Hosting and domain costs until October 2024 have been generously sponsored by dumptruck_ds. Thank you!
Difference between revisions of "Gl flashblend"
From Quake Wiki
(New page: {{lowercase-underscores}}{{Infobox Console variable |name=gl_flashblend |default-value=1 |saved-to-config=no }} gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are ...) |
(No difference)
|
Revision as of 01:42, 31 October 2007
Template:lowercase-underscores
Default value: | "1" |
Saved to config.cfg: | no |
gl_flashblend controls the way dynamic lights are drawn. Dynamic lights are eighter rendered as lightmaps gl_flashblend = 0 (slower but realistic) or as translucent shere gl_flashblend = 1 (fast, doesn't require lightmap update)
Console |
List of console variables | List of console commands |