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Difference between revisions of "volume"

From Quake Wiki

(New page: {{lowercase-underscores}}{{Infobox Console variable |name=volume |default-value=0.7 |saved-to-config=yes }} This is the master volume for all sounds in the game. The range is 0 to 1, with...)
 
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This is the master volume for all sounds in the game. The range is 0 to 1, with zero being no sound and 1 being full volume. Do not set above 1 or below 0 or the game may crash. This is particularly useful to [QuakeC] programmers in the event you want to fade out the sound, often times fading simultaneously with [[v_cshift]].
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This is the master volume for all sounds in the game. The range is 0 to 1, with zero being no sound and 1 being full volume. Do not set above 1 or below 0 or the game may crash. This is particularly useful to [[QuakeC]] programmers in the event you want to fade out the sound, often times fading simultaneously with [[v_cshift]].
  
 
{{Console variables}}
 
{{Console variables}}

Latest revision as of 15:22, 29 March 2013

Template:lowercase-underscores

volume
Default value: "0.7"
Saved to config.cfg: yes

This is the master volume for all sounds in the game. The range is 0 to 1, with zero being no sound and 1 being full volume. Do not set above 1 or below 0 or the game may crash. This is particularly useful to QuakeC programmers in the event you want to fade out the sound, often times fading simultaneously with v_cshift.


Console
List of console variables | List of console commands