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Difference between revisions of "Game modes"
From Quake Wiki
(TLDR: Co-op - Play story with friends, Deathmatch - Kill Them All, Horde - Monster Survival, CTF - CTF (Duh))) |
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− | + | ==Cooperative== | |
Play Quake singleplayer levels with friends. | Play Quake singleplayer levels with friends. | ||
− | + | ==Deathmatch== | |
Play intense FFA matches against up to 7 players | Play intense FFA matches against up to 7 players | ||
− | + | ==Horde== | |
Play with up to 3 others and survive waves of enemies with increasing difficulty and numbers in a survival style map with unlockable bonus doors that can be opened with keys. | Play with up to 3 others and survive waves of enemies with increasing difficulty and numbers in a survival style map with unlockable bonus doors that can be opened with keys. | ||
− | + | ==Capture the Flag== | |
Play with your team and return the enemy flag to your base without letting the enemy team take yours. (Tip: If your flag is already gone, but you have the enemy team's, then no one can take anyone's flag until one is returned). | Play with your team and return the enemy flag to your base without letting the enemy team take yours. (Tip: If your flag is already gone, but you have the enemy team's, then no one can take anyone's flag until one is returned). |
Latest revision as of 08:06, 21 November 2022
Cooperative[edit]
Play Quake singleplayer levels with friends.
Deathmatch[edit]
Play intense FFA matches against up to 7 players
Horde[edit]
Play with up to 3 others and survive waves of enemies with increasing difficulty and numbers in a survival style map with unlockable bonus doors that can be opened with keys.
Capture the Flag[edit]
Play with your team and return the enemy flag to your base without letting the enemy team take yours. (Tip: If your flag is already gone, but you have the enemy team's, then no one can take anyone's flag until one is returned).