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Editing Engines

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* [[WinQuake]] — Win32 (Win95 through 11) version of ''QUAKE.EXE''; software rendering
 
* [[WinQuake]] — Win32 (Win95 through 11) version of ''QUAKE.EXE''; software rendering
 
* [[GLQuake]] — Win32 (Win95 through 11) and Linux 2.0 version of ''QUAKE.EXE''; OpenGL rendering
 
* [[GLQuake]] — Win32 (Win95 through 11) and Linux 2.0 version of ''QUAKE.EXE''; OpenGL rendering
* [[Nightdive remaster]] - Win32/64, ''KEX'' Engine version of Quake, comes with enhanced models, enhanced lighting (both of these you can toggle off), and other QOL improvements.
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And then there's the original QuakeWorld engine:
 
And then there's the original QuakeWorld engine:
 
* [[QuakeWorld]] — Win32 (Win95 through Vista), Linux 2.0, BSDI 3.0, Solaris 2.5.1; software or OpenGL rendering (clients for both are distributed together)
 
* [[QuakeWorld]] — Win32 (Win95 through Vista), Linux 2.0, BSDI 3.0, Solaris 2.5.1; software or OpenGL rendering (clients for both are distributed together)

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