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- 15:27, 28 February 2008 (diff | hist) . . (+392) . . N DP ENT EXTERIORMODELTOCLIENT (New page: New entity field: .entity exteriormodeltoclient; Set an entity's .exteriormodeltoclient to a client (player). The entity is visible to all clients with one exception: if the specified c...)
- 15:24, 28 February 2008 (diff | hist) . . (+156) . . N DP ENT CUSTOMCOLORMAP (New page: If .colormap is set to 1024 + pants + shirt * 16, those colors will be used for colormapping the entity, rather than looking up a colormap by player number.)
- 15:22, 28 February 2008 (diff | hist) . . (+356) . . N DP ENT COLORMOD (New page: New entity field: .vector colormod; colormod controls color of the entity, '0 0 0', is forced to be '1 1 1' (otherwise everything would be black), used for tinting objects, for instance ...)
- 15:21, 28 February 2008 (diff | hist) . . (+215) . . N DP ENT ALPHA (New page: New entity field: .float alpha; .alpha controls opacity of the entity, 0.0 is forced to be 1.0 (otherwise everything would be invisible), use -1 if you want to make something invisible, ...) (current)
- 15:20, 28 February 2008 (diff | hist) . . (+113) . . N DP EF STARDUST (New page: Adds a new .effects bit: float EF_STARDUST = 2048; The entity emits bouncing sparkles in every direction.) (current)
- 15:20, 28 February 2008 (diff | hist) . . (+118) . . N DP EF RED (New page: Implements a new .effects bit: float EF_RED = 128; The entity emits red light (used for invulnerability).) (current)
- 15:19, 28 February 2008 (diff | hist) . . (+150) . . N DP EF NOSHADOW (New page: Implements a new .effects bit: float EF_NOSHADOW = 4096; Realtime lights will not cast shadows from this entity (but can still illuminate it).) (current)
- 15:19, 28 February 2008 (diff | hist) . . (+7) . . DP EF NOGUNBOB (current)
- 15:18, 28 February 2008 (diff | hist) . . (+616) . . N DP EF NOGUNBOB (New page: Implements a new .effects bit: float EF_NOGUNBOB = 256; This has different meanings depending on the entity it is used on: player entity - prevents gun bobbing on player.viewmodel ...)
- 15:17, 28 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 15:16, 28 February 2008 (diff | hist) . . (+191) . . N DP EF NODRAW (New page: Adds a new .effects bit: float EF_NODRAW = 16; This prevents server from sending entity to client (forced invisible, even if it would have been a light source or other such thing...) (current)
- 15:15, 28 February 2008 (diff | hist) . . (+237) . . N DP EF NODEPTHTEST (New page: Adds a new .effects bit: float EF_NODEPTHTEST = 8192; This makes the entity show up to client even through walls, useful with EF_ADDITIVE for special indicators like where team b...) (current)
- 15:15, 28 February 2008 (diff | hist) . . (+109) . . N DP EF FULLBRIGHT (New page: Adds a new .effects bit: float EF_FULLBRIGHT = 512; An entity with this bit set is always brightly lit.) (current)
- 15:14, 28 February 2008 (diff | hist) . . (+245) . . N DP EF DOUBLESIDED (New page: Implements a new .effects bit: float EF_DOUBLESIDED = 32768; The entity is rendered as double sided (backfaces are visible, I.E. you see the 'interior' of the model, rather than just the...) (current)
- 15:14, 28 February 2008 (diff | hist) . . (0) . . QSG extensions
- 15:13, 28 February 2008 (diff | hist) . . (+57) . . QSG extensions
- 15:12, 28 February 2008 (diff | hist) . . (+98) . . N DP EF FLAME (New page: Adds a new .effects bit: float EF_FLAME = 1024; Entities with this bit set are on fire.) (current)
- 15:10, 28 February 2008 (diff | hist) . . (+127) . . N DP EF BLUE (New page: Provides a new .effects bit: float EF_BLUE = 64; An entity with this bit set emits blue light, often used for quad.) (current)
- 15:07, 28 February 2008 (diff | hist) . . (+119) . . N DP EF ADDITIVE (New page: Adds a new .effects bit: float EF_ADDITIVE = 32; Objects with this bit set are rendered with additive blending.) (current)
