikes [260 bytes]
- (hist) Mapping [260 bytes]
- (hist) Map list [264 bytes]
- (hist) DP LITSPRITES [265 bytes]
- (hist) bgmvolume [266 bytes]
- (hist) DP GFX SKYBOX [266 bytes]
- (hist) DP TE PLASMABURN [272 bytes]
- (hist) DP QC FINDFLOAT [277 bytes]
- (hist) e1m3 [277 bytes]
- (hist) DP QC SINCOSSQRTPOW [287 bytes]
- (hist) sv nostep [288 bytes]
- (hist) Marketing [293 bytes]
- (hist) skill [294 bytes]
- (hist) DP ENT LOWPRECISION [296 bytes]
- (hist) R aliastransadj [297 bytes]
- (hist) R aliastransbase [298 bytes]
- (hist) teamplay [298 bytes]
- (hist) DP QC STRING CASE FUNCTIONS [298 bytes]
- (hist) Quake Fan-Games and Standalone Mods [300 bytes]
- (hist) snd show [304 bytes]
- (hist) Setmodel [305 bytes]
- (hist) DP REGISTERCVAR [305 bytes]
- (hist) NEXUIZ PLAYERMODEL [311 bytes]
- (hist) vid nopageflip [312 bytes]
- (hist) Objerror [313 bytes]
- (hist) Singleplayer guide [314 bytes]
- (hist) DiezelSun game design [314 bytes]
- (hist) rint [317 bytes]
- (hist) DP SV PRECACHEANYTIME [317 bytes]
- (hist) coredump [317 bytes]
- (hist) DP QC TRACE MOVETYPE HITMODEL [321 bytes]
- (hist) DP CON ALIASPARAMETERS [322 bytes]
- (hist) Mapping errors [322 bytes]
- (hist) e1m2 [324 bytes]
- (hist) Vanilla Quake [325 bytes]
- (hist) Makevectors [326 bytes]
- (hist) NXQ GFX LETTERBOX [328 bytes]
- (hist) DP SV CLIENTCOLORS [330 bytes]
- (hist) traceoff [333 bytes]
- (hist) vid mode [335 bytes]
- (hist) hip1m1 [343 bytes]
- (hist) DP SV SLOWMO [344 bytes]
- (hist) Quake III Arena (Dreamcast) [345 bytes]
- (hist) showturtle [346 bytes]
- (hist) jctest.qc [346 bytes]
- (hist) floor [347 bytes]
- (hist) DP INPUTBUTTONS [351 bytes]
- (hist) DP SV POINTSOUND [353 bytes]
- (hist) misc noisemaker [354 bytes]
- (hist) DP TE FLAMEJET [355 bytes]
- (hist) e2m5 [355 bytes]
- (hist) info notnull [356 bytes]
- (hist) FTEQW CSAddons [359 bytes]
- (hist) ceil [360 bytes]
- (hist) DP SV ONENTITYNOSPAWNFUNCTION [362 bytes]
- (hist) Gl flashblend [364 bytes]
- (hist) Compiling QuakeC [366 bytes]
- (hist) Vector [372 bytes]
- (hist) r showbboxes [373 bytes]
- (hist) DP TE BLOOD [374 bytes]
- (hist) trigger hurt [377 bytes]
- (hist) DP TE SPARK [379 bytes]
- (hist) Fraglimit [380 bytes]
- (hist) DP ENT COLORMOD [380 bytes]
- (hist) string [382 bytes]
- (hist) PakScape [382 bytes]
- (hist) DP QC STRINGCOLORFUNCTIONS [385 bytes]
- (hist) DP TE EXPLOSIONRGB [389 bytes]
- (hist) trigger setskill [389 bytes]
- (hist) Armagon [392 bytes]
- (hist) -dedicated [397 bytes]
- (hist) windowed mouse [399 bytes]
- (hist) traceon [399 bytes]
- (hist) trace plane normal [400 bytes]
- (hist) Float [402 bytes]
- (hist) FTE QC PERSISTENTTEMPSTRINGS [402 bytes]
- (hist) fabs [403 bytes]
