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Difference between revisions of "vid stretch by 2"
From Quake Wiki
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m (Move page script moved page Vid stretch by 2 to vid stretch by 2: Fixing the case) |
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Versions: [[WinQuake]] (not present in DOSQuake, present but unused in [[GLQuake]], as far as I know) | Versions: [[WinQuake]] (not present in DOSQuake, present but unused in [[GLQuake]], as far as I know) | ||
− | Setting vid_stretch_by_2 to 1 will cause to render in half the screen resolution. It enables use of resolution below 640x480 on a card that don't support such a resolution natively under given OS (ex: WinNT 4.0). 640x480 -> | + | Setting vid_stretch_by_2 to 1 will cause to render in half the screen resolution. It enables use of resolution below 640x480 on a card that don't support such a resolution natively under given OS (ex: WinNT 4.0). 640x480 -> 320x240 ,800x600 -> 400x300 |
{{Console variables}} | {{Console variables}} |
Latest revision as of 16:22, 29 March 2013
Template:lowercase-underscores
Default value: | "1" |
Saved to config.cfg: | yes |
Versions: WinQuake (not present in DOSQuake, present but unused in GLQuake, as far as I know)
Setting vid_stretch_by_2 to 1 will cause to render in half the screen resolution. It enables use of resolution below 640x480 on a card that don't support such a resolution natively under given OS (ex: WinNT 4.0). 640x480 -> 320x240 ,800x600 -> 400x300
Console |
List of console variables | List of console commands |