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sprint
From Quake Wiki
Contents
Syntax:
void sprint(entity client, string s)
Sends text to a single player. This is used by items to display pickup text. client must be a player. It is, essentially, a MSG_ONE SVC_PRINT. Like bprint the function can be overloaded to support several string parameters.
Parameters:
client
- The client to print the string to.s
- The string to print.
Returns:
- void
Example
sprint(self, self.netname);