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Editing Getting Started Modding

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This is intended as a basic, nonspecific engine guide to getting the resources needed to start making a quake mod, some suggestions on first mods to make to learn the language and nature of [[Quake]] modding, and links to discords, forums, websites, older IRC channels, and other resources relevant to [[Quake]] modding.
 
This is intended as a basic, nonspecific engine guide to getting the resources needed to start making a quake mod, some suggestions on first mods to make to learn the language and nature of [[Quake]] modding, and links to discords, forums, websites, older IRC channels, and other resources relevant to [[Quake]] modding.
  
== Making your mod directory ==
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== Making your mod directory ==<br>
 
The first step is to make a directory inside your quake directory, for instance, mymod (you can rename it later), all files inside this directory will be loaded at a higher priority than the ones in the id1 directory, but files you did not replace will come from the id1 directory. In this wiki it's common for people to refer to your mod directory as mymod, do not take this literally, it simply means whatever you named your mod directory, and most filenames mentioned in Quake modding discussion are inside a mod directory.
 
The first step is to make a directory inside your quake directory, for instance, mymod (you can rename it later), all files inside this directory will be loaded at a higher priority than the ones in the id1 directory, but files you did not replace will come from the id1 directory. In this wiki it's common for people to refer to your mod directory as mymod, do not take this literally, it simply means whatever you named your mod directory, and most filenames mentioned in Quake modding discussion are inside a mod directory.
  

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