- (hist) Quake III Revolution [405 bytes]
- (hist) light fluoro [406 bytes]
- (hist) cvar [407 bytes]
- (hist) DP ENT VIEWMODEL [408 bytes]
- (hist) DP QC TRACETOSS [408 bytes]
- (hist) Cl name [412 bytes]
- (hist) Mega-Health [412 bytes]
- (hist) misc fireball [412 bytes]
- (hist) DP SV PUNCHVECTOR [415 bytes]
- (hist) Items [416 bytes]
- (hist) DP ENT EXTERIORMODELTOCLIENT [416 bytes]
- (hist) ATI and corrupted graphics [416 bytes]
- (hist) DP QC STRREPLACE [417 bytes]
- (hist) light flame small yellow [420 bytes]
- (hist) func train [421 bytes]
- (hist) light flame large yellow [421 bytes]
- (hist) light flame small white [421 bytes]
- (hist) -bpp [422 bytes]
- (hist) findchain [423 bytes]
- (hist) TexMex [423 bytes]
- (hist) showpause [424 bytes]
- (hist) Sandy Petersen [425 bytes]
- (hist) vlen [428 bytes]
- (hist) random [430 bytes]
- (hist) gl polyblend [431 bytes]
- (hist) light fluorospark [433 bytes]
- (hist) DP QC GETSURFACE [434 bytes]
- (hist) Health [439 bytes]
- (hist) DP QC TRACEBOX [442 bytes]
- (hist) timelimit [447 bytes]
- (hist) Gl keeptjunctions [448 bytes]
- (hist) DP CL LOADSKY [448 bytes]
- (hist) DP ENT GLOW [448 bytes]
- (hist) Dissolution of Eternity [449 bytes]
- (hist) EXT BITSHIFT [449 bytes]
- (hist) light [451 bytes]
- (hist) trigger monsterjump [454 bytes]
- (hist) changelevel [455 bytes]
- (hist) developer [458 bytes]
- (hist) DP QC VECTOANGLES WITH ROLL [458 bytes]
- (hist) John Romero [458 bytes]
- (hist) eprint [459 bytes]
- (hist) config com irq [460 bytes]
- (hist) volume [461 bytes]
- (hist) localcmd [462 bytes]
- (hist) QuakeC Names [467 bytes]
- (hist) DP QC TOKENIZEBYSEPARATOR [470 bytes]
- (hist) Setorigin [471 bytes]
- (hist) cvar set [481 bytes]
- (hist) config com baud [489 bytes]
- (hist) Quake Injector in FTEQW [490 bytes]
- (hist) break [492 bytes]
- (hist) vid stretch by 2 [493 bytes]
- (hist) scr conspeed [494 bytes]
- (hist) info player coop [496 bytes]
- (hist) GQ [497 bytes]
- (hist) Quake font [500 bytes]
- (hist) Trivia [501 bytes]
- (hist) saved1 [504 bytes]
- (hist) saved2 [504 bytes]
- (hist) saved3 [504 bytes]
- (hist) saved4 [504 bytes]
- (hist) savedgamecfg [504 bytes]
- (hist) CraFTEr [507 bytes]
- (hist) Weapons [508 bytes]
- (hist) Laser Arena [508 bytes]
- (hist) Bprint [511 bytes]
- (hist) item health [512 bytes]
- (hist) Gl ztrick [516 bytes]
- (hist) trigger changelevel [517 bytes]
- (hist) Fatal error: Hunk Alloc: bad size [517 bytes]
- (hist) Quore [520 bytes]
- (hist) Mark V [521 bytes]
- (hist) DP TE BLOODSHOWER [522 bytes]
- (hist) checkbottom [524 bytes]
- (hist) config modem clear [525 bytes]
- (hist) Quotes [527 bytes]
- (hist) ChangeYaw [527 bytes]
- (hist) PakExplorer [528 bytes]
