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Gib

From Quake Wiki

Revision as of 17:31, 8 May 2008 by Scar3crow (talk | contribs)

A gib is a remnant of flesh, separated from the body, the word is thought to have been derived from giblet.

In Quake gibs are utilized for an overkill event, also known as gibbing, for example bringing a player to -40 health, an Ogre to -80 or a Shambler to -60. The spawning of gibs is done using the ThrowGib function, citing various model files, typical gib1, gib2 and gib3.mdl.

There is also the sister function of ThrowHead which throws a head gib model unique to the entity that was gibbed. Head gibs are considered on par with a normal monster corpse, and thus take longer to be removed. Another form of gib occurrences in Quake is the use of SpawnMeatSpray which specifically calls the Zombie projectile gib model zom_gib.mdl, it is typically called during a melee attack.

Gib models are flagged to spawn a trail of blood particles during movement.

Trivia

  • Small gibs are the chosen projectile of Zombies.
  • Rotfish in stock Quake cannot be gibbed.
  • Ogres, Fiends and Shamblers may all use SpawnMeatSpray in their melee attack.