User contributions

From Quake Wiki

Search for contributions
 
 
      
 
   

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)

  • 02:06, 13 August 2015 (diff | hist) . . (+421). . N func train(Created page with "Temporary, since this page didn't exist: <code> /*QUAKED func_train (0 .5 .8) ? Trains are moving platforms that players can ride. The targets origin specifies the min point...") (current)
  • 02:03, 8 August 2015 (diff | hist) . . (+585). . N func plat(Created page with "Temporary, since this page didn't exist: <code> /*QUAKED func_plat (0 .5 .8) ? PLAT_LOW_TRIGGER speed default 150 Plats are always drawn in the extended position, so they wi...")
  • 20:23, 3 August 2015 (diff | hist) . . (+24). . light(current)
  • 20:22, 3 August 2015 (diff | hist) . . (+285). . light
  • 14:11, 17 April 2014 (diff | hist) . . (+1). . light
  • 14:11, 17 April 2014 (diff | hist) . . (+84). . light
  • 14:08, 17 April 2014 (diff | hist) . . (+57). . N light(Created page with "Lighting info: http://necros.fov120.com/post.php?postID=2")
  • 04:52, 2 May 2013 (diff | hist) . . (+2). . m lightstyle(Other Details:)
  • 02:15, 5 April 2013 (diff | hist) . . (0). . m QuakeC Simple Types(The simple Types) (current)
  • 04:01, 3 April 2013 (diff | hist) . . (+8). . m Engine getting started(Editing your own Quake engine)
  • 03:57, 3 April 2013 (diff | hist) . . (+181). . aim(current)
  • 16:18, 29 March 2013 (diff | hist) . . (+172). . User talk:Necros
  • 03:27, 28 March 2013 (diff | hist) . . (+20). . Modding tools(Free)
  • 04:25, 27 March 2013 (diff | hist) . . (+32). . ambientsound
  • 04:25, 27 March 2013 (diff | hist) . . (+1,289). . N ambientsound(Created page with "====Syntax:==== <code>void ambientsound(vector pos, string sample, float volume, float attenuation)</code> Starts a sound as an ambient sound. Unlike normal sounds started f...")
  • 04:25, 27 March 2013 (diff | hist) . . (+442). . sound(current)
  • 04:14, 27 March 2013 (diff | hist) . . (+1,051). . N movetogoal(Created page with "====Syntax:==== <code>void movetogoal(float dist)</code> This is the primary means of navigation available to monsters. It is a very basic form of navigation consisting of o...") (current)
  • 04:06, 27 March 2013 (diff | hist) . . (+1,060). . N lightstyle(Created page with "====Syntax:==== <code>void lightstyle(float style, string value)</code> Changes a light style in-game. In stock Quake, this is used to make switchable lights. ====Parameters...")
  • 03:58, 27 March 2013 (diff | hist) . . (+623). . N droptofloor(Created page with "====Syntax:==== <code>float droptofloor(float yaw, float dist)</code> Tries to "drop" an entity down up to 256 units in a single frame, as if it had fallen due to physics. ==...") (current)
  • 01:50, 27 March 2013 (diff | hist) . . (+579). . N vtos(Created page with "====Syntax:==== <code>string vtos(vector vec)</code> Converts a vector into a string to allow it to be printed to the console or displayed in a centerprint. ====Parameters:==...") (current)
  • 01:46, 27 March 2013 (diff | hist) . . (+330). . N dprint(Created page with "====Syntax:==== <code>void dprint(string s)</code> Similar to bprint, dprint broadcasts text to all players in the map but only when the '''developer''' console variable is s...") (current)
  • 01:45, 27 March 2013 (diff | hist) . . (+14). . bprint
  • 01:45, 27 March 2013 (diff | hist) . . (+347). . N sprint(Created page with "====Syntax:==== <code>void sprint(entity client, string s)</code> Sends text to a single player. This is used by items to display pickup text. '''client''' must be a player...")
  • 01:29, 27 March 2013 (diff | hist) . . (+254). . N bprint(Created page with "====Syntax:==== <code>void bprint(string s)</code> Broadcasts text to all players in the map. This is used by items to display pickup text. ====Parameters:==== :<code>s</cod...")
  • 01:28, 27 March 2013 (diff | hist) . . (+596). . N stuffcmd(Created page with "====Syntax:==== <code>void stuffcmd(entity client, string s)</code> Sends text to the console as if it had been typed by the '''client''' entity. For use with player entitie...")
  • 01:24, 27 March 2013 (diff | hist) . . (+441). . N precache model(Created page with "====Syntax:==== <code>string precache_model(string s)</code> Precaches a model for use by the engine. Any model that you want to use MUST be precached. Precaching can only ...")
