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[[.pak|PAK file]]s are typically named ''pak0.pak'', ''pak1.pak'', ''pak2.pak'', and so on. Quake mission packs and other Quake-based games often have their own ''pak0.pak'' files, which live in a different folder, not the ID1 folder.
 
[[.pak|PAK file]]s are typically named ''pak0.pak'', ''pak1.pak'', ''pak2.pak'', and so on. Quake mission packs and other Quake-based games often have their own ''pak0.pak'' files, which live in a different folder, not the ID1 folder.
  
The ID1 ''pak0.pak'' is distributed with both the shareware and the registered/commercial editions of Quake.
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The ID1 ''pak0.pak'' is distributed with both the shareware and the registered/commercial editions of Quake. In some editions, including the downloadable shareware (''quake106.zip'') from id Software, it is embedded in another archive, ''[[resource.1]]''. This file is LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get ''pak0.pak'' out of the ''resource.1'' archive.
 
 
In some editions, including the downloadable shareware (''quake106.zip'') from id Software, ''pak0.pak'' is embedded in another archive, ''[[resource.1]]''. The files in this archive are LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get ''pak0.pak'' out of the ''resource.1'' archive.
 
  
  

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