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'''Chthon''' is the end boss of the first episode, Dimension of the Doomed. You can find him in [[e1m7|The House of Chthon]], which is preceded by [[e1m6|The Door to Chthon]]. He resides in a pool of lava, emerging once you pick up the episode's [[rune]]. He attacks by hurling explosive lava bombs (which, on [[Hard]] difficulty, are aimed ahead of moving targets). The lava bombs do the same amount of damage as a player's [[Rocket Launcher|rocket]] (which is at least 100 upon a direct hit).
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'''Chthon''' is the end boss of the first episode, Dimension of the Doomed. You can find him in [[The House of Chthon]], which is preceded by [[The Door to Chthon]]. He resides in a pool of lava, emerging once you pick up the episode's [[rune]]. He attacks by hurling explosive lava bombs (which, on [[Hard]] difficulty, are aimed ahead of moving targets). The lava bombs do the same amount of damage as a player's [[Rocket Launcher|rocket]] (which is at least 100 upon a direct hit).
  
 
He is immune to player based weapons (via self.takedamage = DAMAGE_NO;), and can be damaged only by electrical prongs residing in the ceiling of his house, the code for which can be found in boss.qc. Switches are located near both of the prongs, and at the center-end of the level is a switch to activate them, electrocuting Chthon. On Easy skill you only need to do this once, but otherwise it will take three jolts. Upon death he sinks back into the lava, and a bridge forms over the sulfurous mass allowing you access to an exit from the arena.
 
He is immune to player based weapons (via self.takedamage = DAMAGE_NO;), and can be damaged only by electrical prongs residing in the ceiling of his house, the code for which can be found in boss.qc. Switches are located near both of the prongs, and at the center-end of the level is a switch to activate them, electrocuting Chthon. On Easy skill you only need to do this once, but otherwise it will take three jolts. Upon death he sinks back into the lava, and a bridge forms over the sulfurous mass allowing you access to an exit from the arena.

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