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Editing FTE
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Latest revision | Your text | ||
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*Hybrid NQ/QW capabilities (NQ+QW clients fragging each other!) | *Hybrid NQ/QW capabilities (NQ+QW clients fragging each other!) | ||
*Multiple renderers, including OpenGL, Vulkan, D3D9, D3D11. | *Multiple renderers, including OpenGL, Vulkan, D3D9, D3D11. | ||
− | * | + | *BSP2, Q3BSP, other limits extended. |
*Alternative view projections. | *Alternative view projections. | ||
*Runs Quake, Quake2, Quake3, Hexen2, plus numerous FTE-only mods/games. | *Runs Quake, Quake2, Quake3, Hexen2, plus numerous FTE-only mods/games. | ||
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== Player features == | == Player features == | ||
− | * | + | *prediction |
− | * | + | *delta compression |
− | * | + | *no nat issues |
− | * | + | *compatible with a wide range of servers. |
− | * | + | *commandline-less configuration. |
− | * | + | *no mouse accel (even in linux) |
− | * | + | *wide range of presents, allowing it to look awesome, or to get awesome framerates. |
*... | *... | ||
== Modding features == | == Modding features == | ||
− | * | + | *csqc |
− | * | + | *extended map limits (bsp2, q3bsp support) |
− | * | + | *mdl, md2, and md3 model support. |
− | * | + | *extended protocol limits (ent counts, ent limits, precache limits, etc) |
− | * | + | *numerous qc extensions - see http://triptohell.info/moodles/fteqcc/fteextensions.qc |
+ | *skeletal model support | ||
*... | *... | ||
− | + | Ports: | |
*Android (not tested) | *Android (not tested) | ||
*Linux x64 | *Linux x64 |