- 15:06, 28 February 2008 (diff | hist) . . (+544) . . N DP CON STARTMAP (New page: Adds two engine-called aliases named startmap_sp and startmap_dm which are called when the engine tries to start a singleplayer game from the menu (startmap_sp) or the -listen or -dedicate...) (current)
- 15:06, 28 February 2008 (diff | hist) . . (+205) . . N DP CON EXPANDCVAR (New page: Indicates this engine supports console commandlines containing $cvarname which will expand to the contents of that cvar as a parameter, for instance say my fov is $fov, will say "my fov is...) (current)
- 15:05, 28 February 2008 (diff | hist) . . (+322) . . N DP CON ALIASPARAMETERS (New page: Indicates this engine supports aliases containing $1 through $9 parameter macros (which when called will expand to the parameters passed to the alias, for example alias test "say $2 $1", t...) (current)
- 15:04, 28 February 2008 (diff | hist) . . (+221) . . N DP CON SETA (New page: Indicates this engine supports the "seta" console command which creates or sets an archived cvar (saved to config.cfg on exit). It is recommended that set and seta commands be placed in de...) (current)
- 15:04, 28 February 2008 (diff | hist) . . (+227) . . N DP CON SET (New page: Indicates this engine supports the "set" console command which creates or sets a non-archived cvar (not saved to config.cfg on exit). It is recommended that set and seta commands be placed...) (current)
- 15:03, 28 February 2008 (diff | hist) . . (+2) . . DP CL LOADSKY
- 15:03, 28 February 2008 (diff | hist) . . (+421) . . N DP CL LOADSKY (New page: client console command: loadsky <basename> loadsky mtsun_ would load "mtnsun_up.tga" and "mtnsun_rt.tga" and similar names use "" to revert to quake sky, note: this is the same as Quake2...)
- 14:59, 28 February 2008 (diff | hist) . . (+84) . . N BX WAL SUPPORT (New page: Indicates the engine supports .wal textures for filenames in the textures/ directory) (current)
- 14:49, 10 February 2008 (diff | hist) . . (+297) . . EXT CSQC (→Introduction)
- 14:40, 10 February 2008 (diff | hist) . . (-401) . . EXT CSQC System Globals Fields and Builtins List (→Constants)
- 14:39, 10 February 2008 (diff | hist) . . (+700) . . EXT CSQC System Globals Fields and Builtins List (→Constants)
- 14:28, 10 February 2008 (diff | hist) . . (+1) . . Talk:EXT CSQC
- 14:28, 10 February 2008 (diff | hist) . . (+193) . . Talk:EXT CSQC
- 14:26, 10 February 2008 (diff | hist) . . (+24) . . EXT CSQC (→Entities)
- 14:26, 10 February 2008 (diff | hist) . . (-1) . . EXT CSQC (→Entities)
- 14:25, 10 February 2008 (diff | hist) . . (+18) . . EXT CSQC (→Stats)
- 14:25, 10 February 2008 (diff | hist) . . (+4) . . EXT CSQC (→Entities)
- 14:25, 10 February 2008 (diff | hist) . . (+14) . . EXT CSQC (→Entities)
- 14:24, 10 February 2008 (diff | hist) . . (+845) . . EXT CSQC (→Entities)
- 14:14, 10 February 2008 (diff | hist) . . (+63) . . EXT CSQC (→Entities)
- 14:08, 10 February 2008 (diff | hist) . . (+20) . . EXT CSQC (→Entities)
- 14:07, 10 February 2008 (diff | hist) . . (+25) . . EXT CSQC (→Entities)
- 14:06, 10 February 2008 (diff | hist) . . (+1) . . EXT CSQC (→Entities)
- 14:05, 10 February 2008 (diff | hist) . . (+692) . . EXT CSQC (→Entities)
- 14:22, 19 January 2008 (diff | hist) . . (+8) . . EXT CSQC (→Stats)
- 14:22, 19 January 2008 (diff | hist) . . (+7) . . EXT CSQC (→Stats)
- 15:02, 18 January 2008 (diff | hist) . . (-3) . . EXT CSQC
- 14:40, 18 January 2008 (diff | hist) . . (+18) . . EXT CSQC (→Header Code)
- 14:40, 18 January 2008 (diff | hist) . . (0) . . EXT CSQC (→Header Code)
- 14:37, 18 January 2008 (diff | hist) . . (+19) . . EXT CSQC (→Rendering on the Client)
- 14:37, 18 January 2008 (diff | hist) . . (+16) . . EXT CSQC (→Rendering Entities on the Client)
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