Zombie

From Quake Wiki

Revision as of 01:51, 9 October 2009 by Scar3crow (talk | contribs)
Zombie

[[file:{{{image}}}|thumb|center|300px|alt=Zombie]]

Health 60
Gib threshold {{{gibthresh}}}
Attacks Thrown gibs
Drop nothing
1st appearance e1m3
Game version Shareware
Death message {{{deathmessage}}}
† The data files for monsters that appear only in the registered version of Quake reside in pak1.pak rather than pak0.pak.

"Thou canst not kill which dost not live. But you can blast it into chunky kibbles."

Zombies are truly unique. They rip pieces of flesh off themselves and throw them at you for their attack. To kill them, you must gib them. If you do not, they will simply fall over and get up later. To gib them you will need to bring their health to -40, meaning you need to 120 damage in a single instance, this is most easily done with explosives as demonstrated in demo1.dem but can also be achieved via Quad Damage attacks with other weapons, or a Thunderbolt discharge of at least 3 cells.

"Player joins the Zombies"

Monsters from Quake
Chthon | Death Knight | Enforcer | Fiend | Grunt | Knight | Ogre | Rotfish | Rottweiler | Scrag | Shambler | Shub-Niggurath | Spawn | Vore | Zombie