Editing Talk:Map based hacks (section) From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! == info_notnull == You can't actually create every other possible entity out of an info_notnull, for example it's impossible to create a monster using one. The section about using them needs to take a less bombastic tone, and emphasise that as a blank slate you have freedom to set every field as you choose, but observe that without the appropriate QC functions setting fields may not be sufficient. Examples include setting a model or a bounding box on an entity; setting the corresponding fields does not update the necessary internal engine state and fails to have the desired effect. Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Talk:Map_based_hacks"