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Editing Entity guide
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− | + | =Entity Guide= | |
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− | '''Note from | + | |
− | + | '''Note from Spirit: Here is a good site to grab the info to fill these pages with: http://web.archive.org/web/20040607020324/http://www.annihilator.com/gameediting/quake/editing/editing_lvlentities.html''' | |
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This is a list of all the [[Entity|entities]] in standard ([[vanilla_quake|vanilla]]) Quake. For information on entities used in specific [[mod|mods]], please see the relevant mod page. | This is a list of all the [[Entity|entities]] in standard ([[vanilla_quake|vanilla]]) Quake. For information on entities used in specific [[mod|mods]], please see the relevant mod page. | ||
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==Entities== | ==Entities== | ||
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* [[worldspawn]] | * [[worldspawn]] | ||
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* [[info_player_start]] | * [[info_player_start]] | ||
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* [[info_player_deathmatch]] | * [[info_player_deathmatch]] | ||
* [[info_player_coop]] | * [[info_player_coop]] | ||
− | * [[ | + | * [[info_player_start2]] |
+ | * [[info_teleport destination]] | ||
+ | * [[info_null]] | ||
+ | * [[info_notnull]] | ||
* [[info_intermission]] | * [[info_intermission]] | ||
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* [[item_cells]] | * [[item_cells]] | ||
* [[item_rockets]] | * [[item_rockets]] | ||
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* [[item_key2]] | * [[item_key2]] | ||
* [[item_sigil]] | * [[item_sigil]] | ||
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* [[weapon_supershotgun]] | * [[weapon_supershotgun]] | ||
* [[weapon_nailgun]] | * [[weapon_nailgun]] | ||
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* [[weapon_rocketlauncher]] | * [[weapon_rocketlauncher]] | ||
* [[weapon_lightning]] | * [[weapon_lightning]] | ||
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* [[monster_army]] | * [[monster_army]] | ||
* [[monster_dog]] | * [[monster_dog]] | ||
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* [[monster_enforcer]] | * [[monster_enforcer]] | ||
* [[monster_shalrath]] | * [[monster_shalrath]] | ||
− | * [[ | + | * [[monster_tarbaby]] |
* [[monster_fish]] | * [[monster_fish]] | ||
* [[monster_oldone]] | * [[monster_oldone]] | ||
* [[monster_zombie]] | * [[monster_zombie]] | ||
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* [[light]] | * [[light]] | ||
* [[light_fluoro]] | * [[light_fluoro]] | ||
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* [[light_flame_small_white]] | * [[light_flame_small_white]] | ||
* [[light_torch_small_walltorch]] | * [[light_torch_small_walltorch]] | ||
− | + | * [[air_bubbles]] | |
+ | * [[event_lightning]] | ||
+ | * [[misc_fireball]] | ||
+ | * [[misc_explobox]] | ||
+ | * [[misc_explobox2]] | ||
+ | * [[trap_spikeshooter]] | ||
+ | * [[trap_shooter]] | ||
* [[ambient_drip]] | * [[ambient_drip]] | ||
* [[ambient_drone]] | * [[ambient_drone]] | ||
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* [[ambient_swamp2]] | * [[ambient_swamp2]] | ||
* [[ambient_thunder]] | * [[ambient_thunder]] | ||
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* [[func_door]] | * [[func_door]] | ||
* [[func_door_secret]] | * [[func_door_secret]] | ||
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* [[func_button]] | * [[func_button]] | ||
* [[func_train]] | * [[func_train]] | ||
+ | * [[path_corner]] | ||
* [[func_plat]] | * [[func_plat]] | ||
+ | * [[func_dm_only]] | ||
* [[func_illusionary]] | * [[func_illusionary]] | ||
* [[func_episodegate]] | * [[func_episodegate]] | ||
* [[func_bossgate]] | * [[func_bossgate]] | ||
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* [[trigger_changelevel]] | * [[trigger_changelevel]] | ||
* [[trigger_once]] | * [[trigger_once]] |