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Difference between revisions of "timelimit"

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Server-side variable.
 
Server-side variable.
  
When the game time equals the timelimit variable the match is ended and the server goes to the intermission screen displaying the final scores. A value of 0 means a time limit is not enforced and the match lasts indefinitely provided no [[fraglimit]] is set.
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When the game time equals the timelimit variable the match is ended and the server goes to the intermission screen displaying the final scores. A value of 0 means a time limit is not enforced and the match lasts indefinitely provided no [[fraglimit]] is set. The value is measured in minutes.
  
 
{{Console variables}}
 
{{Console variables}}

Latest revision as of 17:12, 2 May 2015

Template:lowercase-underscores

timelimit
Default value: "0"
Saved to config.cfg: no

Server-side variable.

When the game time equals the timelimit variable the match is ended and the server goes to the intermission screen displaying the final scores. A value of 0 means a time limit is not enforced and the match lasts indefinitely provided no fraglimit is set. The value is measured in minutes.


Console
List of console variables | List of console commands