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Difference between revisions of "pak0.pak"

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The '''''pak0.pak''''' file that comes with Quake is a [[PAK file]] required by all Quake [[engines]]. It contains the maps, models, programs, and skins required to play Quake Episode 1, ''Dimension of the Doomed''. It is expected to be in the ID1 subfolder of the Quake root folder.
 
The '''''pak0.pak''''' file that comes with Quake is a [[PAK file]] required by all Quake [[engines]]. It contains the maps, models, programs, and skins required to play Quake Episode 1, ''Dimension of the Doomed''. It is expected to be in the ID1 subfolder of the Quake root folder.
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''pak0.pak'' is distributed with both the shareware and the registered/commercial editions of Quake.
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In some editions, including the downloadable shareware (''quake106.zip'') from id Software, it is embedded in another archive, ''[[resource.1]]''. This file is LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get ''pak0.pak'' out of the ''resource.1'' archive.
  
 
''pak0.pak'' contains the following folders & files:
 
''pak0.pak'' contains the following folders & files:

Revision as of 11:29, 9 July 2009

The pak0.pak file that comes with Quake is a PAK file required by all Quake engines. It contains the maps, models, programs, and skins required to play Quake Episode 1, Dimension of the Doomed. It is expected to be in the ID1 subfolder of the Quake root folder.

pak0.pak is distributed with both the shareware and the registered/commercial editions of Quake.

In some editions, including the downloadable shareware (quake106.zip) from id Software, it is embedded in another archive, resource.1. This file is LZH-encoded using the lh5 algorithm. If you can't or don't want to run the DOS/Win32 Quake installer program it comes with, then you'll need a compatible extractor program to get pak0.pak out of the resource.1 archive.

pak0.pak contains the following folders & files:

  • default.cfg
  • demo1.dem
  • demo2.dem
  • end1.bin
  • gfx.wad
  • progs.dat
  • quake.rc
  • gfx/
    • bigbox.lmp
    • box_bl.lmp
    • ... TODO: fill this in.
  • maps/
    • ... TODO: fill this in.
  • progs/
    • ... TODO: fill this in.
  • sound/
    • ... TODO: fill this in.