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Difference between revisions of "info null"

From Quake Wiki

m (changed case of Map based hacks to create correctly titled article (GRRR WIKI!))
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{{DISPLAYTITLE:info_null}}
 
{{DISPLAYTITLE:info_null}}
  
'''info_null''' is a special entity that is used as a target for lights in order to set the direction of spotlights. However, all modern light tools support additional keys added to lights directly that is used to set the angle in a more convenient way, so info_null is almost never used.
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'''info_null''' is a special entity that is used as a target for lights and [[event_lightning]] in order to set the direction of spotlights and as the end destination of event_lightning. However, all modern light tools support additional keys added to lights directly that is used to set the angle in a more convenient way, so info_null is almost never used.
  
 
Do not confuse info_null and [[info_notnull]]. info_notnull is an extremely useful entity, and is primarily used for [[Map based hacks|map based hacks]] that allow the level designer to add various features to levels that are not directly supported by the standard Quake entities, and without needing a [[mod]].
 
Do not confuse info_null and [[info_notnull]]. info_notnull is an extremely useful entity, and is primarily used for [[Map based hacks|map based hacks]] that allow the level designer to add various features to levels that are not directly supported by the standard Quake entities, and without needing a [[mod]].

Revision as of 06:56, 26 March 2013


info_null is a special entity that is used as a target for lights and event_lightning in order to set the direction of spotlights and as the end destination of event_lightning. However, all modern light tools support additional keys added to lights directly that is used to set the angle in a more convenient way, so info_null is almost never used.

Do not confuse info_null and info_notnull. info_notnull is an extremely useful entity, and is primarily used for map based hacks that allow the level designer to add various features to levels that are not directly supported by the standard Quake entities, and without needing a mod.

Attributes

Keys

targetname The name of the info_notnull. If the info_notnull is targeted by a light, the light will become a spotlight that faces in the direction of the info_notnull.

Spawnflags

The info_notnull does not support any spawnflags, since it is removed from the level at compile time.