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Difference between revisions of "setsize"
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(Created page with "Syntax:<br/> <code>setsize(entity e, vector mins, vector maxs)</code> Sets the size of the entity <code>e</code>'s bounding box. This is calculated from the origin (<code>'0...") |
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− | Syntax: | + | ====Syntax:==== |
− | <code>setsize(entity e, vector mins, vector maxs)</code> | + | <code>void setsize(entity e, vector mins, vector maxs)</code> |
− | Sets the size of the entity | + | Sets the size of the entity's bounding box, relative to the entity origin. The size box is rotated by the current angle of the entity. |
+ | ====Parameters:==== | ||
+ | :<code>e</code> - The entity who's model is being set | ||
+ | :<code>mins</code> - The coordinates of the minimum corner of the bounding box (ex: [[VEC_HULL2_MIN]]) | ||
+ | :<code>maxs</code> - The coordinates of the maximum corner of the bounding box (must be larger than mins) (ex: [[VEC_HULL2_MIN]]) | ||
+ | ====Returns:==== | ||
+ | :void | ||
+ | |||
+ | [[Category:QuakeC Function]] |
Revision as of 16:50, 2 May 2015
Syntax:
void setsize(entity e, vector mins, vector maxs)
Sets the size of the entity's bounding box, relative to the entity origin. The size box is rotated by the current angle of the entity.
Parameters:
e
- The entity who's model is being setmins
- The coordinates of the minimum corner of the bounding box (ex: VEC_HULL2_MIN)maxs
- The coordinates of the maximum corner of the bounding box (must be larger than mins) (ex: VEC_HULL2_MIN)
Returns:
- void