- (hist) pointfile [534 bytes]
- (hist) light torch small walltorch [535 bytes]
- (hist) Ring of Shadows [536 bytes]
- (hist) spawn (function) [536 bytes]
- (hist) JoeQuake [537 bytes]
- (hist) QuakeC basics [538 bytes]
- (hist) Making graphics [540 bytes]
- (hist) Sv aim [541 bytes]
- (hist) DP SV ENTITYCONTENTSTRANSITION [543 bytes]
- (hist) Config com modem [544 bytes]
- (hist) DP CON STARTMAP [544 bytes]
- (hist) sprites.qc [546 bytes]
- (hist) Quake (SEGA Saturn) [547 bytes]
- (hist) Customizing Quake [549 bytes]
- (hist) testplayerstart [553 bytes]
- (hist) DP QC MULTIPLETEMPSTRINGS [561 bytes]
- (hist) DP TE CUSTOMFLASH [561 bytes]
- (hist) Game modes [562 bytes]
- (hist) DP TE PARTICLERAIN [564 bytes]
- (hist) normalize [564 bytes]
- (hist) mdl [568 bytes]
- (hist) Quake error guide [570 bytes]
- (hist) Monsters [572 bytes]
- (hist) Cl backspeed [576 bytes]
- (hist) precache sound [576 bytes]
- (hist) trap shooter [576 bytes]
- (hist) precache sound2 [580 bytes]
- (hist) FTE STRINGS [582 bytes]
- (hist) Tropes [583 bytes]
- (hist) MenuQC basics [585 bytes]
- (hist) QuakeC Structures and Objects [589 bytes]
- (hist) cl color [595 bytes]
- (hist) CIA Operative: Solo Missions [595 bytes]
- (hist) precache model2 [595 bytes]
- (hist) precache model [600 bytes]
- (hist) checkextension [601 bytes]
- (hist) error [604 bytes]
- (hist) config modem dialtype [608 bytes]
- (hist) Quad Damage [608 bytes]
- (hist) Speedrunning [608 bytes]
- (hist) DP GFX EXTERNALTEXTURES PERMAPTEXTURES [611 bytes]
- (hist) trap spikeshooter [611 bytes]
- (hist) DP TE PARTICLESNOW [614 bytes]
- (hist) Engine Standards [614 bytes]
- (hist) r showtris [614 bytes]
- (hist) FTEQW Wiki [618 bytes]
- (hist) DP TE QUADEFFECTS1 [619 bytes]
- (hist) Engine tutorials [621 bytes]
- (hist) config modem hangup [621 bytes]
- (hist) FTE QC BASEFRAME [621 bytes]
- (hist) DP EF NOGUNBOB [623 bytes]
- (hist) stuffcmd [627 bytes]
- (hist) crosshair [632 bytes]
- (hist) DP TE PARTICLECUBE [634 bytes]
- (hist) DP SV MOVETYPESTEP LANDEVENT [635 bytes]
- (hist) Quake Sourcecode Mailing List [636 bytes]
- (hist) vanilla quake [641 bytes]
- (hist) Pentagram of Protection [646 bytes]
- (hist) Abyss of Pandemonium [646 bytes]
- (hist) Quake II (Playstation) [646 bytes]
- (hist) Engoo [651 bytes]
- (hist) setorigin [652 bytes]
- (hist) DP SOLIDCORPSE [660 bytes]
- (hist) remove [661 bytes]
- (hist) Adrian Carmack [664 bytes]
- (hist) Quake 64 [666 bytes]
- (hist) FTEQW Getting Started [672 bytes]
- (hist) Tei [673 bytes]
- (hist) DP SV SETCOLOR [675 bytes]
- (hist) vectoyaw [676 bytes]
- (hist) Biosuit [679 bytes]
- (hist) setspawnparms [683 bytes]
- (hist) vtos [694 bytes]
