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Editing Engines
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These three are NetQuake engines: | These three are NetQuake engines: | ||
* ''[[QUAKE.EXE]]'' aka DOS Quake — for DOS or Win95/98/Me only; software rendering | * ''[[QUAKE.EXE]]'' aka DOS Quake — for DOS or Win95/98/Me only; software rendering | ||
− | * [[WinQuake]] — Win32 (Win95 through | + | * [[WinQuake]] — Win32 (Win95 through 7) version of ''QUAKE.EXE''; software rendering |
− | * [[GLQuake]] — Win32 (Win95 through | + | * [[GLQuake]] — Win32 (Win95 through 7) and Linux 2.0 version of ''QUAKE.EXE''; OpenGL rendering |
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And then there's the original QuakeWorld engine: | And then there's the original QuakeWorld engine: | ||
* [[QuakeWorld]] — Win32 (Win95 through Vista), Linux 2.0, BSDI 3.0, Solaris 2.5.1; software or OpenGL rendering (clients for both are distributed together) | * [[QuakeWorld]] — Win32 (Win95 through Vista), Linux 2.0, BSDI 3.0, Solaris 2.5.1; software or OpenGL rendering (clients for both are distributed together) | ||
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==Unofficial engines== | ==Unofficial engines== | ||
+ | Other engine mods are made by customizing the original id Quake source code. Nearly all of them are based on GLQuake. There quite a few and each one has there different features, fixes, additions, and changes to the original source. Some require very little to do on your part to make them work with Quake. Some of them may not work with your hardware, even if your hardware is very new. | ||
− | + | {{todo|todo=This section will help people step by step to get, install, and run these Quake engine replacements.}} | |
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===Unofficial engine list=== | ===Unofficial engine list=== | ||
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* [http://user.tninet.se/xir870k/ Enhanced Winquake/glQuake/NehQuake (BJP)] | * [http://user.tninet.se/xir870k/ Enhanced Winquake/glQuake/NehQuake (BJP)] | ||
* '''[[DarkPlaces]]''' ([http://icculus.org/twilight/darkplaces/ website]) | * '''[[DarkPlaces]]''' ([http://icculus.org/twilight/darkplaces/ website]) | ||
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* '''[[FitzQuake]]''' - probably the most widely compatible OpenGL NetQuake engine for Windows; SDL port available for Linux & Mac OS X. | * '''[[FitzQuake]]''' - probably the most widely compatible OpenGL NetQuake engine for Windows; SDL port available for Linux & Mac OS X. | ||
* '''[[FTE]]''' ([http://fte.triptohell.info/ website] - Advanced features engine | * '''[[FTE]]''' ([http://fte.triptohell.info/ website] - Advanced features engine | ||
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* [http://joequake.runecentral.com/ JoeQuake] | * [http://joequake.runecentral.com/ JoeQuake] | ||
* [http://code.google.com/p/makaqu/ Makaqu] - software-rendered NetQuake engine with advanced features. | * [http://code.google.com/p/makaqu/ Makaqu] - software-rendered NetQuake engine with advanced features. | ||
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* [http://www.nquake.com/ nQuake] (f.k.a. eQuake and fQuake) - a preconfigured distribution of ezQuake + bots, demos, & minor enhancements | * [http://www.nquake.com/ nQuake] (f.k.a. eQuake and fQuake) - a preconfigured distribution of ezQuake + bots, demos, & minor enhancements | ||
* '''[[ProQuake 4]]''' ([http://quakeone.com/proquake/ website]) | * '''[[ProQuake 4]]''' ([http://quakeone.com/proquake/ website]) | ||
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* [http://www.quakeone.com/qrack/ Qrack] | * [http://www.quakeone.com/qrack/ Qrack] | ||
* '''[[QuakeSpasm]]''' [http://quakespasm.sourceforge.net/ QuakeSpasm] | * '''[[QuakeSpasm]]''' [http://quakespasm.sourceforge.net/ QuakeSpasm] | ||
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* '''[[Quore]]''' ([http://quore.free.fr/ website]) | * '''[[Quore]]''' ([http://quore.free.fr/ website]) | ||
* [http://telejano.berlios.de/ Telejano] | * [http://telejano.berlios.de/ Telejano] | ||
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* [http://disenchant.net TyrQuake] | * [http://disenchant.net TyrQuake] | ||
* [http://entar.quakedev.com/ Vengeance r2] | * [http://entar.quakedev.com/ Vengeance r2] | ||
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* [http://quakeone.com/mh/ Direct3D 8 ports of several engines] | * [http://quakeone.com/mh/ Direct3D 8 ports of several engines] | ||
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A comprehensive overview of unofficial engines for Linux can be found in the [http://tldp.org/HOWTO/Quake-HOWTO-3.html Game Engines section] of the [http://tldp.org/HOWTO/ Linux Quake HOWTO] by Stevenaaus. | A comprehensive overview of unofficial engines for Linux can be found in the [http://tldp.org/HOWTO/Quake-HOWTO-3.html Game Engines section] of the [http://tldp.org/HOWTO/ Linux Quake HOWTO] by Stevenaaus. | ||
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