Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!

Difference between revisions of "pak0.pak"

From Quake Wiki

m (paragraph separation, and minor clarification)
m
Line 26: Line 26:
 
* sound/
 
* sound/
 
** ... ''TODO: fill this in.''
 
** ... ''TODO: fill this in.''
 +
 +
{{todo|todo=Multiple to do items listed above, detail out the contents of various pak files}}

Revision as of 15:20, 26 March 2013

The pak0.pak file that comes with Quake is required by all Quake engines. It contains the maps, models, programs, sounds, and skins required to play Quake Episode 1, Dimension of the Doomed. It is expected to be in the ID1 subfolder of the Quake root folder.

PAK files are typically named pak0.pak, pak1.pak, pak2.pak, and so on. Quake mission packs and other Quake-based games often have their own pak0.pak files, which live in a different folder, not the ID1 folder.

The ID1 pak0.pak is distributed with both the shareware and the registered/commercial editions of Quake.

In some editions, including the downloadable shareware (quake106.zip) from id Software, pak0.pak is embedded in another archive, resource.1. The files in this archive are LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get pak0.pak out of the resource.1 archive.

The ID1 pak0.pak contains the following folders & files:

  • default.cfg
  • demo1.dem
  • demo2.dem
  • end1.bin
  • gfx.wad
  • progs.dat
  • quake.rc
  • gfx/
    • bigbox.lmp
    • box_bl.lmp
    • ... TODO: fill this in.
  • maps/
    • ... TODO: fill this in.
  • progs/
    • ... TODO: fill this in.
  • sound/
    • ... TODO: fill this in.
Unspecified user added a To-Do; Multiple to do items listed above, detail out the contents of various pak files.