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Difference between revisions of "volume"
From Quake Wiki
(New page: {{lowercase-underscores}}{{Infobox Console variable |name=volume |default-value=0.7 |saved-to-config=yes }} This is the master volume for all sounds in the game. The range is 0 to 1, with...) |
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− | This is the master volume for all sounds in the game. The range is 0 to 1, with zero being no sound and 1 being full volume. Do not set above 1 or below 0 or the game may crash. This is particularly useful to [QuakeC] programmers in the event you want to fade out the sound, often times fading simultaneously with [[v_cshift]]. | + | This is the master volume for all sounds in the game. The range is 0 to 1, with zero being no sound and 1 being full volume. Do not set above 1 or below 0 or the game may crash. This is particularly useful to [[QuakeC]] programmers in the event you want to fade out the sound, often times fading simultaneously with [[v_cshift]]. |
{{Console variables}} | {{Console variables}} |
Latest revision as of 15:22, 29 March 2013
Template:lowercase-underscores
Default value: | "0.7" |
Saved to config.cfg: | yes |
This is the master volume for all sounds in the game. The range is 0 to 1, with zero being no sound and 1 being full volume. Do not set above 1 or below 0 or the game may crash. This is particularly useful to QuakeC programmers in the event you want to fade out the sound, often times fading simultaneously with v_cshift.
Console |
List of console variables | List of console commands |