Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!

Editing func door

From Quake Wiki

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 23: Line 23:
  
 
== Attributes ==
 
== Attributes ==
 +
As mentioned above, the door will open in the direction of whatever angle you set it. The default distance covered is equal to the width of the door in that direction. You can also set the motion to be vertical by setting the angle to -1 (upward motion) or -2 (downward motion) instead.
  
 
=== Keys ===
 
=== Keys ===
Line 32: Line 33:
 
|-
 
|-
 
| ! bgcolor="#eeeeee" | ''killtarget'' || The targetname of the entity that will be killed when the door is triggered.
 
| ! bgcolor="#eeeeee" | ''killtarget'' || The targetname of the entity that will be killed when the door is triggered.
|-
 
| ! bgcolor="#eeeeee" | ''angle'' || Sets the direction the door should move when it opens.  Angles from 0 to 359 will make it move horizontally.  You can also set the motion to be vertical by setting the angle to -1 (upward motion) or -2 (downward motion) instead.
 
 
|-
 
|-
 
| ! bgcolor="#eeeeee" | ''wait'' || Time after opening for it to reset and be triggerable again. Setting this to -1 will cause the door to remain open.
 
| ! bgcolor="#eeeeee" | ''wait'' || Time after opening for it to reset and be triggerable again. Setting this to -1 will cause the door to remain open.

Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)