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Difference between revisions of "pak0.pak"

From Quake Wiki

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[[PAK file]]s are typically named ''pak0.pak'', ''pak1.pak'', ''pak2.pak'', and so on. Quake mission packs and other Quake-based games often have their own ''pak0.pak'' files, which live in a different folder, not the ID1 folder.
 
[[PAK file]]s are typically named ''pak0.pak'', ''pak1.pak'', ''pak2.pak'', and so on. Quake mission packs and other Quake-based games often have their own ''pak0.pak'' files, which live in a different folder, not the ID1 folder.
  
The ID1 ''pak0.pak'' is distributed with both the shareware and the registered/commercial editions of Quake. In some editions, including the downloadable shareware (''quake106.zip'') from id Software, it is embedded in another archive, ''[[resource.1]]''. This file is LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get ''pak0.pak'' out of the ''resource.1'' archive.
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The ID1 ''pak0.pak'' is distributed with both the shareware and the registered/commercial editions of Quake.
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In some editions, including the downloadable shareware (''quake106.zip'') from id Software, ''pak0.pak'' is embedded in another archive, ''[[resource.1]]''. The files in this archive are LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get ''pak0.pak'' out of the ''resource.1'' archive.
  
 
The ID1 ''pak0.pak'' contains the following folders & files:
 
The ID1 ''pak0.pak'' contains the following folders & files:

Revision as of 03:29, 20 July 2009

The pak0.pak file that comes with Quake is required by all Quake engines. It contains the maps, models, programs, sounds, and skins required to play Quake Episode 1, Dimension of the Doomed. It is expected to be in the ID1 subfolder of the Quake root folder.

PAK files are typically named pak0.pak, pak1.pak, pak2.pak, and so on. Quake mission packs and other Quake-based games often have their own pak0.pak files, which live in a different folder, not the ID1 folder.

The ID1 pak0.pak is distributed with both the shareware and the registered/commercial editions of Quake.

In some editions, including the downloadable shareware (quake106.zip) from id Software, pak0.pak is embedded in another archive, resource.1. The files in this archive are LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get pak0.pak out of the resource.1 archive.

The ID1 pak0.pak contains the following folders & files:

  • default.cfg
  • demo1.dem
  • demo2.dem
  • end1.bin
  • gfx.wad
  • progs.dat
  • quake.rc
  • gfx/
    • bigbox.lmp
    • box_bl.lmp
    • ... TODO: fill this in.
  • maps/
    • ... TODO: fill this in.
  • progs/
    • ... TODO: fill this in.
  • sound/
    • ... TODO: fill this in.