- (hist) makestatic [696 bytes]
- (hist) temp1 [703 bytes]
- (hist) Worldcraft [703 bytes]
- (hist) Quake QuakeC source [703 bytes]
- (hist) nextent [707 bytes]
- (hist) QuakeSpasm [707 bytes]
- (hist) DP SV ROTATINGBMODEL [708 bytes]
- (hist) ftos [708 bytes]
- (hist) Standard 3D [710 bytes]
- (hist) Centroid [711 bytes]
- (hist) Fimg [711 bytes]
- (hist) scr centertime [721 bytes]
- (hist) objerror [721 bytes]
- (hist) QPed [726 bytes]
- (hist) QSB GAMEPLAYFIXES [726 bytes]
- (hist) r fullbright [730 bytes]
- (hist) Axe [737 bytes]
- (hist) vectoangles [748 bytes]
- (hist) DP TE STANDARDEFFECTBUILTINS [759 bytes]
- (hist) info null [761 bytes]
- (hist) FTE TE STANDARDEFFECTBUILTINS [762 bytes]
- (hist) fov [764 bytes]
- (hist) checkclient [766 bytes]
- (hist) .lmp [770 bytes]
- (hist) info player start2 [772 bytes]
- (hist) DP QC FS SEARCH [776 bytes]
- (hist) FTE CALLTIMEOFDAY [776 bytes]
- (hist) Urban Mercenary [782 bytes]
- (hist) FrikQCC [784 bytes]
- (hist) snd mixahead [793 bytes]
- (hist) DirectQ [793 bytes]
- (hist) DP QC GETTAGINFO [794 bytes]
- (hist) Slipgate [795 bytes]
- (hist) Config com port [797 bytes]
- (hist) r speeds [797 bytes]
- (hist) How to edit real-time lights in FTEQW? [801 bytes]
- (hist) particle [801 bytes]
- (hist) Open Quartz [807 bytes]
- (hist) AdQuedit [812 bytes]
- (hist) sys ticrate [823 bytes]
- (hist) Nailgun [825 bytes]
- (hist) DP LITSUPPORT [829 bytes]
- (hist) QuakeC [835 bytes]
- (hist) OQPlus [850 bytes]
- (hist) QuakeEd [861 bytes]
- (hist) item key1 [864 bytes]
- (hist) unit [869 bytes]
- (hist) Fields:Effects [871 bytes]
- (hist) DP SV POINTPARTICLES [874 bytes]
- (hist) DP QC UNLIMITEDTEMPSTRINGS [877 bytes]
- (hist) Mapping links [878 bytes]
- (hist) Sv gravity [889 bytes]
- (hist) QuakeC Operators [890 bytes]
- (hist) Modelling [891 bytes]
- (hist) WriteShort [901 bytes]
- (hist) WriteEntity [907 bytes]
- (hist) Gremlin [909 bytes]
- (hist) pointcontents [910 bytes]
- (hist) droptofloor [919 bytes]
- (hist) WriteString [931 bytes]
- (hist) trigger counter [934 bytes]
- (hist) DP SV WRITEUNTERMINATEDSTRING [937 bytes]
- (hist) Shotgun [939 bytes]
- (hist) Multiplayer maps [941 bytes]
- (hist) DP MOVETYPEFOLLOW [960 bytes]
- (hist) KrimZon QuakeWorld Client [965 bytes]
- (hist) Making sounds [973 bytes]
- (hist) FTEQW Special Features [983 bytes]
- (hist) Door tutorial [988 bytes]
- (hist) W LoadWadFile : couldn't load gfx.wad [993 bytes]
- (hist) Cheats [995 bytes]
- (hist) QSB FOG [999 bytes]
- (hist) vkQuake [1,002 bytes]
- (hist) info teleport destination [1,005 bytes]
- (hist) A required .DLL file, Glide2x.dll, was not found [1,020 bytes]
- (hist) Rocket Launcher [1,029 bytes]
- (hist) Brush [1,030 bytes]