  • 01:16, 27 March 2013 (diff | hist) . . (0). . m TrenchBroom
  • 02:00, 26 March 2013 (diff | hist) . . (+1,385). . N findradius(Created page with "====Syntax:==== <code>entity findradius(vector org, float rad)</code> Finds all entities in a sphere of the given radius and origin. ====Parameters:==== :<code>org</code> - T...") (current)
  • 01:47, 26 March 2013 (diff | hist) . . (+539). . N ftos(Created page with "====Syntax:==== <code>string ftos(float f)</code> Converts a float into a string to allow it to be printed to the console or displayed in a centerprint. ====Parameters:==== :...") (current)
  • 01:44, 26 March 2013 (diff | hist) . . (+746). . N walkmove(Created page with "====Syntax:==== <code>float walkmove(float yaw, float dist)</code> Moves the entity referenced by self in the direction and distance specified. ====Parameters:==== :<code>yaw...") (current)
  • 01:31, 26 March 2013 (diff | hist) . . (+47). . m Entity(Spawnflags)
  • 03:01, 25 March 2013 (diff | hist) . . (+442). . N precache sound(Created page with "====Syntax:==== <code>string precache_sound(string s)</code> Precaches a sound for use by the engine. Any sound that you want to play MUST be precached. Precaching can only...")
  • 02:54, 25 March 2013 (diff | hist) . . (+565). . N find(Created page with "====Syntax:==== <code>entity find(entity start, .string fld, string match)</code> Returns an entity who's entity variable matches <code>match</code> by searching through the ...") (current)
  • 02:51, 25 March 2013 (diff | hist) . . (+453). . N checkclient(Created page with "====Syntax:==== <code>entity checkclient()</code> This function returns a potentially visible player for the current self entity. Mainly used by monsters to detect players n...") (current)
  • 01:24, 25 March 2013 (diff | hist) . . (+31). . Glossary
  • 01:20, 25 March 2013 (diff | hist) . . (+1,576). . N traceline(Created page with "====Syntax:==== <code>void traceline(vector v1, vector v2, float collisionType, entity ignore)</code> This function traces a line between v1 and v2 and sets many global varia...") (current)
  • 01:12, 25 March 2013 (diff | hist) . . (-3). . remove(current)
  • 01:12, 25 March 2013 (diff | hist) . . (+202). . N remove(Created page with "====Syntax:==== <code>void normalize(entity e)</code> "Removes" an entity from the game. ====Parameters:==== :<code>e</code> - The entity to remove ====Returns:==== :void [...")
  • 01:08, 25 March 2013 (diff | hist) . . (0). . spawn (function)
  • 01:07, 25 March 2013 (diff | hist) . . (+160). . N spawn (function)(Created page with "====Syntax:==== <code>vector spawn()</code> Used to create a new entity ====Parameters:==== :None ====Returns:==== :A new entity Category:QuakeC Function")
  • 01:07, 25 March 2013 (diff | hist) . . (+294). . N vectoyaw(Created page with "====Syntax:==== <code>float vectoyaw(vector vec)</code> Converts a directional vector into a yaw angle (only the _y component of an angles set) ====Parameters:==== :<code>vec...") (current)
  • 01:05, 25 March 2013 (diff | hist) . . (+225). . N vlen(Created page with "====Syntax:==== <code>float vlen(vector vec)</code> Gets the length of a vector ====Parameters:==== :<code>vec</code> - The vector to measure ====Returns:==== :Returns the le...")
  • 01:05, 25 March 2013 (diff | hist) . . (-2). . objerror(current)
  • 01:04, 25 March 2013 (diff | hist) . . (+232). . N objerror(Created page with "====Syntax:==== <code>vector objerror(string message)</code> Removes self and displays an error message. ====Parameters:==== :<code>message</code> - The error message to disp...")
  • 01:03, 25 March 2013 (diff | hist) . . (+231). . N error(Created page with "====Syntax:==== <code>void error(string message)</code> Halts execution and displays and error message. ====Parameters:==== :<code>message</code> - The error message to displ...") (current)
  • 01:02, 25 March 2013 (diff | hist) . . (+268). . N normalize(Created page with "====Syntax:==== <code>vector normalize(vector vec)</code> This function normalizes a vector. ====Parameters:==== :<code>vec</code> - The vector to normalize ====Returns:==== ...") (current)
  • 00:59, 25 March 2013 (diff | hist) . . (+32). . random(current)
  • 00:58, 25 March 2013 (diff | hist) . . (+152). . setsize
  • 00:57, 25 March 2013 (diff | hist) . . (-18). . setmodel(current)
  • 00:57, 25 March 2013 (diff | hist) . . (-9). . sound

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)