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===Components=== | ===Components=== | ||
Quake consists of three parts: | Quake consists of three parts: | ||
− | * A platform-specific Quake [[ | + | * A platform-specific Quake [[engines|engine]], which is the program you run to actually play Quake. |
− | * The platform-independent game data archives ''[[pak0.pak]]'' (required | + | * The platform-independent game data archives ''[[pak0.pak]]'' (required) and ''[[pak1.pak]]'' (usually optional). |
− | * The | + | * The soundtrack, which normally exists as audio tracks on the original Quake CD-ROM, which you can leave in your drive while you play. The soundtrack and CD-ROM are optional. |
Therefore, a minimal installation of Quake consists of just ''pak0.pak'' and a single Quake engine. | Therefore, a minimal installation of Quake consists of just ''pak0.pak'' and a single Quake engine. | ||
− | There are many engines to choose from, each with different features and platform (hardware + operating system) requirements. The [[ | + | There are many engines to choose from, each with different features and platform (hardware + operating system) requirements. The [[engines]] article discusses the options in more detail. |
==Getting Quake== | ==Getting Quake== | ||
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===Buy the Steam edition of Quake=== | ===Buy the Steam edition of Quake=== | ||
− | Since August 2007, an official release of the full/registered Quake has been available on Steam (steampowered.com). Steam is a vendor which allows you to pay to download a Win2K/XP/Vista edition of Quake which includes four official engines: WinQuake, QuakeWorld, GLQuake, and GLQuakeWorld. This edition does ''not'' include the soundtrack | + | Since August 2007, an official release of the full/registered Quake has been available on Steam (steampowered.com). Steam is a vendor which allows you to pay to download a Win2K/XP/Vista edition of Quake which includes four official engines: WinQuake, QuakeWorld, GLQuake, and GLQuakeWorld. This edition does ''not'' include the soundtrack. |
* [http://store.steampowered.com/app/2310/ Quake on Steam] | * [http://store.steampowered.com/app/2310/ Quake on Steam] | ||
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** ''ID1'' subfolder (e.g. ''C:\quake\ID1''). | ** ''ID1'' subfolder (e.g. ''C:\quake\ID1''). | ||
− | In the Quake root folder is where the [[ | + | In the Quake root folder is where the [[engines]] live. It doesn't matter the folder's name is or where it exists on your file system. Engines can generally coexist in it. |
In the ''ID1'' subfolder of the Quake root folder, you must have the file ''pak0.pak'' from the official Quake distribution (shareware or commercial, doesn't matter). Some engines (notably, the official GLQuake) may require the presence of ''pak1.pak'' from the non-shareware Quake distribution as well, but generally this file is optional. Case usually doesn't matter on Windows or DOS folder names, but on non-Windows systems, some engines expect the ''id1'' to be lowercase. | In the ''ID1'' subfolder of the Quake root folder, you must have the file ''pak0.pak'' from the official Quake distribution (shareware or commercial, doesn't matter). Some engines (notably, the official GLQuake) may require the presence of ''pak1.pak'' from the non-shareware Quake distribution as well, but generally this file is optional. Case usually doesn't matter on Windows or DOS folder names, but on non-Windows systems, some engines expect the ''id1'' to be lowercase. | ||
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# Run C:\quake\fitzquake.exe. | # Run C:\quake\fitzquake.exe. | ||
− | If this runs OK, you will probably want to continue using it for single-player games, although you can try experimenting with other [[ | + | If this runs OK, you will probably want to continue using it for single-player games, although you can try experimenting with other [[engines]], which have different feature sets. |
If you want to play multiplayer games, you'll want [http://ezquake.sourceforge.net/ ezQuake], a state-of-the-art QuakeWorld engine. | If you want to play multiplayer games, you'll want [http://ezquake.sourceforge.net/ ezQuake], a state-of-the-art QuakeWorld engine. | ||
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''TBD'' | ''TBD'' | ||
===Unix=== | ===Unix=== | ||
− | On Archlinux, | + | On Archlinux, ezquake is available in the AUR. |
* [http://www.mobygames.com/game/linux/quake-the-offering Quake: The Offering for Linux - MobyGames:] | * [http://www.mobygames.com/game/linux/quake-the-offering Quake: The Offering for Linux - MobyGames:] | ||
* [http://www.quakeforge.net/ The QuakeForge Project] | * [http://www.quakeforge.net/ The QuakeForge Project] | ||
− | === | + | ===Misc links=== |
− | + | * [http://www.kristianduske.com/fitzquake/ SDL port of Fitzquake] mainly for Linux and Mac OS X | |
− | + | * [http://rome.ro/2006/10/quake-map-sources-released.html planet rome.ro: Quake Map Sources Released!] | |
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