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Difference between revisions of "trap spikeshooter"

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(Created page with "Trap: Spike Shooter Description: A nail-firing trap that fires onces triggered by another entity. In example a trigger box. {| class="wikitable" width="100%" |- | ! bgcolor=...")
 
(Just a quick grammar correction.)
 
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Trap: Spike Shooter
 
Trap: Spike Shooter
  
Description: A nail-firing trap that fires onces triggered by another entity. In example a trigger box.
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Description: A nail-firing trap that fires once it is triggered by another entity. In example a trigger box.
  
 
{| class="wikitable" width="100%"
 
{| class="wikitable" width="100%"

Latest revision as of 05:21, 27 September 2022

Trap: Spike Shooter

Description: A nail-firing trap that fires once it is triggered by another entity. In example a trigger box.

classname "trap_spikeshooter"
origin Origin in X Y Z coordinates.
angle"#" Angle the trap fires at.
targetname "#" Trap's trigger name
spawnflags "#"  ??? 1024 works

Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1