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Difference between revisions of "FTEQW Showcases"

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(Showcases for FTEQW)
 
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== Showcases for FTEQW ==
 
== Showcases for FTEQW ==
Despite having been around for several years, not to many standalone projects have chosen FTEQW as their main engine. It has been however very often used to run Quake1 and other supported games due to it's high compatibility and advanced graphics features.
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Despite having been around for several years, not too many standalone projects have chosen FTEQW as their main engine. It has been however very often used to run Quake1 and other supported games due to it's high compatibility and advanced graphics features.
 
=== Videos of supported games ===
 
=== Videos of supported games ===
 
[https://qexpo2016.com/introducing-afterquake/ Afterquake] improvements for Quake1:
 
[https://qexpo2016.com/introducing-afterquake/ Afterquake] improvements for Quake1:
* [https://youtu.be/-Xh_hpZxPwE afterQuake FTEQW e1m5 knight wizard]
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* [https://youtu.be/-Xh_hpZxPwE Video of afterQuake FTEQW e1m5 knight wizard]
* [https://youtu.be/mbClBGbP4KE afterQuake FTE e4m6]
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* [https://youtu.be/mbClBGbP4KE Videos of afterQuake FTE e4m6]
 
* [http://wiki.quakeworld.nu/AfterQuake See also Afterquake wiki].
 
* [http://wiki.quakeworld.nu/AfterQuake See also Afterquake wiki].
  
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== FreeCS ==
 
== FreeCS ==
[https://eukara.github.io/FreeCS/ FreeCS] is a FOSS engine reimplementation project for Counterstrike 1.5. It has been developed from ground up with clean QuakeC code, comes with it's own menu system and in-game advanced HUD system.
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[https://github.com/eukara/freecs FreeCS] is a FOSS engine reimplementation project for Counterstrike 1.5. It has been developed from ground up with clean QuakeC code, comes with it's own menu system and in-game advanced HUD system.
  
 
* Find the [https://github.com/eukara/FreeCS sourcecode here]
 
* Find the [https://github.com/eukara/FreeCS sourcecode here]
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* [https://youtu.be/gGbF-Yq0-OM See video here].
 
* [https://youtu.be/gGbF-Yq0-OM See video here].
  
== The Waste ==
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== The Wastes ==
 
Unreleased post-apocalyptic FPS with RPG elements and vehicles.  
 
Unreleased post-apocalyptic FPS with RPG elements and vehicles.  
* [https://qexpo2016.com/the-wastes/ See more info here].
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* [http://store.steampowered.com/app/793670/The_Wastes/ Steam Store-Page]
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* [https://qexpo2016.com/the-wastes/ QuakeExpo 2016 Announcement]
  
 
== Mini-games by Shpuld ==
 
== Mini-games by Shpuld ==
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=== Mobster Massacre ===
 
=== Mobster Massacre ===
Top down shooter made for a [http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46227 competition].
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Top down shooter made for [http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46227 Ludum Dare Compo].
 
* [https://youtu.be/tzil0WzB8bQ See a video here]
 
* [https://youtu.be/tzil0WzB8bQ See a video here]
 
* [https://github.com/shpuld/MobsterMassacreQC Source code here]
 
* [https://github.com/shpuld/MobsterMassacreQC Source code here]
 
* [http://forums.insideqc.com/viewtopic.php?f=17&t=5590 More details here]
 
* [http://forums.insideqc.com/viewtopic.php?f=17&t=5590 More details here]
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 +
=== Escape from Space ===
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A challenging top-down alien shooter with retro-style visuals made for the [https://ldjam.com/events/ludum-dare/42/escape-from-space Ludum Dare Compo].
 +
* [https://youtu.be/VdMgl6ts5Mg Gameplay Video]
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* [https://github.com/shpuld/EscapeFromSpace Source code under MIT license]
 +
* [https://shp.itch.io/vacation Downloads]
 +
 +
=== Regain Power ===
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A first person adventure platformer where you have to explore an island to find missing batteries for your space ship. Made for the [https://ldjam.com/events/ludum-dare/43/ragain-power Ludum Dare Compo].
 +
* [https://youtu.be/HnklXmZTQno Video]
 +
* [https://shp.itch.io/regain-power Downloads (source included in downloads under MIT)]
 +
 +
=== The Ascension of Vigil ===
 +
Difficult but fun 2D/3D Hybrid "Metroidvania" action game with a lot of polish put into it. Constantly updated.
 +
* [https://www.youtube.com/watch?v=jqDDxKBAuu4 Video]
 +
* [https://discord.com/invite/7VQpDvy Discord]
 +
* [https://github.com/RennyC4/TAoV/ GitHub]

Latest revision as of 21:10, 12 September 2023

Showcases for FTEQW[edit]

Despite having been around for several years, not too many standalone projects have chosen FTEQW as their main engine. It has been however very often used to run Quake1 and other supported games due to it's high compatibility and advanced graphics features.

Videos of supported games[edit]

Afterquake improvements for Quake1:

General feature videos[edit]

FreeCS[edit]

FreeCS is a FOSS engine reimplementation project for Counterstrike 1.5. It has been developed from ground up with clean QuakeC code, comes with it's own menu system and in-game advanced HUD system.

projectUnkown[edit]

Unreleased from scratch made arena FPS.

The Wastes[edit]

Unreleased post-apocalyptic FPS with RPG elements and vehicles.

Mini-games by Shpuld[edit]

Shpuld has been creating a series of mini games for competitions etc. Not everything has been released, but here are some videos:

Treasure of the Hellbeast[edit]

Funny isometric dungeon crawler type of action game.

Mobster Massacre[edit]

Top down shooter made for Ludum Dare Compo.

Escape from Space[edit]

A challenging top-down alien shooter with retro-style visuals made for the Ludum Dare Compo.

Regain Power[edit]

A first person adventure platformer where you have to explore an island to find missing batteries for your space ship. Made for the Ludum Dare Compo.

The Ascension of Vigil[edit]

Difficult but fun 2D/3D Hybrid "Metroidvania" action game with a lot of polish put into it. Constantly updated.