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Difference between revisions of "trap spikeshooter"
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(Created page with "Trap: Spike Shooter Description: A nail-firing trap that fires onces triggered by another entity. In example a trigger box. {| class="wikitable" width="100%" |- | ! bgcolor=...") |
(Just a quick grammar correction.) |
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Trap: Spike Shooter | Trap: Spike Shooter | ||
− | Description: A nail-firing trap that fires | + | Description: A nail-firing trap that fires once it is triggered by another entity. In example a trigger box. |
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" |
Latest revision as of 05:21, 27 September 2022
Trap: Spike Shooter
Description: A nail-firing trap that fires once it is triggered by another entity. In example a trigger box.
classname | "trap_spikeshooter" |
origin | Origin in X Y Z coordinates. |
angle"#" | Angle the trap fires at. |
targetname "#" | Trap's trigger name |
spawnflags "#" | ??? 1024 works |
Source: http://www.gamers.org/dEngine/quake/QDP/qmapspec.html#2.3.1