Editing Getting Started Mapping (section) From Quake Wiki Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in! ==Some setup== [[File:map_tutorial_1.png|thumb|Trenchbroom]] When you first open Trenchbroom, you should have something much like the image on the right, but before we dive into some editing, there's a couple of things to set up. First, you likely won't see the little [[Quakeguy]] models, or any of the entity models, in the lower right section of your Trenchbroom in the Entity Browser. To fix this, go to '''View>Preferences...''' and set your Quake Path to where your Quake is installed (ex: C:\Quake\). Once you've set this, Trenchbroom will remember it for all future maps you make. Other settings here include OpenGL display settings, and Mouse sensitivity and axis inverting if you wish to modify these. Next, we need to let Trenchbroom know which textures we want to use for this map. Go to '''Edit>Map Properties...''' and in the lower half of this dialog, you'll see the empty list of Texture Wads. Click on the '''+''' button, and browse to the '''Q.wad''' you downloaded earlier. You will be asked how you would like to store the path, leave the default 'Absolute' selected, and click Ok. Close out of the Map Properties dialog, and click on the '''Face tab''' in the upper right of Trenchbroom. You should now see all the Quake textures loaded in the lower right browser. Every time you create a new map, you will need to follow these steps to choose which texture wad you'd like to use. Summary: Please note that all contributions to Quake Wiki are considered to be released under the GNU Free Documentation License 1.3 or later (see Quake Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission! To edit this page, please answer the question that appears below (more info): Who created the Quake Soundtrack (Hint: In three uppercase letters)? Cancel | Editing help (opens in new window) Retrieved from "http://quakewiki.org/wiki/Getting_Started_Mapping"