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FireAmbient

From Quake Wiki

Revision as of 03:48, 24 July 2024 by SirYodaJedi (talk | contribs) (Created page with "'''FireAmbient''' is a QuakeC function in vanilla Quake which is called by light_flame_large_yellow, light_flame_small_yellow, light_flame_small_white, and light...")
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FireAmbient is a QuakeC function in vanilla Quake which is called by light_flame_large_yellow, light_flame_small_yellow, light_flame_small_white, and light_torch_small_walltorch to play an ambient flame sound at 50% volume. Due to be formatted the same way as the ambient_* entities (like ambient_drip, it can also be used as a regular point entity (QuakeC makes no distinction between code functions and entity functions).